Jump to content

Patch Notes - 1.4.279.0 - 20-June-2023


193 replies to this topic

#21 Ralph Edwards

    Member

  • PipPipPipPipPipPip
  • The Khan
  • The Khan
  • 214 posts

Posted 17 June 2023 - 12:52 AM

I also am not wild about the Howl being a battlemech. The Timberwolf is an omnimech and should remain as such.

#22 Curccu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 4,623 posts

Posted 17 June 2023 - 02:05 AM

View PostRalph Edwards, on 17 June 2023 - 12:52 AM, said:

I also am not wild about the Howl being a battlemech. The Timberwolf is an omnimech and should remain as such.


All those pics are just unprofessional weak *** MS paint work (upgrades tab is slapped over quickdraws right arm and so on with extra 10 minutes of work they could be good and informative.), we don't really know what it is (at least I didn't see any note of it being battlemech or omni mech by quickly skimming the post.
Ferro and Endo slots and lower arm actuators are locked but JJs are not locked.

And for some reason post called both new legendaries assaults...
"Two new Legendary 'Mechs this month include the assault Quickdraw "Desperada", and the assault Timber Wolf "Howl""

#23 Ruediger Steiner

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 521 posts

Posted 17 June 2023 - 02:51 AM

I´m confused, like i have never been confused before. I need answers to the already posted questions about the Howl before i can give you my money.

#24 Battlemaster56

    Member

  • PipPipPipPipPipPipPipPipPip
  • Pack Leader
  • Pack Leader
  • 2,895 posts
  • LocationOn the not so distant moon on Endor

Posted 17 June 2023 - 05:46 AM

View PostCurccu, on 16 June 2023 - 11:04 PM, said:

Can we change omnipods on Howl? and if yes how does ferro and endo slots work and move around? Because those are very far from standard locked slots...

That extra 80% range also creeps max damage range almost to 450 meters and max range to almost 2km... might be good mech


The Howl is completely a battlemech, if look at the picture(despite it looked messed up) the engine is smaller than the standard engine for most timberwolves meaning we can change the engine all aspects of the mech, but it hardpoints.

#25 KursedVixen

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 3,243 posts
  • LocationLook at my Arctic Wolf. Closer... Closer...

Posted 17 June 2023 - 05:59 AM

when will the stone rhino be avalible to order on steam?

View PostRalph Edwards, on 17 June 2023 - 12:52 AM, said:

I also am not wild about the Howl being a battlemech. The Timberwolf is an omnimech and should remain as such.
that may be a fluke they were just showing off the hardpoints... it's not the first time they've done something like that. I hope the engine is changed though I don't want a slower Timberwolf. I also noted that the patch notes said it was an Assault timberwolf so.

Edited by KursedVixen, 17 June 2023 - 06:16 AM.


#26 PiVoR

    Member

  • PipPipPipPipPip
  • 119 posts
  • LocationPoland

Posted 17 June 2023 - 07:00 AM

before someone start crying, there is no way both of those Legendaries will keep those quirks for long
80% ATM range? come on..

#27 C337Skymaster

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 1,453 posts
  • LocationNew England

Posted 17 June 2023 - 07:02 AM

View PostD V Devnull, on 16 June 2023 - 04:36 PM, said:

Who knows? I just checked Sarna.net and their information shows that the TimberWolf has always been an OmniMech since creation. Further, there are already TBR-H & TBR-W variants in existence. The folks at PGI need to pick an alternate designator such as TBR-HW instead before it creates undue confusion. Posted Image

~D. V. "Sorry, but the TBR was never a Non-Omni... Something needs fixing here!" Devnull

View Postthe check engine light, on 16 June 2023 - 04:39 PM, said:

We don't have TBR-H though. Probably uses Jihad or later tech.

Max engine, MASC, SRMs/ATMs, JJs and LTAG or something. Sure.


So I've already built a TBR-H in MWO. You can build it on the TBR-D stock omnipods. It's a pair of HLL, a pair of LRM20's with Artemis, four tons of LRM ammo, an ERSL in the CT (or if you rejigger the armor to give you back the original 28 tons of pod space, you can drop the small laser for an extra heat sink), and three (or four) extra heat sinks in the arms. The reason we'll never have it in MWO as its own 'mech is specifically because you can build it with the existing resources. Same reason the TBR-B, and TBR-E will also never be available: they can be built on the -C and -D stock omnipods, respectively.

As for Omni vs Battlemech: there are rules in TRO3050's Engineering Notes (so an older edition where those haven't been removed) that allow for converting an Omnimech to a Battlemech. Basically, we're missing a LOT of mechanics here in MWO that are expected to exist in-universe. Firstly: a Battlemech's configuration is just as "locked" as an Omnimech's "fixed" equipment, unless it spends weeks or months in a backfield maintenance facility or 'mech factory being painstakingly upgraded. A lot of this is reprogramming the onboard computers to work with the new configuration, aim the new weapons, balance the new loadout, etc. An Omnimech is a lot more plug-and-play: you can change the weapons and equipment in 30 minutes at a Forward Operating Base.

