Jump to content

Heavy Mediums Lasers


31 replies to this topic

#1 MrTBSC

    Member

  • PipPipPipPipPip
  • Moderate Giver
  • 185 posts

Posted 23 February 2023 - 08:54 AM

I would like to know how are others feeling about
Clan Heavy Medium Lasers at the moment?

personally i have a really hard time running them along with pretty much ANYTHING else with the exception of SRMs and MAYBE LBX autocannons but otherwise i use er mediums or medium pulse as supplementary fire to any build ..

with heavy mediums it more often feels like they are like a lighter tonnage knockoutpunch (ignoring the ammount of cooling they require)

i mean this is with current ghostheatlimitation 4 tons for 40 friggin dmg alpha, which is nothing to scoff at ...

i think the durationtime and cooldown for them seems fair ... but i think they COULD use a slight heat reduction like 0.5 to 0.7 as to not make them too strong vs Clan er mediums


what you guys think?

Edited by MrTBSC, 23 February 2023 - 05:52 PM.


#2 caravann

    Member

  • PipPipPipPipPipPip
  • Moderate Giver
  • 399 posts

Posted 23 February 2023 - 10:49 AM

So you want to know what to do with heavy medium?
Pepperbox them in a single hard point location, use a flamer to shut down their mech and headshot.
Without this mechanic there's not much else.

#3 Heavy Money

    Member

  • PipPipPipPipPipPipPipPip
  • The Marauder
  • 1,275 posts

Posted 23 February 2023 - 11:41 AM

Generally, HMLs don't get much use compared to MPL or ERML. But if they got improved, they would supplant MPL and ERML in many cases, and could quickly become a problem with alpha strikes. So basically there isn't much to be done. They do get used in some light and medium loadouts, but are pretty rare on heavies and assaults.

#4 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 23 February 2023 - 12:32 PM

Posted Image

#5 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 23 February 2023 - 12:39 PM

You can use it comfortably with this machine :)

freezer

#6 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 23 February 2023 - 12:45 PM

This is the coldest machine I've ever seen.

I can use 4 ppc as a weapon. that weapon remains very simple besides that.

#7 Curccu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 4,623 posts

Posted 23 February 2023 - 01:15 PM

View PostTAMTAMBABY, on 23 February 2023 - 12:45 PM, said:

This is the coldest machine I've ever seen.

I can use 4 ppc as a weapon. that weapon remains very simple besides that.


IF I can see correctly from that very hard to see picture kdk-5 0,8 alphas to overheat doesn't really mean it's cold... or running cool.

And if you want to run hot.... run as hot as you can kdk-5 + having only 1 reticle makes aiming easier.

ontopic.
pretty meh weapon IMO, sure MPL weights twice but takes half the slots but is so much better IMO. Kinda same with heavy smalls vs micro pulse... I rarely find that bigger alpha with exactly same range but a lot more heat and stupid amount longer burn time better.

Right now but HML and HSL trade too much heat and burn time to bigger alpha and both are pretty heavily ghostheated which could be their niche use if it wouldn't be that tight.

Edited by Curccu, 23 February 2023 - 01:19 PM.


#8 MrTBSC

    Member

  • PipPipPipPipPip
  • Moderate Giver
  • 185 posts

Posted 23 February 2023 - 02:25 PM

View PostTAMTAMBABY, on 23 February 2023 - 12:39 PM, said:

You can use it comfortably with this machine Posted Image

freezer


130% Alphaheat .... sir that´s a suicidemachine you can´t even cyrclefire through that group without significant pauses not even alpha if you were to exange 2 PPC for er larges ... this would need 30 DHSs PLUS full heatskilling



would rather do something like this kdk-5... but cold is ... kinda arguable


a bit more dangerous due to ghostheat but still 100 points of dmg in a firecycle ... but yea close rangebuild
kdk-5

Edited by MrTBSC, 24 February 2023 - 12:29 PM.


#9 sycocys

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Moderate Giver
  • Moderate Giver
  • 7,700 posts

Posted 23 February 2023 - 02:38 PM

The few mediums I run them on I don't mind them, but they are usually either the only platform or the secondary to something projectile based.

#10 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,759 posts

Posted 23 February 2023 - 02:41 PM

its a short range weapon so running it with srms and lb10s sounds about right.

the thing that makes hls worth it is the 10 damage per, or 40 point alpha for the low cost of 4 tons and 8 slots, and clan mech seem to have lots of unused slots. still i tend to use them sparingly because of their duration, unless quirks.

Edited by LordNothing, 23 February 2023 - 02:45 PM.


#11 MrTBSC

    Member

  • PipPipPipPipPip
  • Moderate Giver
  • 185 posts

Posted 23 February 2023 - 03:20 PM

speaking of SRMs and LBX with imho the speed necessary

on1-iic-b

otherwise standard AC for a bit less spread or uac for 10 extra dmg ...


the originator of bringing heavy lasers to the table but a imo more appropriate build
bas-prime

they are definitively more manageable in dual or triplepacks .. quad is quite on the border to find yourself overheating too often ...

Edited by MrTBSC, 24 February 2023 - 12:57 PM.


