Where Did Event Queue Go?
#1
Posted 26 May 2022 - 11:54 AM
#2
Posted 26 May 2022 - 12:04 PM
Edited by Lord Sevenous, 26 May 2022 - 02:42 PM.
#4
Posted 26 May 2022 - 12:20 PM
Edited by Lord Sevenous, 26 May 2022 - 12:25 PM.
#6
Posted 26 May 2022 - 12:46 PM
#7
Posted 26 May 2022 - 01:02 PM
Its not intendet to stay as it was right now.
They want to make bigger/longer events that they will announce in advance.
So I guess the same, either the Event Q testing is over for now or Its a bug.
It can also be that they pulled it because there wasn't enough people playing. I hope its not that. I like it, I just hadn't time to play much.
#8
Posted 26 May 2022 - 01:19 PM
KodiakGW, on 26 May 2022 - 12:46 PM, said:
Or the MM issue.... or the invalid Skill tree issues....or the Laser AMS issue some have complained about (which im not sure it because of the patch)
They have broke the game and they take the day off, if thats not showing you how much they care i dont know what is.
#9
Posted 26 May 2022 - 02:12 PM
#10
Posted 26 May 2022 - 02:45 PM
Revis Volek, on 26 May 2022 - 01:19 PM, said:
They have broke the game and they take the day off, if thats not shwing you how much they care i dont know what is
see my apologie not that it makes anything better
Nesutizale, on 26 May 2022 - 02:12 PM, said:
Yeah no it is not a National Holiday my googlefu was not strong enough (sorry).....
Edited by Lord Sevenous, 26 May 2022 - 02:50 PM.
#11
Posted 26 May 2022 - 03:12 PM
Lord Sevenous, on 26 May 2022 - 02:45 PM, said:
If its common to take the day of its practily the same. I mean the babarians of the south also have more days off because of a guy with a funny hat in Italy.
Either way. One day more or less won't kill me. I mean how long have we waited for any kind of movement on PGIs side and survived that. So....I care more about that they find what is wrong and actualy fix it.
Frankly with a game this old, this unprofitable, hard to improve at all and little manpower and a licence that is running out its a wonder that they do anything at all.
#12
Posted 26 May 2022 - 04:30 PM
#13
Posted 26 May 2022 - 04:52 PM
#15
Posted 26 May 2022 - 04:58 PM
Lord Sevenous, on 26 May 2022 - 12:20 PM, said:
i take it canadians are like americans in that a one day holiday close to a weekend becomes a four day weekend.
rip event queue, it was stupid and i loved it.
Edited by LordNothing, 26 May 2022 - 04:59 PM.
#17
Posted 26 May 2022 - 07:55 PM
#18
Posted 27 May 2022 - 05:40 AM
LordNothing, on 26 May 2022 - 04:52 PM, said:
I don't find the twitter post but Bombadil, I think it was him, said that the current "few hours" format was just for them to play around with it. To see how stuff works....basicly a beta test.
They want to do bigger/longer events that will be announced in advance in the future.
LordNothing, on 26 May 2022 - 04:58 PM, said:
Its not only canadians doing that. I just have it too.
Beside that, yes please let it return. I only had the chance to play 2 of them but it was fun. One with light mechs (and I hate lights) but when everyone was playing them it became a fun, chaotic slugfest. So many Urbies
RickySpanish, on 26 May 2022 - 07:55 PM, said:
Yes....so much yes to this. Conquest in particular would benefit from this so much.
#19
Posted 27 May 2022 - 06:54 AM
#20
Posted 27 May 2022 - 11:29 AM
ScrapIron Prime, on 27 May 2022 - 06:54 AM, said:
i think they just created another system that needs to be manually fed event data periodically or it doesnt work, because that worked out so well in faction play.
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