Jump to content

Patch Notes - 1.4.279.0 - 20-June-2023


200 replies to this topic

#21 Meep Meep

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,983 posts
  • LocationBehind You

Posted 16 June 2023 - 08:47 PM

Cicada 3m changes look good. Now my 3x er large counter sniper fit is even more fun.

cda-3m

I'm going to assume the +2 lppc hsl is for the gauss rifle. Interesting if this works on other mechs with a ppc hsl and a ballistic slot to avoid gauss/ppc ghost heat.

#22 crazytimes

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 1,373 posts

Posted 16 June 2023 - 10:40 PM

View Postthe check engine light, on 16 June 2023 - 07:05 PM, said:


K, you want one possible solution to MM? Make PSR down happen way faster. I'm really sick of this. I don't give a damn about shiny gold 1s, I'm sick of having to run bleeding-edge meta friendly **** to keep up. I want the game to be fun and this is a slog with half my matches being against people who should have had their PSR uncapped a long time ago. Being irrelevant cannon fodder isn't ******* fun.


You have the option instead of considering changes to your playstyle, rather than just assuming specific builds are needed to be above average. I've spectated you a couple of times, I'm not entirely sure your build is the thing that is keeping you from your full potential.

For most of us outside of the actual comp players - just not building a potato mech will work fine if you don't play like a potato. There's lot of room to experiment within broad design concepts and still be useful if you can position and shoot accurately with a functional DPS in a range bracket the mech is fast enough to use. Maybe consider joining something like Ashcord and asking for guidance on playstyle, rather than insisting the MM is designed specifically to punish your playstyle.

#23 Cyborne Elemental

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,986 posts
  • LocationUSA

Posted 16 June 2023 - 10:54 PM

QuickDraw with no legs..

Sweet!

#24 Curccu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 4,623 posts

Posted 16 June 2023 - 11:04 PM

Can we change omnipods on Howl? and if yes how does ferro and endo slots work and move around? Because those are very far from standard locked slots...

That extra 80% range also creeps max damage range almost to 450 meters and max range to almost 2km... might be good mech

#25 Ralph Edwards

    Member

  • PipPipPipPipPipPip
  • The Khan
  • The Khan
  • 206 posts

Posted 17 June 2023 - 12:35 AM

View PostD V Devnull, on 16 June 2023 - 04:36 PM, said:

Who knows? I just checked Sarna.net and their information shows that the TimberWolf has always been an OmniMech since creation. Further, there are already TBR-H & TBR-W variants in existence. The folks at PGI need to pick an alternate designator such as TBR-HW instead before it creates undue confusion. Posted Image

~D. V. "Sorry, but the TBR was never a Non-Omni... Something needs fixing here!" Devnull


There is also an existing viper-m designation on sarna but the hero medusa is vpr-m on mwo

#26 Ralph Edwards

    Member

  • PipPipPipPipPipPip
  • The Khan
  • The Khan
  • 206 posts

Posted 17 June 2023 - 12:52 AM

I also am not wild about the Howl being a battlemech. The Timberwolf is an omnimech and should remain as such.

#27 Curccu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 4,623 posts

Posted 17 June 2023 - 02:05 AM

View PostRalph Edwards, on 17 June 2023 - 12:52 AM, said:

I also am not wild about the Howl being a battlemech. The Timberwolf is an omnimech and should remain as such.


All those pics are just unprofessional weak *** MS paint work (upgrades tab is slapped over quickdraws right arm and so on with extra 10 minutes of work they could be good and informative.), we don't really know what it is (at least I didn't see any note of it being battlemech or omni mech by quickly skimming the post.
Ferro and Endo slots and lower arm actuators are locked but JJs are not locked.

And for some reason post called both new legendaries assaults...
"Two new Legendary 'Mechs this month include the assault Quickdraw "Desperada", and the assault Timber Wolf "Howl""

#28 Ruediger Steiner

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 521 posts

Posted 17 June 2023 - 02:51 AM

I´m confused, like i have never been confused before. I need answers to the already posted questions about the Howl before i can give you my money.

#29 Battlemaster56

    Member

  • PipPipPipPipPipPipPipPipPip
  • Pack Leader
  • Pack Leader
  • 2,880 posts
  • LocationOn the not so distant moon on Endor

Posted 17 June 2023 - 05:46 AM

View PostCurccu, on 16 June 2023 - 11:04 PM, said:

Can we change omnipods on Howl? and if yes how does ferro and endo slots work and move around? Because those are very far from standard locked slots...

