Can Anyone Beat The Lotkl Mission 2 ?
#1
Posted 13 June 2022 - 12:52 PM
Its a bit embarrassing to say but I effin can not beat that mission where you have to take out sortek in his victor.
Everytime,regardles wich mechs I take and regardless what I do my mechs are too beat up to be able to take on sortek and his cronys.
And the best is the moment I try to attack him myself he either headshots me or I get insta focused by all of his support units killing me within seconds.
#2
Posted 14 June 2022 - 02:37 PM
Are you searching for him through other points or are you just heading straight for him? Having a reasonably fresh mech helps. Are you dropping too much head armour on your mech? There are a few mechs (like the Victor) that the AI have an easier time hitting the head on and it is not a good idea to drop below 24 armour points on those.
I have beat the mission in my Victor build with LBX Solidshot SRM4 and 2MPL as well as the MASC equipped Dragon you get from Crimson Crusade mission line.
Try not to rush into too much action. You will get swarmed by enemies. Order you lance mates to attack mechs as they pop up and keep you distance yourself. Even the shorter range weapons can be fired from 300 meters or so without loosing damage.
Focusing on one mech at a time lights and mediums go down really quick.
As I recall there are quite a few vehicles on this mission as well. Don't ignore them. Focus on taking out vehicles if there are more then two or three. They might have very light weapons load-outs but in large groups they can still hurt you. SRM carriers are a priority target under almost all circumstances as those hurt.
#3
Posted 14 June 2022 - 03:01 PM
Tanks and VTOLs they usually can quite well shot down themself but for Mechs you should decide the priority targets and then let them attack your target via the lance command "attack my target".
Allways try to lure Tanks and Mechs away frorm the bulk and finish them quick with local superiority - allways avoid the crowd aside if its a mission with infinite spawn bcs then you have to murder your main target, fulfill your mainobjective b4 you are to damaged to escape from the crowd after finishing the task.
Thats up to you to decide whats the right way...
Hope that helps a little and best success for you.
Edited by Thorqemada, 14 June 2022 - 03:02 PM.
#4
Posted 15 June 2022 - 04:19 PM
Edited by PCHunter, 15 June 2022 - 04:20 PM.
#5
Posted 30 November 2022 - 12:52 PM
#6
Posted 03 February 2023 - 11:28 AM
I can't remember the tonnage allowances for that specific mission, but generally if I run a heavy lance with at least three LRM mechs and a brawler, life gets pretty good in MW5.
Three Archer 2R's and a Marauder with max armor, and make the enemy come to you while eating missiles, and so many things just get demolished at range.
Edited by An6ryMan69, 03 February 2023 - 11:31 AM.
#7
Posted 03 February 2023 - 04:25 PM
#8
Posted 04 February 2023 - 08:02 PM
My annoyance is being given only 3 days to repair for missions. Under pressure, grrr. You are not given much time before being forced to take the Rasselhague Campaign. New players could be forced to abort.
GL&GH! Use the pointy end.
Edited by Lightfoot, 04 February 2023 - 08:57 PM.
#9
Posted 05 February 2023 - 10:53 AM
Lightfoot, on 04 February 2023 - 08:02 PM, said:
My annoyance is being given only 3 days to repair for missions. Under pressure, grrr. You are not given much time before being forced to take the Rasselhague Campaign. New players could be forced to abort.
GL&GH! Use the pointy end.
The thread is about Legend of the Kestrel Lancers DLC, not the Rise of Rasalhague DLC
#10
Posted 05 February 2023 - 06:10 PM
Aidan Crenshaw, on 05 February 2023 - 10:53 AM, said:
By the time I had gotten to those on my first play through I was already faceplanting things with SRMs and some of the harder/heavier missions with LRMs because I couldn't find vanilla mech setups I liked in heavy/assault.
Hunch-4SP is pretty hulked out with SB-ML and srm6/a or streaming. Running at least one of your ai with and ECM heavy/assault is helpful and one with a couple lrms for the silly ac/2 turrets and tanks.
#11
Posted 08 February 2023 - 02:19 PM
#12
Posted 08 February 2023 - 03:56 PM
Had to do the last mission a few times because the ai is so completely ******** and can't be bothered to use their lrms on the mechs at the bottom of the hill.
#13
Posted 10 February 2023 - 01:44 PM
Aidan Crenshaw, on 05 February 2023 - 10:53 AM, said:
Ah. Been awhile since I did Kestrel Lancers. I can't remember. Finished it though. I was expecting the Kestrel Lancers to arrive after Alexander, but now I see the thread is kind of rezzed up.
Nevertheless if you are being overwhelmed you need to split them up so you face a few at a time and have your lance focus fire as they come into view.. This can be done in a surprisingly small area. Any mound or hillside that you can place between you and their force. Then use the "Go to my Nav" command to place your team out of LOS.
#14
Posted 16 February 2023 - 03:01 PM
For configuration, the quality of the components can be the difference between winning and losing no matter how one plays. Couldn't pass one mission until I did that. Also some mech variants aren't as good as others. And jump jets, I switched out for more heat sinks and max out the armor on all mechs.
To answer the original question: All Kestrel missions were easy. I swept through it fast.
Edited by SomersetStriker, 16 February 2023 - 03:03 PM.
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