

Patch Notes
#1
Posted 10 December 2022 - 03:00 PM
how many do you guys see ??
#2
Posted 10 December 2022 - 03:13 PM
#3
Posted 10 December 2022 - 03:18 PM
#4
Posted 10 December 2022 - 03:23 PM
#5
Posted 10 December 2022 - 04:18 PM
#6
Posted 10 December 2022 - 06:37 PM
CLAN COLLECTION 10
- Nova NVA-A(P) + Platinum Pattern Unlock for all Nova Variants
- Summoner SMN-B(P) + Platinum Pattern Unlock for all Kit Fox Variants
- Dire Wolf DWF-A(P) + Platinum Pattern Unlock for all Kit Fox Variants
Edited by sycocys, 10 December 2022 - 06:38 PM.
#7
Posted 11 December 2022 - 03:47 PM
JediPanther, on 10 December 2022 - 03:18 PM, said:
Quote
SKILL TREE ADJUSTMENTS
- Reduced Radar Deprivation skill node value to 19% per node (from 20%)
#8
Posted 11 December 2022 - 06:48 PM
#9
Posted 11 December 2022 - 08:25 PM
- Decreased minimum range to 60m (from 120m)
I know this because I've used IS LRMs A LOT and would suggest their minimum range be reduced from 180m down to 150m. 150m still isn't close and light and medium mechs would have no trouble closing that distance. Even heavy mechs wouldn't have much trouble getting within 150m with a little help from terrain.
It's rough in an IS LRM boat when someone charges straight at you from down range and you see them and they see you and they're able to get within that 180m so quickly.
Edited by MechMaster059, 11 December 2022 - 08:25 PM.
#10
Posted 11 December 2022 - 08:40 PM
1Exitar1, on 11 December 2022 - 06:48 PM, said:
The Crusader was an easy mode, pay-to-win OP mech. It was disgusting watching bad players just barrel straight into dangerous situations and get kills with Crusaders because the mech has so much firepower and is so tough to bring down. The nerfs to Crusader armor are well targeted and and well deserved. In fact, they're so well done that I'm starting to wonder of there are at least a couple of people at PGI who actually know what they're doing.
#13
Posted 12 December 2022 - 01:07 AM
Davegt27, on 10 December 2022 - 03:00 PM, said:
how many do you guys see ??
More relevant question IMO is how many unjust nerfs do you see?
I see stuff that overperformed in world champs finals nerfed and not seeing issue with those nerfs.
MechMaster059, on 11 December 2022 - 08:25 PM, said:
- Decreased minimum range to 60m (from 120m)
Tempted to try ATMs 1st time since they got nerfed to ground.
#14
Posted 12 December 2022 - 01:24 AM
you might say remove all the weapons all problems solved
reduction to Radar Dep especially hurts lights since they don't have the tonnage to add AMS (or you could say they have to remove weapons/fire power to add AMS)
then people ask why are lights under used well guess what
the constant nerfs
the mentality of nerfs
that is the problem
I wish I could convince people that if you keep doing the same things
you will get the same results
Edited by Davegt27, 12 December 2022 - 01:28 AM.
#15
Posted 12 December 2022 - 02:00 AM
#16
Posted 12 December 2022 - 02:09 AM

Fracturing feedback on the recent patchnotes over several topics is unnecessary.
Please discuss your feedback in the original announcement thread.
Patch Notes - 1.4.270.0 - 13-December-2022
Thank you.

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