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Orion Vs Orion Iic

BattleMechs Balance Metagame

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#61 Kanil

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Posted 19 October 2022 - 02:52 PM

Having lots of armor is good, but you can only use the armor once per match, meanwhile you can use high mounts every time you hump a hill.

So yeah, the Orion's got more armor than a Kodiak, but it still sucks. You can kill people with it, but it's more work to do so than most 'mechs.

#62 Meep Meep

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Posted 19 October 2022 - 03:20 PM

Hey you guys misunderstand me. I'm happy to have pilots that skimp on back armor. Posted Image

#63 Pixel Hunter

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Posted 20 October 2022 - 06:07 PM

View PostKanil, on 19 October 2022 - 02:52 PM, said:

Having lots of armor is good, but you can only use the armor once per match, meanwhile you can use high mounts every time you hump a hill.

So yeah, the Orion's got more armor than a Kodiak, but it still sucks. You can kill people with it, but it's more work to do so than most 'mechs.

yes. and when you run up against a mech with 70+ points of pinpoint you're back to being just a normal mech with bad hitboxes and low mounts.

#64 Void Angel

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Posted 31 October 2022 - 09:53 AM

There is a reason that literally every high-skill player you have ever talked to will tell you to shift armor forward. Back in the old 8v8 days, I used to have more back armor than normal on my brawling 'mechs; but 12v12 means a lot more firepower on each team, and thus more damage thrown at you - which means that the times you can walk an Atlas through the enemy team, turn around, and still have guns left, are few and far between. Brawling is a more restrained affair these days, because you have to find limited engagements to survive long enough to do it well: this makes shifting torso armor to the rear a bad proposition overall. If you find that you're getting cored from behind all the time, then by all means shift some armor backwards. Just be aware that this is a concession to your level of skill, and not a best practice once your skill level increases.





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