Weeny Machine, on 20 February 2022 - 12:54 PM, said:
Of course, there are no shooters where e.g. body armour or damage dampening shields
There are - but what you're proposing is
neither of those. The mechanics you refer to tend to have various limitations that make their optimal utilization (and countering) a matter of skill, which your proposal doesn't, and in case you missed that, MWO already has armor functioning as your health pool before your mech starts losing components.
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They combine these two systems. That's...*takes breath*....that's whoa completely nuts!
Those games have justification for these mechanics, one way or another. You, on the other hand, don't: "make me more durable cause i go faster" fails basic plausibility
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And speaking about another strawman argument...the 20t mechs aside, if you have problem hitting one of the 30-35t or one of the faster mediummechs, well...I better do not comment on that.
You're the one making a strawman argument here by implying that I must be a bad shot to oppose you. I oppose bad design that slaps poorly justified mechanical bandaids onto things that either are not a problem or are better achieved by changing parameters that
already exist in the game such as armor or mobility characteristics.
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Seems someone else wants his cake and eat it too (bigger = better)
False.
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and your subtle implication that light mechs are op...
Except I made no such implication. What I made was a simple statement:
basic gameplay elements that are founded in player skill should be left to it. If I take a light mech and charge straight into enemy firing line, I deserve to get it shot out from under me because I've done goofed. If I'm getting hit because I do a **** job at actually evading enemy fire, that's typically a problem with my gameplay and not with game mechanics.
You're asking to change basic mechanics (red flag 1) to reduce the impact of individual player skill (red flag 2) when less intrusive ways of achieving similar end goal already exist (red flag 3) and at least one - the rescale - is supposed to be in the pipeline (red flag 4).
Edited by Horseman, 21 February 2022 - 12:18 AM.