It finally recaptures the main points of the original map:
- Slow upwards march to the caldera platform, which is the main battlezone
- 'Last Resort' escape option from the platform into the lava below, which puts your mech on a timer.
- Dark outer sections with broken sidelines where a light can terrorize a straggler, or a lance can perform a flanking move.
And the new design of the caldera platform solves a lot of the problems of the old one.
As we play it more, I'm sure I'll find something to complain about, but I had fun in the Event Queue on the map, and I had battles in lots of different spots of the map, which is usually a good sign.
Can we also get a Caustic Classic now? No need to change anything. Just re-release it like with the Frozen and Forest City Classic maps. My nostalgia needs that.
Edited by Itsacon, 27 March 2023 - 10:26 PM.