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Is It Time For Mwo2?


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#21 DaZur

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Posted 15 March 2022 - 10:10 AM

View PostScrapIron Prime, on 15 March 2022 - 10:00 AM, said:

Disagree. There's no impact of "clan tech is better than IS tech" if you're just looking at it from a clan point of view. You have to have the IS point of view first to get a storyline out of it.

hate to say it, but you'd need two stories. Do the first story as an Inner sphere struggle of some kind, opening with the fall of the star league montage, then you showcase how life is in the war torn successor states. the second story would be a clan story, which starts off with the exact same fall of the star league montage, but then goes clan side partway through it, focussing on the exodus and referring to the savages we saw in the first story as anarchists that must be brought to heel.

Pfft... I watch all of them. Well, so long as they didn't go all "Wing Commander" and absolutely eviscerate the core material. Posted Image

#22 ScrapIron Prime

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Posted 15 March 2022 - 10:12 AM

View PostDaZur, on 15 March 2022 - 10:10 AM, said:

Pfft... I watch all of them. Well, so long as they didn't go all "Wing Commander" and absolutely eviscerate the core material. Posted Image


The one with Freddie Prinz Jr? I loved that film. it had NOTHING to do with the genre, but it was a great submarines-in-space film. Posted Image

#23 DaZur

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Posted 15 March 2022 - 10:27 AM

View PostScrapIron Prime, on 15 March 2022 - 10:12 AM, said:

The one with Freddie Prinz Jr? I loved that film. it had NOTHING to do with the genre, but it was a great submarines-in-space film. Posted Image

I think if it was called anything but "Wing Commander" it might have been passable... Sadly it was such a major bait & switch from the actual IP it was titled after that it was just indigestible for me. lol Posted Image

#24 Der Geisterbaer

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Posted 15 March 2022 - 10:47 AM

View PostDaZur, on 15 March 2022 - 10:27 AM, said:

I think if it was called anything but "Wing Commander" it might have been passable... Sadly it was such a major bait & switch from the actual IP it was titled after that it was just indigestible for me. lol Posted Image


You are of course aware that the film and "the actual IP" were done by the exact same man ... Chris Roberts himself?!
There are many reasons why that film failed but a "bait and switch" certainly wasn't one of them.

#25 Alex Morgaine

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Posted 15 March 2022 - 11:01 AM

They'd have to do literally everything promised for MWO and i think a lot of people would still F2P only TBH. its a fun game but once you have a stable of mechs... It'd have to be with a gameplay circle like eve online where basic mechs or components common in your neck of the sphere are cheap, but getting wrecked is fast and vicious. something where taking a std engine low tech mech in a careful probing push over charging in guns blazing with a top of the line "can't afford to lose 1 let alone 12 of these" style of combat. More emphasis on stock mechs, with customized mechs varying in cost from minor[swap a 1 ton 1 slot weapon with another 1 ton 1 slot weapon] to... well the madness some of the meta mechs are atm. you want a machine gun and lasers equipped mech to be a gauss/ppc boat cause it'd be meta? shell the money, and dont cry if your new XL engine from the old standard goes pop.
Oh, and asymmetrical warfare so that it is possible to have odd group sizes from 1 mech and a group of tanks [yes non mech vehicles in a mech game, the horror] to a warzone of something like... i donno whatever net code can support, like 36 vs 36 minimum on a map that requires scouting and holding locations. probably a ticket system to allow a pilot who had a bad experience a chance to make up for getting head shot walking out of base by a HAG freak in the head or something.
There would have to be a lot of changes from MWO and atm, i dont think the community still playing would be able to handle it, let alone new players. it'd be fun but hair pulling as well.

#26 DaZur

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Posted 15 March 2022 - 11:35 AM

View PostDer Geisterbaer, on 15 March 2022 - 10:47 AM, said:

You are of course aware that the film and "the actual IP" were done by the exact same man ... Chris Roberts himself?!
There are many reasons why that film failed but a "bait and switch" certainly wasn't one of them.

Was aware... That said the source material and what was put up on the screen felt alien to each other IMHO. The craft design decisions? Hairless Kilrathi? The Wing Commander series cemented a lot of source material that Roberts just tossed out the window.

Chris Roberts was an absolute pioneer with the Whole Wing Commander series... But He was not a movie producer. Posted Image

#27 Der Geisterbaer

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Posted 15 March 2022 - 12:40 PM

View PostDaZur, on 15 March 2022 - 11:35 AM, said:

Was aware... That said the source material and what was put up on the screen felt alien to each other IMHO.


There's no denying that the games (and their cinematics) vs. the film are in many places vastly different but you particularly claimed "bait and switch" and it's that terminology that I'm not agreeing with.

View PostDaZur, on 15 March 2022 - 11:35 AM, said:

The craft design decisions? Hairless Kilrathi? The Wing Commander series cemented a lot of source material that Roberts just tossed out the window.


And Chris Roberts actually gave explainations for these decisions as well as explaining how some of these things came to pass.

