Ding Toast is Ready, on 02 November 2022 - 03:08 PM, said:
Who does it, and how do we convince them to make them?
PGI (duh), and I believe the last time that happened it was a result of pestering them (Russ especially) on Twitter.
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And I already asked about whether there was any word of changes to MM in the Cauldron discord, before you say that. They either are not aware of any plans for it or simply don't give a damn.
Reevaluating and adjusting the values of match score kickers was one of the things named in the initial announcement IIRC.
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Furthermore, if a T3 encountering T5s is sealclubbing what does that make someone sitting in a 95 percentile or better spot running into T3s?
Other than that new players don't begin in T3 (at least not any more), there's functionally no difference. You have the matchmaker putting together players with an extremely wide skill gap just for the sake of creating matches faster. Nobody but for career bullies and masochists is going to enjoy that kind of shitshow.
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So because you
think a situation advantages me means I should not object to it and not speak against it? Stop projecting your own poor attitude and lack of sportsmanship onto me.
As I recall,
you were taking steps to
deliberately lower your MMR.
I don't, and despite occasional dips in performance I pretty much can hardly get it much higher than it is, bud -
the ******* bar is filled already.
Now consider what it
actually means in the light that I'm a fairly mediocre player and the matchmaker is barely, if at all, able to distinguish me from someone like
Bows3r or
Sustained Eye Contact because the scale doesn't go any higher. Positing a hypothetical where all three of us are in the queue at the same time, guess which of us three it would be advantageous for you to match against compared to the other two? That alone proves that, two years after the Great Reset, the pilot rankings are ******
again and the matchmaking system along with them because it's
again fed garbage for input.
The only thing at this point I could do to stop the matchmaker from inflicting me on T3s like yourself would be to stop playing the game entirely - and I'm already limiting myself to mostly just playing the events.
Ding Toast is Ready, on 02 November 2022 - 08:21 PM, said:
How many players online do you need to make a match
Because 16 is clearly an option going by some EQ matches
8v8 was the norm during the beta. I've got nothing against it.
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There were apparently 4v4, 2v2 and 1v1 modes at some point in the past
Yes, all of which PGI failed to properly integrate into the game, failed to support, failed to promote and once players inexplicably stopped engaging with the modes - scrapped them.
Which is a pity, because I loved both Scouting and Solaris - the latter moreso, as it distilled the game to pure 1v1 engagement and I more often found opponents who could actually push my combat abilities to the limit, forcing me to learn, adapt and reevaluate my strategies.
It was f***ing glorious.
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You want to complain about me sinking to T4, Horseman, these guys on tonight are doing a great job of sending me back there from 2 tiers up. You can spare me your whinging about sealclubbing while this is going on.
You're the one complaining when you're on the receiving end while seeing nothing wrong with doing the same to others.
Either
both of those are wrong and should not be happening or
neither of them is wrong. Make your pick.
Edited by Horseman, 03 November 2022 - 12:56 AM.