Hi,
I came around with the BAD intressting IDEA to have Mech-Holes in Maps (or 1 map), where Mechs can fall in it and without JJ not capable to come out!
Or underground to next Lift to get up in Battlefield again!
?????
1
Mech Holes
Started by Seelenlos, May 13 2022 04:50 PM
5 replies to this topic
#1
Posted 13 May 2022 - 04:50 PM
#2
Posted 21 July 2024 - 06:09 AM
Seelenlos, on 13 May 2022 - 04:50 PM, said:
Hi,
I came around with the BAD intressting IDEA to have Mech-Holes in Maps (or 1 map), where Mechs can fall in it and without JJ not capable to come out!
Or underground to next Lift to get up in Battlefield again!
?????
I came around with the BAD intressting IDEA to have Mech-Holes in Maps (or 1 map), where Mechs can fall in it and without JJ not capable to come out!
Or underground to next Lift to get up in Battlefield again!
?????
I'm going to respond to a hard NO on this one. It does not sound exciting to fall into a hole and not be able to get out, and then wait there for someone to put me out of my misery.
A trap that you can fall into that forces you to go a specific path to get out (like the ramp is behind you, so you have to back out) is okay. There were maps that had these mini traps at one time... And other maps that you can fall from one level to another if you aren't paying attention do also exist...
#3
Posted 21 July 2024 - 10:03 AM
Seelenlos, on 13 May 2022 - 04:50 PM, said:
Hi,
I came around with the BAD intressting IDEA to have Mech-Holes in Maps (or 1 map), where Mechs can fall in it and without JJ not capable to come out!
Or underground to next Lift to get up in Battlefield again!
?????
I came around with the BAD intressting IDEA to have Mech-Holes in Maps (or 1 map), where Mechs can fall in it and without JJ not capable to come out!
Or underground to next Lift to get up in Battlefield again!
?????
#6
Posted 23 July 2024 - 01:34 AM
KursedVixen, on 22 July 2024 - 01:45 PM, said:
oh there is i got stuck in it once and saw another guy stuck in the same place ,but since it's kinda a glitch, i cannot dicsuss it here.
OP asked about intentional holes, in the map design, not glitches.
Because there are glitches in most maps with enough geometric structures. Maps like, indeed, Rubelite Oasis. They're not easily replicable though.
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