Knownswift, on 24 July 2022 - 07:51 AM, said:
I never said that long range trade mechs benefit more than brawlers. I countered your statement that it isn't as useful. I completely disagree.
The ultimate test though, would be to only record your results from boreal
Since we're here tho.. The king crab still massively sucks. Can we make like half of the top of it act like a missile door for damage mitigation?
The ultimate test though, would be to only record your results from boreal
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Since we're here tho.. The king crab still massively sucks. Can we make like half of the top of it act like a missile door for damage mitigation?
I see. I think the issue here is that we probably both agree and disagree around this issue, if you know what I mean? I don’t know:
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We both DISAGREE that: Snipers benefit more from armor than Brawlers. (>)
You AGREE, but I DISAGREE that: Snipers benefit equally from armor compared to Brawlers. (=)
We both AGREE that: Snipers could benefit equally or less from armor compared to Brawlers. (<=)
You DISAGREE, but I AGREE that: Snipers benefit less from armor than Brawlers. (<)
We both DISAGREE that: Snipers do NOT benefit from armor significantly. (→0)
I suppose our viewpoints are defined over really fine lines like this; it could be a mathematical inequality exercise.
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Yeah some FP maps really need a rework.
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Not sure its possible for KGC to get an armor buff like that. Can PGI add damage reduction through certain hitboxes like that? I don't think they can.