January is ________ Month!
#21
Posted 01 January 2012 - 03:00 PM
#25
Posted 01 January 2012 - 05:20 PM
#26
Posted 01 January 2012 - 05:34 PM
#28
Posted 01 January 2012 - 09:17 PM
#29
Posted 01 January 2012 - 10:46 PM
I really want to know how Role Warfare will ensure that every single class of battlemech can be useful in a match. That's where balance hinges, and I'm most interested in figuring out how a Spider can be a useful choice based on how the game is worked.
However, detail on the information warfare would be great. I'm really keen on seeing how far PGI will take this aspect of the game.
#30
Posted 02 January 2012 - 11:26 AM
#31
Posted 02 January 2012 - 11:40 AM
#32
Posted 02 January 2012 - 01:12 PM
#33
Posted 02 January 2012 - 01:47 PM
#34
Posted 02 January 2012 - 01:59 PM
Edited by Soturi05, 02 January 2012 - 01:59 PM.
#35
Posted 02 January 2012 - 02:03 PM
Edited by Adridos, 02 January 2012 - 02:03 PM.
#36
Posted 02 January 2012 - 02:14 PM
(Yep I am living in GTM -51 =P )
Edited by JustMe SR, 02 January 2012 - 02:17 PM.
#37
Posted 02 January 2012 - 02:45 PM
#38
Posted 02 January 2012 - 03:33 PM
Because it will help us to define the roll of the lighter mechs throughout the life of the game. Something which will set this game apart from 2d games like WoT and STO.
#39
Posted 03 January 2012 - 10:35 AM
BUT, if it is also because they are still "debating" what the finalized Weapons Firing scheme will be and what will be allowable under Mech Customization, then I can wait on them.
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