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Ammo Deploy Button

Gameplay Loadout Upgrades

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#1 BestenFallsKonGenial

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Posted 09 May 2022 - 03:05 AM

hello fellows,

i guess it might be nice to have an ammonition deploy button
to get rid of all explosivs in case of ...

your opinion?

#2 Ignatius Audene

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Posted 09 May 2022 - 03:19 AM

Not gonna happen because programming work.vs little benefit.
And I see all the thread pop up on forum why from one moment to the other ac x was no longer working (missclicked)

#3 Horseman

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Posted 09 May 2022 - 03:35 AM

View PostIgnatius Audene, on 09 May 2022 - 03:19 AM, said:

Not gonna happen because programming work.vs little benefit.
And I see all the thread pop up on forum why from one moment to the other ac x was no longer working (missclicked)
Hold-to-trigger, same as with cockpit ejection in FP.

#4 D V Devnull

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Posted 09 May 2022 - 06:25 PM

View PostBestenFallsKonGenial, on 09 May 2022 - 03:05 AM, said:

hello fellows,

i guess it might be nice to have an ammonition deploy button
to get rid of all explosivs in case of ...

your opinion?

Consider this switch for dumping unusable explodable ammo as being very much...
SUPPORTed
...by me. It would make an awesomely nice hail-back to "MechWarrior 2" in the regard of dodging an unnecessary ammo explosion happening that could take someone's Mech out. :D

~D. V. "Wanting a command for dodging an ammo explosion? You get my thumbs-up!" Devnull

#5 Ekson Valdez

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Posted 10 May 2022 - 12:30 AM



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