Jump to content

Atlas Ppc ?


11 replies to this topic

#1 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 07 April 2023 - 11:18 PM

Which build do you think would be more stable?

I was undecided :(

Posted Image
Posted Image

I tried maybe 10 different builds today.. I was not satisfied with any of them :(

#2 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 07 April 2023 - 11:31 PM

Is it a cold build? Or is it a warm but solid build?

Anyone using a similar build?

#3 Rondoe

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 272 posts
  • LocationUnited States

Posted 08 April 2023 - 11:01 AM

Get rid of the XL Engine, use an LFE instead.

I can see the reason for an XL if you are going to play sniper with the erppc's, but why? It's an Atlas!

Never really saw the point in using an assault mech as a sniper.

#4 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 08 April 2023 - 02:31 PM

View PostRondoe, on 08 April 2023 - 11:01 AM, said:

Get rid of the XL Engine, use an LFE instead.

I can see the reason for an XL if you are going to play sniper with the erppc's, but why? It's an Atlas!

Never really saw the point in using an assault mech as a sniper.


big machine cocpit is nice. armor is beautiful. It has a motivating structure.

#5 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 08 April 2023 - 02:46 PM

xl engine only tonnage.

I already have 2 atlases that I use for attack. I want to design this as a sniper model with extended arms.

#6 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,218 posts

Posted 09 April 2023 - 10:04 PM

the only reason you use an isxl engine in an assault is if you want to use blitzkrieg tactics. it was pretty common in fp on siege-attack. a full 12 man wave of fast assaults is really something to behold. especially if you were defending with trading weapons, you would be lucky to get a couple shots off before they start smashing. such tactics are suicidal for solo players in qp. most players know to xl check mechs that move a little quicker or have more firepower than they should. so at least use the lfe.

Edited by LordNothing, 09 April 2023 - 10:12 PM.


#7 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 09 April 2023 - 10:20 PM

View PostLordNothing, on 09 April 2023 - 10:04 PM, said:

the only reason you use an isxl engine in an assault is if you want to use blitzkrieg tactics. it was pretty common in fp on siege-attack. a full 12 man wave of fast assaults is really something to behold. especially if you were defending with trading weapons, you would be lucky to get a couple shots off before they start smashing. such tactics are suicidal for solo players in qp. most players know to xl check mechs that move a little quicker or have more firepower than they should. so at least use the lfe.


LordNothing we already have a good enough attack tactic as a nation :)

I'm not looking for another tactic :)

A fast motor only makes it faster to go from one cover to another. sometimes you use the other side of the same rock :)

#8 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 09 April 2023 - 10:29 PM

https://en.wikipedia...Pincer_movement
in your language.

Also, snipers are good on the flanks.

#9 LordNothing

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 17,218 posts

Posted 10 April 2023 - 12:02 PM

such tactics require too much coordination to be viable in qp, and fp is effectively dead. eq could in theory support such things but with group limits being what they are, i dont think we will be seeing any high level tactics anymore.

#10 BLACKR0SE

    Member

  • PipPipPipPipPipPipPipPip
  • The Meta
  • The Meta
  • 1,394 posts
  • Facebook: Link
  • LocationTurkey/Sivas

Posted 10 April 2023 - 12:33 PM

Make sure there is a big difference between the conscious and unconscious team. :)

When you're playing on a good team, you don't need to state these things. The team already takes that position.

#11 Ekson Valdez

    Volunteer Moderator

  • PipPipPipPipPipPipPip
  • 720 posts

Posted 08 May 2023 - 09:20 PM



This thread was moved to Assault Mech Builds because it doesn't belon into the Off-topic section.



#12 Horseman

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Mercenary
  • The Mercenary
  • 4,738 posts
  • LocationPoland

Posted 22 May 2023 - 10:43 AM

Neither loadout is particularly good, but to be honest you're trying to use an entirely wrong mech as a PPC poptart in the first place.

Remember that on an Atlas, your arm energy hardpoints are all waist-level so you have to expose most of your mech to enemy fire before you can shoot yourself. It doesn't work, period.

Further, you've got basically no chance to fire those four ERPPCs in flight without absolutely cooking your mech. The closest thing you can pull off is I think 3xERPPC on GHR-5N. Or, if you drop the jump jet requirement, WHM-4L or one of the Awesome variants may be a better fit for what you're looking for.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users