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Patch Notes - 1.4.268.0 - 18-October-2022


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#61 Roodkapje

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Posted 23 October 2022 - 06:07 AM

View PostVoice of Kerensky, on 14 October 2022 - 05:44 PM, said:

When will streaks be returned to the battlefield?

What's wrong with them now ?!

I love my Streak SRM 2 builds with TAG and some PPC or even BAP to hunt Light Mechs and protect my big slow Mech Brothers :D

View PostFnord Asteroid, on 15 October 2022 - 06:34 AM, said:

streaks were used for seal clubbing pretty much exclusively
seal clubbing is even harder when groups are included in 'solo' que

glad the streak nightmare is over

Please tell me more! :)

Quote

most of you just want to play another twitch shooter

**** OFF ALREADY, GO AWAY YOU ARE RUINING THE LAST ONE OF THESE **** OOOOOOOFFFFFFFFFFF

Sometimes I have the same feeling...

I blame the Steam using CoD kiddo's ;)

View PostMochyn Pupur, on 17 October 2022 - 06:25 AM, said:

Fine, drop tonnage but increase damage per missile, otherwise your iconic LRM mechs become useless e.g. Catapult and Archer that were designed for high missile number delivery.

Those two are EPIC when using MRM missiles so please... PLEASE... PRETTY PLEASE : Just forget those crappy LRM things completely and fight with some honor! ;)

Also planning a SRM build with the Archer 5W in the future which should be very effective! :D

/me gives his ARC-2R and Tempest a hug Posted Image

#62 Freimaurer

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Posted 24 October 2022 - 03:32 PM

View PostJarok van Sagittaron, on 22 October 2022 - 02:01 PM, said:


Yes, of course! Either in a Pirate's Bane or the designated Atlas with ECM, 400 STD engine (full speed tweak), MASC, at least 2 AMS and a massage chair in the cockpit.





Da gibt's doch wirklich krassere Mechs. 54 Alpha Damage auf etwa 300m - ist doch okay. Das Ding hat weder ECM noch Jump Jets und wenn erstmal der rechte Torso weg is...


schon mal etwas vom " Prinzip" gehört
ich kann nicht von einer Seite mal nen Mech nehmen und schmeiß den einen HSL+3 drauf
klar gibt es andere Mechs mit höheren Alpha
must aber alles im Verhältnis zur Wärme sehen
erst war es der IS Blackjack jetzt der Hunchi
und wenn Du an die Clan Mechs denkst vergiss nicht die Quirks alle SO8

#63 Jarok van Sagittaron

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Posted 25 October 2022 - 12:36 PM

View PostH-ock, on 24 October 2022 - 03:32 PM, said:

schon mal etwas vom " Prinzip" gehört
ich kann nicht von einer Seite mal nen Mech nehmen und schmeiß den einen HSL+3 drauf
klar gibt es andere Mechs mit höheren Alpha
must aber alles im Verhältnis zur Wärme sehen


Der Begriff Prinzip ist mir geläufig.
Du bist mit den Änderungen nicht einverstanden, ich schon.
Unterschiedliche Ansichten kommen vor Posted Image.


View PostH-ock, on 24 October 2022 - 03:32 PM, said:

erst war es der IS Blackjack jetzt der Hunchi



Was ist denn mit dem Blackjack?


View PostH-ock, on 24 October 2022 - 03:32 PM, said:

und wenn Du an die Clan Mechs denkst vergiss nicht die Quirks alle SO8



Die Quirks bei Clan(-Omni)-Mechs sind doch nicht begrenzt auf ein So8 - sie fallen lediglich, in den meisten Fällen, (deutlich) geringer aus.




P.S. Für den Fall weiteren Diskussionsbedarfs schlage ich, allein schon aus Höflichkeit, vor, entweder auf Englisch oder aber im deutschsprachigen Foren-Bereich damit weiterzumachen (kannst dann ja den Link hier posten).

Edited by Jarok van Sagittaron, 25 October 2022 - 12:37 PM.


#64 Staude Coston

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Posted 25 October 2022 - 06:45 PM

Jarok van Sagittaron'












Die Quirks bei Clan(-Omni)-Mechs sind doch nicht begrenzt auf ein So8 - sie fallen lediglich, in den meisten Fällen, (deutlich) geringer aus.

With Clan Mechs the quirks are limited to SO8, if you change an omnipod the quiks are gone

#65 martian

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Posted 26 October 2022 - 12:52 AM

View PostStaude, on 25 October 2022 - 06:45 PM, said:

With Clan Mechs the quirks are limited to SO8, if you change an omnipod the quiks are gone

Some quirks are tied to specific OmniPods. Even if you break the So8 rule, your 'Mech will still keep those OmniPod-specific quirks.

#66 C337Skymaster

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Posted 26 October 2022 - 09:50 PM

View Postmartian, on 26 October 2022 - 12:52 AM, said:

View PostStaude, on 25 October 2022 - 06:45 PM, said:

With Clan Mechs the quirks are limited to SO8, if you change an omnipod the quiks are gone

Some quirks are tied to specific OmniPods. Even if you break the So8 rule, your 'Mech will still keep those OmniPod-specific quirks.


Case in point: observe how grouping all of the Nova omnipods with a missile hardpoint stacks the ammo quirks, so you wind up with just over double the ammo for the tonnage actually equipped, even though the set-of-8 is broken.

https://mwo.nav-alph...627082ee_NVA-BK

#67 martian

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Posted 26 October 2022 - 10:46 PM

View PostC337Skymaster, on 26 October 2022 - 09:50 PM, said:


Case in point: observe how grouping all of the Nova omnipods with a missile hardpoint stacks the ammo quirks, so you wind up with just over double the ammo for the tonnage actually equipped, even though the set-of-8 is broken.

https://mwo.nav-alph...627082ee_NVA-BK

That is a good point.

Unfortunately, the Black Hawk is not an especially great SRM brawler.

Also, personally I would remove that Clan Active Probe and I would put one ton of ammo in its place. If I am running an entirely ammo-dependent loadout, I must be sure that the 'Mech will never run out of ammo. Posted Image





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