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Bugged Out Clan Gauss Rifle.


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#1 0mega Zero 000

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Posted 23 May 2022 - 11:26 AM

I dunno where to report this. I couldn't find the right form.

While Playing the Marauder IIC-A with dual gauss rifles. When PPC's of any kind would cause a weapon explosion once the torso armor turns yellow from enough damage. Even when they are not charged up at all.

#2 LordNothing

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Posted 23 May 2022 - 01:23 PM

gauss rifles are supposed to explode when critted. working as intended.

yes its a silly implementation.

#3 Tarl Cabot

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Posted 23 May 2022 - 03:44 PM

I sure did read that OP wrong.. anyhow.. When crit, GR explodes, Clans GR is 100%, or was that changed back, while IS is 90% crit chance?

View Post0mega Zero 000, on 23 May 2022 - 11:26 AM, said:

I dunno where to report this. I couldn't find the right form.

While Playing the Marauder IIC-A with dual gauss rifles. When PPC's of any kind would cause a weapon explosion once the torso armor turns yellow from enough damage. Even when they are not charged up at all.

PPC + GR are linked via Ghost Heat, intentional.

https://mwomercs.com...26-18-jul-2017/

Gauss Rifle Design Notes: For some time now, Gauss/PPC combinations have skewed much higher than nearly every other weapon combination when it came to pure pinpoint damage and kill potential. As a result, we've had to balance all Gauss and PPC weaponry changes around that combination, rather than what was best for the weapons individually. This was a mentality we carried with us into the New Tech PTS testing, attempting to preserve the weapon combo. That testing showed the various Gauss/PPC combinations provided with the release of new tech reliably outperformed nearly everything else on the PTS; when taken outside the combinations however, the individual weapons vastly under-performed from where we wanted them to be.

As a result, and with the current behavior of the combinations prior to the release of new tech also in mind, we have re-evaluated our stance on the combinations. This change will link Gauss and PPC weaponry together for the purpose of scaling Heat penalties. This will allow us to better balance the individual weapons as needed in the future, both within the existing lineup of weaponry, and with the new weapon types introduced in this patch.

Edited by Tarl Cabot, 24 May 2022 - 04:39 AM.


#4 Ekson Valdez

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Posted 24 May 2022 - 03:49 AM



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