In a game where you can deathstar a lot of matches and still potentially lose because of win conditions why is Win/Loss the definition of a healthy match maker and not Kill/Death?
Wouldn't a healthy match maker be K/D based because your competition would eventually boil down to who is the more effective mech killer?
I understand it's a team game but don't you have more control over how you fight your own mech than you do whether the team helps you win the game?
Shouldn't the goal be a K/D of 1 not W/L of 1?
What am missing?
Edited by Stab Wound, 17 November 2022 - 11:17 AM.