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Recent Fp Changes


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#1 Yondu Udonta

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Posted 24 May 2023 - 09:58 AM

Irrelevant changes that encourage gen dunking instead of actually shooting robots.

If this was intended to nerf defenders through forcing them to split up and defend isolated gens instead of clustering in a single spot, it is as dumb as it can get. Anyone with a decent amount of FP experience can tell you that the defenders will simply hunker down at the gen that is the easiest to defend (Taiga gen 2 pre-changes) and simply ignore the rest of the gens.

Simply blind leading the blind.

#2 -K H A N

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Posted 24 May 2023 - 01:22 PM

Its the sort of thing that encourages people that never play FP to turn up in numbers simply to dunk gens to prove they were right about a mode they never use. Some people would call that tiny **** energy, some would call them heros.

#3 SimpleUkyo

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Posted 24 May 2023 - 04:22 PM

I think any change is a good change regardless if it is good or bad. as long as there will be constant iterations moving forward the goal. pilots who don't even play Faction will suddenly play faction? i'll take that as a win for the FP game mode.

more testing on pugs matches, 12v12 drops along the way and see how it goes from these changes

#4 feeWAIVER

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Posted 27 May 2023 - 09:32 PM

I think the gen placements are pretty good.


#5 Novakaine

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Posted 28 May 2023 - 07:43 AM

I was actually impressed.
Except the few sniper-fests on Caustic which is to be expected there.

#6 Duke Falcon

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Posted 28 May 2023 - 08:42 AM

Dunno...
Some gen changes are... Doh?

The extra number of turrets not really a factor either. Just there for damage\score farming.
Maybe make them a bit more dangerous? Like use those fancy launchers to not just da blue-lazorz?

#7 Ignatius Audene

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Posted 02 June 2023 - 09:38 AM

OMG! STop messing with faction. EACH patch u (PGI) have EVER made makes it worst.
Just fire the guy who decided this was an good idea.





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