KaptinOrk, on 30 December 2021 - 07:08 AM, said:
I experience more frequent and more dramatic aggressive rotations in Tier 3 games. I believe the reason is two fold.
First, murderballs are much more common (and more effective) in higher tiers. Instead of one mech pointing at an enemy, you have may have three or more, with no cooldowns between them (coordinated focus fire, usually by staggered exposing and trading). This punishes the enemy for exposing and makes the cost of their trades more expensive.
Second, which is a direct result of the first thing, you never want to be directly in front of your enemy and their guns. You would rather expose when you have their sides (or better yet their back). This gives you an extra time advantage as they have to turn to face, then acquire a target. This can also give you a trading advantage because often their cover is negated.
More skilled players tend to know the maps better and tend to understand positioning better. Not only that, but they also tend to have greater situational awareness. Basically, they know when they might be being flanked and they attempt to counter it. Thus, Nascar. Honk honk.