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Battle Royale Mode For Weekend Queue Event


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#1 simon1812

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Posted 04 November 2022 - 03:42 PM

Yeah , Mostly out of curiosity, a not so big map (maybe boundaries shrink as the number of players decreases through the match) 12 mechs, all against all. The participant mechs of course would fit within their respective weight category...and maybe a variation without a weight category.

#2 martian

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Posted 04 November 2022 - 10:52 PM

View Postsimon1812, on 04 November 2022 - 03:42 PM, said:

Yeah , Mostly out of curiosity, a not so big map (maybe boundaries shrink as the number of players decreases through the match) 12 mechs, all against all. The participant mechs of course would fit within their respective weight category...and maybe a variation without a weight category.

1) We do not even know if PGI can do dynamic game area boundaries.

2) I can not give you the exact quote, but I think that PGI explained some time ago that their game engine can handle only two clearly defined teams.





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