1453 R, on 29 March 2022 - 09:44 AM, said:
Nobody's arguing that, Martian. Fup put it quite well, really: all people are really doing is lamenting the fact that while the Crusader is the clear and present Obvious Best Choice for appealing to 'Mech Dads, completionists, TT purists and lore hounds, it doesn't really bring anything worthwhile to the game itself other than its name. It's simply an underwhelming chassis from a purely mechanical/MWO-Player standpoint.
The problem is that almost all MWO 'Mech niches are already filled with some 'Mech(s). So name a 'Mech that would be interesting for 'mechdads' AND bring something new AND would be powerful.
1453 R, on 29 March 2022 - 09:44 AM, said:
Even the much-hyped 14e variant is not likely to do much. The Sphere doesn't have micro lasers to pad out ganged hardpoints with, and Sphere small beams tend to stink. Super high energy count Clan 'Mechs like the Executioner use a combination of large pulse lasers and micro lasers to do a bracket build that doesn't significantly compromise the original cLPL armament whilst adding some helpful extra punch in a close-quarters brawl. A 65-ton Sphere heavy 'Mech cannot do this - it doesn't have the tonnage for three-plus large pulse lasers and 10+ small lasers, nor does it really have the room for adequate heat sinking to cool such a build.
Are you seriously comparing the top-end Clan Assault OmniMech with the low-end IS BattleMech? Are you seriously complaining that this low-end BattleMech is not as powerful as that Clan Assault?
1453 R, on 29 March 2022 - 09:44 AM, said:
The 85-ton STK-7D with its nine energy hardpoints is a monster, yes, but it also tends to struggle to find adequate cooling for its already beefy energy array Giving a 'Mech twenty tons lighter half again the hardpoint count means just about the only thing you can do with all 14 slots is ghost heatless small laser spam. Plus, of course, the vast majority of the 6T's mess of hardpoints are in arms with elbows and hands, which means exactly eight slots for six hardpoints in each limb.
65-tonner such as
Crusader is not in the same category as the 85-ton
Stalker ....
1453 R, on 29 March 2022 - 09:44 AM, said:
What you'll see from the 6T is almost certainly two snub PPCs or large pulse lasers in the torso mounts as main guns, backed by twelve basic/ER small lasers in the arms as a 'backup' armament. It'll be able to poke like a smallish medium from midrange whilst trying to angle for a close-range laser strike. Something like this:
CRD-6T is about the best I can do, and I had to pull mor armor off the legs than I'm remotely comfortable with just to fit the engine large enough for the extra heat sink. Elsewise you have a light 300 with a half-ton to spare and nothing good to use it, with four tons left to spend and seven different locations with two-slot openings too small to shove an additional over-fat Sphere DHS into. Nor can you drop to a STD engine and shove the DHS in there, because you run out of slots overall. Drop Endo for LFF and a STD 275,
like so, and you can get two extra heat sinks at the cost of a significant speed deficit that doesn't really help something with an effective range of "Junk Punch."
As I have said once or twice, you do not know what variants PGI will offer, what hardpoints they will have, what stats they will have and what quirks they will have.
Would not be wiser to wait with your theories until the content of the upcoming 'Mech Pack is published?
1453 R, on 29 March 2022 - 09:44 AM, said:
And this is the most unique* variant ofd the 'Mech. The others are all bog-standard missile chunkers going 4/6 like three quarters of all Succession wars-era BattleMechs ever built.
PGI can adjust existing variants and even create their own variants. I would wait with the theorymongering until it is clear what is on the table.
1453 R, on 29 March 2022 - 09:44 AM, said:
Nobody's saying the Crusader is a bad 'Mech, or a rotten choice, or anything like that. All some folks are saying is that it's unfortunate the final 'Mech Dad collector's piece the game needs is kinda boring. By all means, collect the piece! Enjoy! Just...now that you've got your final piece, in the vanishingly unlikely scenario we get a second new 'Mech, can it be something that actually does something within hailing distance of new and cool?
This is what you said:
"... visibly crap hitboxes/geo ..."
" ... an indescribably mediocre pile of forgettable average ..."