If you see a Trebuchet in the direct-fire -K configuration one day, and then see it in the -M missile configuration the next day, those are two different 'mechs. If you see a Summoner in the direct-fire -A configuration one day, and the missile -B configuration the next day, that could very well be the exact same 'mech, and your opposing forces have fewer 'mechs at their disposal, overall.

The rules say that, if you change any of the fixed equipment on an omnimech, you have "unfixed" all of the fixed equipment, and you should treat that 'mech as a Battlemech from that point forward, meaning that in order to change anything else about it, you need to send it back to a maintenance facility for a complete overhaul just to swap the ERLL for two MPLs, etc.

#28 Navid A1

    Member

  • PipPipPipPipPipPipPipPipPip
  • CS 2022 Gold Champ
  • CS 2022 Gold Champ
  • 4,956 posts

Posted 17 June 2023 - 07:22 AM

View PostWishmast3r, on 17 June 2023 - 02:51 AM, said:

I´m confused, like i have never been confused before. I need answers to the already posted questions about the Howl before i can give you my money.



The Timber Wolf - Howl is a Battlemech. That means:
- You can add or remove the MASC or put it in any component that fits
- You can add or remove JJs individually
- You can change the engine type (XL/STD) and engine rating
- Smallest engine you can use is either XL 350 or STD 350 (i.e., minimum engine is 350)
- You can add or remove armor or structure upgrades
- You CAN'T toggle lower arm or hand actuators. Lower Arm Actuators on this mech are permanent.

#29 Ralph Edwards

    Member

  • PipPipPipPipPipPip
  • The Khan
  • The Khan
  • 214 posts

Posted 17 June 2023 - 07:56 AM

View PostNavid A1, on 17 June 2023 - 07:22 AM, said:



The Timber Wolf - Howl is a Battlemech. That means:
- You can add or remove the MASC or put it in any component that fits
- You can add or remove JJs individually
- You can change the engine type (XL/STD) and engine rating
- Smallest engine you can use is either XL 350 or STD 350 (i.e., minimum engine is 350)
- You can add or remove armor or structure upgrades
- You CAN'T toggle lower arm or hand actuators. Lower Arm Actuators on this mech are permanent.


So why not make this legendary build work within the standard omni ability of the timberwolf rather than make it a battlemech? I know that with mwo's rules battlemechs will always be superior to omni's but it just feels wrong to have a battlemech timberwolf. Yes i also know that the arctic wolf has battlemech versions but it also has specific lore reasons for that explained in the TRO's.

#30 Ruediger Steiner

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 521 posts

Posted 17 June 2023 - 07:56 AM

View PostNavid A1, on 17 June 2023 - 07:22 AM, said:

- Smallest engine you can use is either XL 350 or STD 350 (i.e., minimum engine is 350)


Well there goes my 4xATM12, TC7, BAP build. Posted Image

#31 KursedVixen

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Wolf
  • The Wolf
  • 3,243 posts
  • LocationLook at my Arctic Wolf. Closer... Closer...

Posted 17 June 2023 - 08:08 AM

View PostNavid A1, on 17 June 2023 - 07:22 AM, said:



The Timber Wolf - Howl is a Battlemech. That means:
- You can add or remove the MASC or put it in any component that fits
- You can add or remove JJs individually
- You can change the engine type (XL/STD) and engine rating
- Smallest engine you can use is either XL 350 or STD 350 (i.e., minimum engine is 350)
- You can add or remove armor or structure upgrades
- You CAN'T toggle lower arm or hand actuators. Lower Arm Actuators on this mech are permanent.
when clans first launched you could add omnipod like jump jets on mechs that didn't have fixed jump jets like the kit fox.

I'm pretty sure that the battlmech timberwolf is a fluke and they are just showing off the hardpoints...

it will very likely be a omni.

Edited by KursedVixen, 17 June 2023 - 08:10 AM.


#32 Bpisaac88

    Member

  • Pip
  • Bad Company
  • Bad Company
  • 12 posts

Posted 17 June 2023 - 08:49 AM

Not sure I like the aspect of introducing respawn drop decks to quickplay

Edited by Bpisaac88, 17 June 2023 - 08:53 AM.


#33 Mycroft000

    Member

  • PipPipPipPipPipPipPip
  • The Partisan
  • The Partisan
  • 511 posts
  • LocationArizona

Posted 17 June 2023 - 09:13 AM

Why are patch notes being used as an advertising opportunity?