#12 Meep Meep

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,208 posts
  • LocationBehind You

Posted 23 February 2023 - 03:35 PM

View PostLordNothing, on 23 February 2023 - 02:41 PM, said:

its a short range weapon so running it with srms and lb10s sounds about right.

the thing that makes hls worth it is the 10 damage per, or 40 point alpha for the low cost of 4 tons and 8 slots, and clan mech seem to have lots of unused slots. still i tend to use them sparingly because of their duration, unless quirks.


I'd say with damage falloff they can be comparable to IS er meds optimal range damage. This is the same with heavy larges in that you get so much alpha you can do similar damage as er larges a fair bit past its optimal.

Hard to fit them in though with two slots and all that heat. For me the only mech I really run them on is a pir-a when I want to do a buzzsaw mg fit and take out a rear torso in one volley.

#13 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,759 posts

Posted 23 February 2023 - 04:09 PM

its best role is as a backup weapon. say when using atms, or lerms. both can be vulnerable close in and so lightweight defensive weaponry is needed for those situations. better than anything an is lerm boat can do. and 40 damage can rip a torso off in a shot or two (especially if you have been softening it up on its approach). not that i condone bracket builds or lerm boating, but at least you make the close and brawl strategy a bit more risky for your opponent. those of you going "but four more tons of ammo" really need to question whether or not you will ever use it.

#14 MrTBSC

    Member

  • PipPipPipPipPip
  • Moderate Giver
  • 185 posts

Posted 23 February 2023 - 04:22 PM

View PostLordNothing, on 23 February 2023 - 04:09 PM, said:

its best role is as a backup weapon. say when using atms, or lerms. both can be vulnerable close in and so lightweight defensive weaponry is needed for those situations. better than anything an is lerm boat can do. and 40 damage can rip a torso off in a shot or two (especially if you have been softening it up on its approach). not that i condone bracket builds or lerm boating, but at least you make the close and brawl strategy a bit more risky for your opponent. those of you going "but four more tons of ammo" really need to question whether or not you will ever use it.




they seem to alpha well with ATMs
tested a hellfire build with masc

... gotta say that mech generally feels fine for heavy medium use ...

#15 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,759 posts

Posted 23 February 2023 - 04:37 PM

View PostMrTBSC, on 23 February 2023 - 04:22 PM, said:




they seem to alpha well with ATMs
tested a hellfire build with masc

... gotta say that mech generally feels fine for heavy medium use ...


i think the hellfire has some heavy laser quirks on a couple variants, and as a high mobility platform makes it easy to fight close in. this also helps the atms. i almost use them exclusively in the close-in bracket, and the shortening of the min range certainly helps. definitely the thing the hellfire is good at.

#16 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 24 February 2023 - 01:34 AM

View PostMrTBSC, on 23 February 2023 - 02:25 PM, said:


130% Alphaheat .... sir that´s a suicidemachine you can´t even cyrclefire through that group without significant pauses not even alpha if you were to exange 2 PPC for er larges ... this would need 30 DHSs PLUS full heatskilling



would rather do something like this https://mwo.nav-alph...=3c6c46ab_KDK-5 ... but cold is ... kinda arguable


a bit more dangerous due to ghostheat but still 100 points of dmg in a firecycle ... but yea close rangebuild
https://mwo.nav-alph...=1dba7a3f_KDK-5


I can control it very easily. no matter how good their skills are. A shot of 2 ppc. creates a shock effect. opponent ceases fire. My only problem is the light mechs running behind me.

Heavy medium laser can be used in all slots for close contact. and rear armor can be strengthened.

I use it with and without a loop as an extra. I use cooler slots when I'm stuck.
for example.

1
1
2
2
1122 (loop)

the loop allows me to one-shot when I'm stuck, that is, when the machine heats up, and provides an alternative.

The heavy medium laser is actually my kind of escape weapon.

I can do 4. I think that too. but without sacrificing head armor. Everyone is trying a head shot these days.

and the weaknesses of the machines shared on the forum are used in games, I am aware of this.

shared weak point created here. I know it is an obvious target in the game.

as well as tactics. Unfortunately not everything is shared. Posted Image

#17 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 24 February 2023 - 01:53 AM

I'm trying to hide pcc and weapons on some machines I use, with decals.
Although the system shares the weapons, I can sometimes surprise.

Posted Image

people memorize rivals.

It's a good idea to reorder it often.

#18 Curccu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 4,623 posts

Posted 24 February 2023 - 07:45 AM

View PostTAMTAMBABY, on 24 February 2023 - 01:34 AM, said:


I can do 4. I think that too. but without sacrificing head armor. Everyone is trying a head shot these days.

I doubt there are people at T5 that can headshot you at will, or they wouldn't be in T5.

#19 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 24 February 2023 - 08:51 AM

Classes have nothing to do with killing. If there was, I'm sure I wouldn't be in tier5.

Posted Image

#20 Teenage Mutant Ninja Urbie

    Member

  • PipPipPipPipPipPipPipPip
  • The Tip of the Spear
  • The Tip of the Spear
  • 1,678 posts

Posted 24 February 2023 - 08:54 AM

View PostTAMTAMBABY, on 24 February 2023 - 08:51 AM, said:

Classes have nothing to do with killing. If there was, I'm sure I wouldn't be in tier5.

Posted Image



Posted Image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users