Patch Notes - 1.4.280.0 - 25-July-2023
#41
Posted 21 July 2023 - 10:43 PM
#42
Posted 21 July 2023 - 10:54 PM
Rhaelcan, on 21 July 2023 - 06:10 PM, said:
too hot and too slow in my opinion I would take off the erppc and the behemoth will be able to do it anyway but with JJs and will eventually not cost any real money, and may be more agile and or have better or equal hitboxes and or quirks time will tell for that though, I would either do 5 ac10 or 5ac10 and a erppc I would have to test the heat for that though.
Edited by Lava_Da1shi, 21 July 2023 - 11:09 PM.
#43
Posted 21 July 2023 - 11:00 PM
killkimno, on 21 July 2023 - 10:39 PM, said:
that mean if unlock range skill, got buff and debuff???
none Skill
0~89 - low damage range
90-540 - normal Damage range
if got 100% range skill
0~179 - low damage range
180~1080 - normal damage range
right?
looks like very strange at me
Yes, but what in this game has 100% Range?
More realistically, if a mech has a 10% range quirk, and you full skill range nodes for an additional 15%, that's going to be 25% total which:
transforms 0-89 meters to 0-111
and 90-540 to 112-675
#44
Posted 21 July 2023 - 11:06 PM
Any Chance of getting a sneak peek of this change?
#45
Posted 22 July 2023 - 12:00 AM
#46
Posted 22 July 2023 - 12:06 AM
Why did PGI equip heatsinks? Without them you can run a slightly larger engine.
#47
Posted 22 July 2023 - 12:16 AM
Tarogato, on 21 July 2023 - 08:47 PM, said:
That is nuts! Are there any other mechs with that drastic of a difference between variants??? Aesthetically I like the arms more but gameplaywise that seems like a big difference between the chassis.
#49
Posted 22 July 2023 - 01:22 AM
Also to me at least, the stone rhino looks a little low-quality compared to the other mechs in the game, I hope that's just a product of the screenshots I've seen so far.
I sincerely hope the new map is the one from the legend mech screenshots and not the other ones, having no visibility will be absolutely horrendous.
As for balance changes, this patch looks good, no complaints there at all. But between the new map looking like it's a new auto-AltF4 map, and a (to me) kit-bashed Clan ANH, this almost has me uninstalling.
#50
Posted 22 July 2023 - 01:35 AM
Edited by MechB Kotare, 22 July 2023 - 01:36 AM.
#51
Posted 22 July 2023 - 02:26 AM
1) The game is being violently, absurdly, and exclusively shifted towards ballistics. Gotta sell Gausszilla by making it as OP as conceivable. I mean those 5 Gauss rifles ain't gonna play themselves.. I threw up in my mouth a little bit.
2) If gauging by the mechs like Gausszilla, next legendary should be a LRM500 mech.. just to match the power level..
Come on guys, really? This is getting absurd..
Congrats on the new map though.. Although it seems like another "eports arena" type map that will naturally cater to face hugging and sniping.. Viability T.B.D..
#52
Posted 22 July 2023 - 03:12 AM
Razgriz_, on 21 July 2023 - 05:43 PM, said:
GAUSSZILLA??? Clan weapons on an Annihilator??? Who told you I just got paid???
Lol me too sort of, thought Stone Rhino RT,CT,LT would be alittle smother less blocky, more like the supernova
#53
Posted 22 July 2023 - 03:21 AM
Edited by Bud Crue, 22 July 2023 - 03:21 AM.
#54
Posted 22 July 2023 - 03:49 AM
Axys Rageborn, on 21 July 2023 - 11:06 PM, said:
Any Chance of getting a sneak peek of this change?
https://youtu.be/G1u6AOMkHz0?t=61
#55
#56
Posted 22 July 2023 - 04:36 AM
Looks good though, it'll be fun to pilot, even if the huge spinal mounts will get me killed a lot.
#58
Posted 22 July 2023 - 04:50 AM
#59
Posted 22 July 2023 - 04:57 AM
A Ghost Bear one IIRC
Edit:
From Sarna
Quote
- Annihilator Bryan Gausszilla Apparently based on the Annihilator C2, this customized variant carried a fifth Gauss rifle in addition to the standard Gauss Rifle layout, with only eight tons of ammunition altogether. It was the customized personal 'Mech of early-twenty-ninth-century Clan Ghost Bear Star Colonel Bryan Kabrinski, and apparently a unique modification given the note (as of 3074) that the 'Mech was "lost to history".[15] Known as Gausszilla in its time,[15] it is obviously a nod to the somewhat famous noncanonical Gausszilla design by Bryan Nystul but it should be noted that it is indeed a slightly different design: It has 14 tons of armor (instead of 11.5), double heat sinks (instead of regular heat sinks), less ammunition (8 instead of 9 tons), and no secondary weapons. BV (2.0) = 2,455[16][17]
One thing that this could maybe open up is the possibility of an IS Behemoth Legendary
Edited by BumbleBee, 22 July 2023 - 05:01 AM.
#60
Posted 22 July 2023 - 05:34 AM
Navid A1, on 21 July 2023 - 09:43 PM, said:
Would make sense to be other way IMO
RabidQua1l, on 21 July 2023 - 11:16 PM, said:
You wanna go too fast! And heat eff. is good enough if you don't insist blasting that ERPPC every time CD allows.
https://mwo.nav-alph...9d377fde_CUSTOM
simon1812, on 22 July 2023 - 04:50 AM, said:
If you read previous pages of this thread it was talked about.
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