#34 Navid A1

    Member

  • PipPipPipPipPipPipPipPipPip
  • CS 2022 Gold Champ
  • CS 2022 Gold Champ
  • 4,956 posts

Posted 17 June 2023 - 09:13 AM

View PostKursedVixen, on 17 June 2023 - 08:08 AM, said:

when clans first launched you could add omnipod like jump jets on mechs that didn't have fixed jump jets like the kit fox.

I'm pretty sure that the battlmech timberwolf is a fluke and they are just showing off the hardpoints...

it will very likely be a omni.


The info I gave you are not based on Guessing.
It's based on exactly knowing what that Timber is.... and that is not even based on the image posted.

Edited by Navid A1, 17 June 2023 - 09:14 AM.


#35 Tromoskyon Rex

    Member

  • PipPipPipPipPipPip
  • Guillotine
  • Guillotine
  • 246 posts
  • LocationInner Sphere

Posted 17 June 2023 - 10:52 AM

View PostChiasson Brinker, on 16 June 2023 - 04:43 PM, said:

So maybe I’m missing it entirely, but when is the actual release of the Stone Rhino?

View PostD V Devnull, on 16 June 2023 - 05:01 PM, said:






It will happen with this June 20, 2023 Patch coming out at 10 AM PDT and knocking everyone offline. They've changed the Pre-Order Extras to be available after the introduction for a little while, which really is a good move. Posted Image




~D. V. "Stone Rhino's coming with this Patch... TBR's 'Howl' will be begging for an ATM Range Nerf" Devnull


Where do you see that they moved up the release date? The patch notes say "Next month" and the pre-order page still says July 25th.

#36 Tromoskyon Rex

    Member

  • PipPipPipPipPipPip
  • Guillotine
  • Guillotine
  • 246 posts
  • LocationInner Sphere

Posted 17 June 2023 - 10:55 AM

Everyone is tripping out over the Timberwolf not being an omni mech and Im over here disappointed about the tacky "Howl" on the shins ruining an otherwise great design.

#37 KirtM

    Member

  • PipPip
  • Bad Company
  • Bad Company
  • 22 posts

Posted 17 June 2023 - 11:53 AM

I'm also not too interested in dropdeck respawns in Quickplay. Usually it is very hard to make a comeback when losing and respawns would prolong the suffering of the losing team. If they want to implement some sort of dropdeck, they could make it where you queue in as a weight class and then choose one of your mechs once map is chosen so your brawlers aren't useless due to map picks.

#38 Curccu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 4,623 posts

Posted 17 June 2023 - 12:22 PM

View PostKursedVixen, on 17 June 2023 - 08:08 AM, said:

when clans first launched you could add omnipod like jump jets on mechs that didn't have fixed jump jets like the kit fox.

I'm pretty sure that the battlmech timberwolf is a fluke and they are just showing off the hardpoints...

it will very likely be a omni.


I would imagine that Cauldron member knows what it is as it is their creation or co-creation with PGI?

or something you interpreted from the picture

and as it is battlemech... I know brawling isn't that meta nowdays but IMO this is kinda interesting possibility --> howl or any other ballistics/srm combo.

Edited by Curccu, 17 June 2023 - 12:31 PM.


#39 Steel Shanks

    Member

  • PipPipPip
  • The 1 Percent
  • 71 posts
  • LocationConnaught, FWL

Posted 17 June 2023 - 01:03 PM

Adding Drop-Decks to Quick Play is the worst Idea ever... But PGI loves terrible feckin' ideas... So they'll probably do it without anyone wanting them too... Especially if Cauldron wants them too...

Can everyone see it now? The Losing Team getting FARMED for kills, like so many Faction Play matches of yore... Sitting in the spawn point, killing everyone as they drop? Can't wait... SOLID idea there...

Two more TERRIBLE Legendary Mech's... With terrible builds... One that is possible Anathema with a Timber Wolf being non-OmniMech? The Clans would NEVER make a non-Omni Timber Wolf... Never... And I say this hating the Clanners, and their stupid Mechs...

PGI this is how You lose MORE players... Ye've been idiots before, but this is REALLY starting to become utter nonsense... I slowly play this game less and less... I don't even pay for things anymore, I used too... Not now... These Legendary's with their stupid hard points, terrible paint jobs, idiotic names... This isn't BattleTech I know... But this isn't even feckin' MechWarrior anymore... This is turning into a Gods-Awful MechAssault Game... This is sad... Thank the Gods there is no other PGI game I have ever been interested in, because this WILL be the last one I ever play...

Sad times for MWO... I need a Guinness... Glory to Marik...

#40 Gas Guzzler

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 14,274 posts
  • LocationCalifornia Central Coast

Posted 17 June 2023 - 01:35 PM

View PostCaptain Dictator, on 16 June 2023 - 06:09 PM, said:

Posted Image

Supernova chads keep winning.


Love it.

That Boiler is going to be a force.

I'm also really happy to see the SNV-B get some more duration.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users