View PostDaZur, on 15 March 2022 - 11:35 AM, said:

Chris Roberts was an absolute pioneer with the Whole Wing Commander series... But He was not a movie producer. Posted Image


Just like with the computer games he had his highs and lows there. Outlander, Lucky Number Slevin and Lord of War certainly weren't Oscar material but good enough films ... and even the Thomas Jane version of Punisher was relatively decent (particularly when compared against the Dolph Lundgren version).

Edited by Der Geisterbaer, 15 March 2022 - 01:09 PM.


#28 DaZur

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Posted 15 March 2022 - 01:49 PM

View PostDer Geisterbaer, on 15 March 2022 - 12:40 PM, said:


There's no denying that the games (and their cinematics) vs. the film are in many places vastly different but you particularly claimed "bait and switch" and it's that terminology that I'm not agreeing with.

And Chris Roberts actually gave explanations for these decisions as well as explaining how some of these things came to pass.

Just like with the computer games he had his highs and lows there. Outlander, Lucky Number Slevin and Lord of War certainly weren't Oscar material but good enough films ... and even the Thomas Jane version of Punisher was relatively decent (particularly when compared against the Dolph Lundgren version).


I concede "bait and switch might have been too harsh... That said, knowing the source material and seeing what manifested on the screen I can't help but having felt a bit deceived.. lol Posted Image

#29 Ralgas

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Posted 15 March 2022 - 04:01 PM

It's past time, unfortunately the lack of appetite for mw5 means it'll likely never see the funding light of day until somebody decides to "reboot" the franchise.

Also, stances around IP laws mean wont even get any solid mods till then eitherPosted Image Posted Image

Don't shoot the messenger, just calling it as i see it.

#30 MW Waldorf Statler

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Posted 16 March 2022 - 01:12 AM

with today's film companies and their directors no chance of a good BT film, they can't even do anything with tar Trek and Star Wars or Jurassic Park. Or who wants a Chris Pratt film with Marvel humor a pinch of PC and above all tailored to Lego kits.

It could perhaps be successful as a steaming series, because they have better directors there, but they prefer to do the 1000th "I love Tattoine" series or want to put on metropolis as a series, the original film of which is a masterpiece only because of the visual design at the time, but would be today ,as if you would create the Mona Lisa using a 3D model, just not art.

Edited by MW Waldorf Statler, 16 March 2022 - 01:21 AM.


#31 The Basilisk

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Posted 16 March 2022 - 01:25 AM

If you want a viable BATTLETECH based mech game for the future support those guys https://www.reddit.c...onger_merely_a/

#32 Blood Rose

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Posted 16 March 2022 - 11:20 AM

View PostDaZur, on 15 March 2022 - 08:57 AM, said:

And there in lies the problem... the US market. If a Battletech/mechwarrior movie were to have a modicum of success it couldn't draw too deeply from the origin lore or the feudal house backstories... It'd have to be "Stackpoled" to stand on it's own two legs without having to go all Dune'ish just to clue moviegoers in on what's going on

Its not the US market, its the modern film industry and the viewers who cannot into attention span. Compare the original Jurassic Park to Jurassic World, or hell, films from a decade or so ago to films today. These days its all political ideology, endless quips, quirky zanny characters and explosions or something exciting every 5 seconds.

#33 Nightbird

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Posted 16 March 2022 - 11:56 AM

Yes, it is time. All it takes is 25 million dollars, I will happily contribute 2.

#34 Anjian

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Posted 16 March 2022 - 11:09 PM

View PostMW Waldorf Statler, on 16 March 2022 - 01:12 AM, said:

with today's film companies and their directors no chance of a good BT film, they can't even do anything with tar Trek and Star Wars or Jurassic Park. Or who wants a Chris Pratt film with Marvel humor a pinch of PC and above all tailored to Lego kits.

It could perhaps be successful as a steaming series, because they have better directors there, but they prefer to do the 1000th "I love Tattoine" series or want to put on metropolis as a series, the original film of which is a masterpiece only because of the visual design at the time, but would be today ,as if you would create the Mona Lisa using a 3D model, just not art.



You can do a YouTube only series, one that is only short, consisting of different stories within that universe, stories that within their characters and actions, do an exposition of that universe.

Japanese media companies are masters of franchise creation. Not all the time but they create new ones all the time, such as Attack on Titan. Here is a new one that Bandai Namco is trying to create, using a YouTube web series of shorts. Take it as an example of franchise creation and management.



#35 MrTBSC

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Posted 17 March 2022 - 02:59 AM

Is it time for a MWO 2? yes
will it happen in the next 5 years? no, maybe still in our lifetime
... i generally disagree though that a MP centric MW game should be PO2P (or at least the MP Part of it)
as has been said numerous times Mechwarrior IS a super niche title and the worst you could do is gate off players that may have even a slight interest in robot v robot combat against other players when it´s not a huge megatitle like for example battlefield or CoD that still draws in thousands of players .. a singleplayer centric game is always a different story were i think both battletech and MW 5 (the latter sorta) went the right way to have a (almost) infinitely replayable singleplayer considering how such a component of a game is a big undertaking to anything else

Edited by MrTBSC, 17 March 2022 - 04:11 AM.






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