The Trojan Titan, on 22 October 2022 - 06:41 AM, said:
"But this is so far removed from what Urbies were intended to be on the field"
Ok, let me put it this way.
When the Urban Mech came out, it was right about when the clan invasion hit.
ERPPCx2 + Gauss and 2 CLPL+6 CERML was the meta.
Faction play was just starting up.
Gameplay balance was not in a good place on either side of the fence.
The only ECM mechs on the field were the Spider, Commando, Raven, Griffin, and Atlas-D-DC on IS side.
Clans with ECM, were Kitfox, Myst-Lynx, Shadowcat, HellBringer.
Then landed a 35 ton mech, with a GM-60 standard engine and a little less armor and structure as a Blackjack, it packed an AC-10 with 23 shells and 1 small laser, and moved at 44 kph.
Tweaked up with XL engines, endo-steel, a handful of decent builds were competition to fight off 1 or 2 medium mechs.
JJ's had just been nerfed across the board, so it was no poptart uber-light.
Thanks for your memories of the shape of the game as it was 8 years ago. But we are not in 2014, we are in 2022, almost in 2023.
You opinion on
"what Urbies were intended to be on the field" may be different from the opinion of other players.
The Trojan Titan, on 22 October 2022 - 06:41 AM, said:
And those of us who actually used them in games, viewed them as prestige mechs.
Total underdog for a light of its class, it was an achievement in itself to survive a match, let alone get a kill or two.
It was a mech at the time, that took a lot of effort and skill to be good with.
So any victory in an urban mech was like winning the lottery.
Do you know why there has been more than one year of the PGI's / Cauldron's effort that encompassed 'Mech stats, 'Mech quirks and weapon stats adjustments?
To make sure that there will be no
"Total underdogs" and that no matter what 'Mech you take, you will have a reasonable opportunity to achieve success. In other words, that there will no 'Mechs that would feel that being successful is
"like winning the lottery".
Of course, there are still some weak 'Mechs such as SDR-5V, but the majority of 'Mechs has gained some viability,
UrbanMech included.
The Trojan Titan, on 22 October 2022 - 06:41 AM, said:
And when I saw... wow we have an ECM Urby flying around crushing.. well everything, just because of 2 shortrange PPC's.
It felt a little like a slap in the face.
It seemed everyone and their 90 year old grandparents could just hop in a UM-R80 and dominate the field like it was nothing.
UrbanMech is a light 'Mech. It is vulnerable, especially to pinpoint weapons, pulse lasers, Streak SRMs and many other weapons available in MWO.
If you see it, you can hit it. ECM does not protect against Autocannons, Gauss Rifles, lasers, PPCs, SRMs or MRMs.
UrbanMech carries limited armor and it has limited internal structure, as I demonstrated above in my first post.
The Trojan Titan, on 22 October 2022 - 06:41 AM, said:
Honestly, I'm not all that happy with the Snub-PPC nerf either, but mechs like the UrbanMech really do not fit the PPC meta.
The Snub-Nose PPC has been toned down recently. Depending on how it will work, Snub-Nose PPCs might be adjusted even further. 'Mech quirks could be adjusted too.
Also,
"mechs like the UrbanMech really do not fit the PPC meta" is just your opinion:
- any loadout, that the game client lets you deploy in the game with, is a valid loadout. MWO players are free to customize their 'Mechs, arming their 'Mechs with all kinds of PPCs included.
- It is not like various PPCs are a rare thing on a light 'Mech. For example, Puma Prime carries a pair of Clan Extended range PPCs. The Inner Sphere has PNT-9R / PNT-10K/ PNT-12K Panther, etc.
Why should be just
UrbanMech excluded from carrying PPCs?
Edited by martian, 22 October 2022 - 08:42 AM.