

Describe This Game.
#1
Posted 31 December 2011 - 10:07 PM
#2
Posted 31 December 2011 - 10:14 PM
secondly, just look at the published material for game concepts. because we really dont know (yet). if you want to know about other mech warrior games check out Mechwarrior 4 Mercs Free and join us on gameranger

#3
Posted 31 December 2011 - 10:15 PM
It's not anime mecha..it's..a retelling of the Roman Empire's fall..set in space..with giant walking robots that are really suits of armor..with really big guns..and a cast of characters that's really astoundingly well detailed and documented.
#5
Posted 01 January 2012 - 12:50 AM
No need to be too worried, some of the folks round ere get lil antsy mentioning anime mecha(I blame the unseen issue) but really Battletech is a large complicated thing and besides just vague summary I'd suggest just messing around on the sarna net.
MWO will be a mech combat game with mechs from the 3049 era and forward(as time progresses) and ideally it will be a mix of the best portions of both it's tabletop originator and mechwarrior game predecessors(excluding mechassault DONT EVER BRING UP THAT GAME). Needless to say if you enjoy giant robots at any level you will most assuredly enjoy this game.
Edited by Parnage, 01 January 2012 - 12:51 AM.
#6
Posted 01 January 2012 - 01:07 AM
#7
Posted 01 January 2012 - 01:41 AM
Kyrios, on 31 December 2011 - 10:23 PM, said:
Kyrios check this outdated trailer klick here shows the moods pretty good.
And Welcome!
#8
Posted 01 January 2012 - 04:18 AM

#9
Posted 01 January 2012 - 05:36 AM
#10
Posted 01 January 2012 - 06:00 AM
#11
Posted 01 January 2012 - 06:02 AM

#12
Posted 01 January 2012 - 06:05 AM
#13
Posted 01 January 2012 - 06:06 AM
The devs have come up with a plan that wil allow everyone to start with the mech class of their choice. So if you want Assault you can do it at launch. That said they also said every class will have a viable place in the game, so if you would feel better in a different class and were just worried about getting smoked by all the larger mechs, then pick the type of combat you want to do, not just the biggest.
so you wont have to spend 2 years like in EVE to be able to pilot the biggest stuff.
Diamondback., on 01 January 2012 - 06:00 AM, said:
#14
Posted 01 January 2012 - 06:11 AM
#15
Posted 01 January 2012 - 06:11 AM
Diamondback., on 01 January 2012 - 06:00 AM, said:
This is a misconception of sorts in EVE Online. While your correct you might have to spend a long time to train certain ships, mostly the capital class ones. Most of the actions happens in Battlecrusiers and down. You can have a lot of fun PVP wise in EVE Online with only a few months of training and be as effective or more effective than someone with 5 years of training. It's a perception thing.
#16
Posted 01 January 2012 - 06:18 AM
thanks for the quick replys, it has eased my mind.
#17
Posted 01 January 2012 - 06:32 AM
Diamondback., on 01 January 2012 - 06:00 AM, said:
Are you by any chance insinuating that EVE-Online does it wrong to not allow every nOOb 20 minutes into game to fly around in a capital ship and try to blow up mining towers or something?

But don't fret, PGI made it pretty clear we won't get anything like EVE, no persistant world, and not the "full MMO" level of complexity. Although we cannot be sure either, that the actual handling of a BattleMech in game will not require to spend some quality time with it. Before you can start hitting that barn 25 meters to your front...

Edited by Dlardrageth, 01 January 2012 - 05:31 PM.
#18
Posted 01 January 2012 - 02:16 PM
It's a lot like that.
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