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Alternate Streak Lock Mechanic


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#1 LordNothing

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Posted 18 August 2023 - 11:07 AM

discussions of new weapons lead to discussion of new missiles, streak lrms/inferno ssrm come up, and streak srms kind of suck. enter lightbulb moment.

the missiles require a charge up delay (ala gauss/rac/hag).
there is no lock on indicator for the missiles.
on release, the missiles insti-lock on whatever mech is in the crosshair (like they did in mw2).
if there is no target under the crosshair, you must recharge to attempt another shot.
like with gauss you can hold the charge for a time, and re-acquire during hold if need be.
you do not have to keep the target in the crosshair for the charging, just the release.

reasoning is that the missile ride an invisible radar beam, so you need to bring that beam on line by holding the button. precharge allows you to fire the weapon more instantly in hill hump situations and allows for better brawling, enabling you to roll damage. having a separate lock mechanic enables better control over lock mechanics for longer range weapons. when used for streak-lrms (if implemented) you can the arc flat so all the mech at the receiving end has to do is get low to avoid being hit.

Edited by LordNothing, 18 August 2023 - 11:11 AM.


#2 martian

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Posted 18 August 2023 - 11:21 AM

What about ECM?

#3 feeWAIVER

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Posted 18 August 2023 - 11:25 AM

If they really want to make streaks good, they should have them all target CT like they did in beta.
We have enough ECM, seismic, and derp in game now, that if you get streaked it's kinda your own fault.

#4 LordNothing

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Posted 18 August 2023 - 11:58 AM

View Postmartian, on 18 August 2023 - 11:21 AM, said:

What about ECM?


if you can bracket it, you can hit it. though if a missile enters an ecm bubble, they have a chance to be "hacked" and either detonate prematurely or go flying off wildly. ecm skills can buff this. so unless its on top of you (and that can be solved with bap), its a soft counter at best.

View PostfeeWAIVER, on 18 August 2023 - 11:25 AM, said:

If they really want to make streaks good, they should have them all target CT like they did in beta.
We have enough ECM, seismic, and derp in game now, that if you get streaked it's kinda your own fault.


you could make this one of those ecm soft counters. missiles will focus ct typically, but under ecm its hard for the missiles to distinguish components, and they kind of hit everything like they do now.

Edited by LordNothing, 18 August 2023 - 11:59 AM.


#5 Ken Harkin

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Posted 18 August 2023 - 12:22 PM

Just allow them to be dumb fired in addition to fired with lock on. If dumb fired they should be an non-artemis equivalent spread. Right now, with the constant ECM and stealth in the game taking Streaks are a dangerous move as one stealth locust can be your downfall.





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