That extra 80% range also creeps max damage range almost to 450 meters and max range to almost 2km... might be good mech


The Howl is completely a battlemech, if look at the picture(despite it looked messed up) the engine is smaller than the standard engine for most timberwolves meaning we can change the engine all aspects of the mech, but it hardpoints.

#30 KursedVixen

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 3,243 posts
  • LocationLook at my Arctic Wolf. Closer... Closer...

Posted 17 June 2023 - 05:59 AM

when will the stone rhino be avalible to order on steam?

View PostRalph Edwards, on 17 June 2023 - 12:52 AM, said:

I also am not wild about the Howl being a battlemech. The Timberwolf is an omnimech and should remain as such.
that may be a fluke they were just showing off the hardpoints... it's not the first time they've done something like that. I hope the engine is changed though I don't want a slower Timberwolf. I also noted that the patch notes said it was an Assault timberwolf so.

Edited by KursedVixen, 17 June 2023 - 06:16 AM.


#31 PiVoR

    Member

  • PipPipPipPipPip
  • 117 posts
  • LocationPoland

Posted 17 June 2023 - 07:00 AM

before someone start crying, there is no way both of those Legendaries will keep those quirks for long
80% ATM range? come on..

#32 C337Skymaster

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 1,451 posts
  • LocationNew England

Posted 17 June 2023 - 07:02 AM

View PostD V Devnull, on 16 June 2023 - 04:36 PM, said:

Who knows? I just checked Sarna.net and their information shows that the TimberWolf has always been an OmniMech since creation. Further, there are already TBR-H & TBR-W variants in existence. The folks at PGI need to pick an alternate designator such as TBR-HW instead before it creates undue confusion. Posted Image

~D. V. "Sorry, but the TBR was never a Non-Omni... Something needs fixing here!" Devnull

View Postthe check engine light, on 16 June 2023 - 04:39 PM, said:

We don't have TBR-H though. Probably uses Jihad or later tech.

Max engine, MASC, SRMs/ATMs, JJs and LTAG or something. Sure.


So I've already built a TBR-H in MWO. You can build it on the TBR-D stock omnipods. It's a pair of HLL, a pair of LRM20's with Artemis, four tons of LRM ammo, an ERSL in the CT (or if you rejigger the armor to give you back the original 28 tons of pod space, you can drop the small laser for an extra heat sink), and three (or four) extra heat sinks in the arms. The reason we'll never have it in MWO as its own 'mech is specifically because you can build it with the existing resources. Same reason the TBR-B, and TBR-E will also never be available: they can be built on the -C and -D stock omnipods, respectively.

As for Omni vs Battlemech: there are rules in TRO3050's Engineering Notes (so an older edition where those haven't been removed) that allow for converting an Omnimech to a Battlemech. Basically, we're missing a LOT of mechanics here in MWO that are expected to exist in-universe. Firstly: a Battlemech's configuration is just as "locked" as an Omnimech's "fixed" equipment, unless it spends weeks or months in a backfield maintenance facility or 'mech factory being painstakingly upgraded. A lot of this is reprogramming the onboard computers to work with the new configuration, aim the new weapons, balance the new loadout, etc. An Omnimech is a lot more plug-and-play: you can change the weapons and equipment in 30 minutes at a Forward Operating Base.

If you see a Trebuchet in the direct-fire -K configuration one day, and then see it in the -M missile configuration the next day, those are two different 'mechs. If you see a Summoner in the direct-fire -A configuration one day, and the missile -B configuration the next day, that could very well be the exact same 'mech, and your opposing forces have fewer 'mechs at their disposal, overall.

The rules say that, if you change any of the fixed equipment on an omnimech, you have "unfixed" all of the fixed equipment, and you should treat that 'mech as a Battlemech from that point forward, meaning that in order to change anything else about it, you need to send it back to a maintenance facility for a complete overhaul just to swap the ERLL for two MPLs, etc.

#33 Navid A1

    Member

  • PipPipPipPipPipPipPipPipPip
  • CS 2022 Gold Champ
  • CS 2022 Gold Champ
  • 4,952 posts

Posted 17 June 2023 - 07:22 AM

View PostWishmast3r, on 17 June 2023 - 02:51 AM, said:

I´m confused, like i have never been confused before. I need answers to the already posted questions about the Howl before i can give you my money.



The Timber Wolf - Howl is a Battlemech. That means:
- You can add or remove the MASC or put it in any component that fits
- You can add or remove JJs individually
- You can change the engine type (XL/STD) and engine rating
- Smallest engine you can use is either XL 350 or STD 350 (i.e., minimum engine is 350)
- You can add or remove armor or structure upgrades
- You CAN'T toggle lower arm or hand actuators. Lower Arm Actuators on this mech are permanent.

#34 Ralph Edwards

    Member

  • PipPipPipPipPipPip
  • The Khan
  • The Khan
  • 206 posts

Posted 17 June 2023 - 07:56 AM

View PostNavid A1, on 17 June 2023 - 07:22 AM, said:



The Timber Wolf - Howl is a Battlemech. That means:
- You can add or remove the MASC or put it in any component that fits
- You can add or remove JJs individually
- You can change the engine type (XL/STD) and engine rating
- Smallest engine you can use is either XL 350 or STD 350 (i.e., minimum engine is 350)
- You can add or remove armor or structure upgrades
- You CAN'T toggle lower arm or hand actuators. Lower Arm Actuators on this mech are permanent.


So why not make this legendary build work within the standard omni ability of the timberwolf rather than make it a battlemech? I know that with mwo's rules battlemechs will always be superior to omni's but it just feels wrong to have a battlemech timberwolf. Yes i also know that the arctic wolf has battlemech versions but it also has specific lore reasons for that explained in the TRO's.

#35 Ruediger Steiner

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 521 posts

Posted 17 June 2023 - 07:56 AM

View PostNavid A1, on 17 June 2023 - 07:22 AM, said:

- Smallest engine you can use is either XL 350 or STD 350 (i.e., minimum engine is 350)


Well there goes my 4xATM12, TC7, BAP build. Posted Image

#36 KursedVixen

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 3,243 posts
  • LocationLook at my Arctic Wolf. Closer... Closer...

Posted 17 June 2023 - 08:08 AM

View PostNavid A1, on 17 June 2023 - 07:22 AM, said:



The Timber Wolf - Howl is a Battlemech. That means:
- You can add or remove the MASC or put it in any component that fits
- You can add or remove JJs individually
- You can change the engine type (XL/STD) and engine rating
- Smallest engine you can use is either XL 350 or STD 350 (i.e., minimum engine is 350)
- You can add or remove armor or structure upgrades
- You CAN'T toggle lower arm or hand actuators. Lower Arm Actuators on this mech are permanent.
when clans first launched you could add omnipod like jump jets on mechs that didn't have fixed jump jets like the kit fox.

I'm pretty sure that the battlmech timberwolf is a fluke and they are just showing off the hardpoints...

it will very likely be a omni.

Edited by KursedVixen, 17 June 2023 - 08:10 AM.


#37 Bpisaac88

    Member

  • Pip
  • Bad Company
  • Bad Company
  • 12 posts

Posted 17 June 2023 - 08:49 AM

Not sure I like the aspect of introducing respawn drop decks to quickplay

Edited by Bpisaac88, 17 June 2023 - 08:53 AM.


#38 Mycroft000

    Member

  • PipPipPipPipPipPipPip
  • The Partisan
  • The Partisan
  • 511 posts
  • LocationArizona

Posted 17 June 2023 - 09:13 AM

Why are patch notes being used as an advertising opportunity?

#39 Navid A1

    Member

  • PipPipPipPipPipPipPipPipPip
  • CS 2022 Gold Champ
  • CS 2022 Gold Champ
  • 4,952 posts

Posted 17 June 2023 - 09:13 AM

View PostKursedVixen, on 17 June 2023 - 08:08 AM, said:

when clans first launched you could add omnipod like jump jets on mechs that didn't have fixed jump jets like the kit fox.

I'm pretty sure that the battlmech timberwolf is a fluke and they are just showing off the hardpoints...

it will very likely be a omni.


The info I gave you are not based on Guessing.
It's based on exactly knowing what that Timber is.... and that is not even based on the image posted.

Edited by Navid A1, 17 June 2023 - 09:14 AM.


#40 Tromoskyon Rex

    Member

  • PipPipPipPipPipPip
  • Guillotine
  • Guillotine
  • 246 posts
  • LocationInner Sphere

Posted 17 June 2023 - 10:52 AM

View PostChiasson Brinker, on 16 June 2023 - 04:43 PM, said:

So maybe I’m missing it entirely, but when is the actual release of the Stone Rhino?

View PostD V Devnull, on 16 June 2023 - 05:01 PM, said:






It will happen with this June 20, 2023 Patch coming out at 10 AM PDT and knocking everyone offline. They've changed the Pre-Order Extras to be available after the introduction for a little while, which really is a good move. Posted Image




~D. V. "Stone Rhino's coming with this Patch... TBR's 'Howl' will be begging for an ATM Range Nerf" Devnull


Where do you see that they moved up the release date? The patch notes say "Next month" and the pre-order page still says July 25th.





5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users