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Proposed Machine Gun Boycott


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#1 Gilgamesh Hoi

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Posted 15 August 2023 - 11:50 AM

Howdy Mechwarriors,

We continue to have to play with and against machine guns, a weapons system that was implemented terribly into the game. They have no downsides, no heat, shake, jams, etc... and they continue to shoot around oblique corners and chew thru untouched armor in addition to the built in crits, basically overperforming in every single respect except enjoyment. They add nothing good to the play experience, on teammates or adversaries, just a constant vomit of poorly designed mechanic, that takes one out of the game experience, looks terrible, sounds terrible and breeds terrible gameplay choices.


But all this has been posted about plenty of times ad nauseum, the point of this post is to suggest a boycott of MGs in game. The powers that be (thanks for so much fun, love the game) are fully aware of the shortcomings of MGs but have yet to do anything to bring them in line with the positive/negative gameplay philosophy of all the other weapons system. I'm suggesting a boycott of MGs until they do invest the time to implement a better, balanced, and gameplay enriching version of the weapon system.

What I'm suggesting is that when you run into machine guns in game refuse to engage or fight them, ignore them entirely, act as though they are not there and move on to targets without. Yes this means walking away from and quite likely being chewed apart by one of the ever-growing number mechs spamming MGs, it wont be easy, it wont be pleasant, but if it gets the attention and rework of PGI and the advisory board that seem hell bent on forcing more MG into the game it will be worth it for us all in the end when we can drop with and against a balanced and fun machine gun implementation in game.

#2 ImaginaryFireball

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Posted 15 August 2023 - 11:58 AM

You're proposing rewarding MG spammers with free damage and kills. Wouldn't a better solution be to get your teammates to dogpile MG carriers instead of ignoring them? BTW, the problem, at least to me, doesn't seem to have to do with MGs themselves so much as the fact that there are mechs that can take 8 to 12 of them.

#3 LordNothing

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Posted 15 August 2023 - 12:35 PM

machine guns are fine. buff squirrels, they are the weakest class. more importantly sell me some new squirrels.

Edited by LordNothing, 15 August 2023 - 12:36 PM.


#4 LordNothing

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Posted 15 August 2023 - 12:40 PM

View PostImaginartFireball, on 15 August 2023 - 11:58 AM, said:

You're proposing rewarding MG spammers with free damage and kills. Wouldn't a better solution be to get your teammates to dogpile MG carriers instead of ignoring them? BTW, the problem, at least to me, doesn't seem to have to do with MGs themselves so much as the fact that there are mechs that can take 8 to 12 of them.


or you could just shoot them.

#5 RockmachinE

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Posted 15 August 2023 - 01:00 PM

So does this guy wanna buff or nerf MGs? Posted Image

#6 LordNothing

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Posted 15 August 2023 - 01:02 PM

honestly op could be a politician, he rambled on for 3 paragraphs and i still dont know what he said.

#7 KursedVixen

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Posted 15 August 2023 - 01:33 PM

Solution one: work as a team to dogpile mg boats Solution two: Also call out mg boats solution 3: run away mg range is pretty horrible solution4: Carry big guns that punish mg users like lbx20 or lbx10 or heavy guass or heavy ppc or mrms. Solution 5: pulse lasers for close range. solution:6:learn to use a pirates favorite key to find weak points and learn to aim. Solution7: you knew this was coming get good scrub.

I'd like to note that the piranha has horrible viewports and it's overall a weakly armored light. sure if you can get it in a good position you can wreck some people ,but if you run into a big group your dead no matter what...

I think your problem is a player problem especailly in lower tiers players do not work as a team.

In TT Machine guns were anti-infantry weapons only almost useless against mechs and probaly fairly effective vs vehicles, so it's nice to see PGI giving them a valid role.

Geeze what's wrong with me saying PGI did something right? , I must be going crazy. Well even a broken clock is right twice a day.

I love it when people complain and refuse to offer a solution, but in this case.... uhh yeah that went a total 360...

Okay you can stand in front of my pirahna 1 or my howl or my shard... see how well it goes when your teammates are screaming at you for freezing up like a person wetting their pants when an MG boat comes around... that'll do real good for your reputation, but okay i'll wish you luck in that endeavor..

Edited by KursedVixen, 15 August 2023 - 01:42 PM.


#8 simon1812

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Posted 15 August 2023 - 03:20 PM

May I suggest a compromise? Remove the the empty slot at the cockpit of mevhs with a...generous number of ballistic hardpoint and happen to be light mechs.

#9 feeWAIVER

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Posted 15 August 2023 - 05:02 PM

Posted Image

#10 Marcel Leander

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Posted 15 August 2023 - 06:17 PM

I like machine guns. I think they're just right the way they are. They absolutely do have a downside - and that is that their range is abysmal. You need to be right in somebody's face to be doing full damage. The bigger (slower) the mech you're piloting, the more you're going to get chewed up trying to get close enough to use them. So they're basically a light or medium mech's weapon, and they allow lighter mechs to do at least a little DPS. I'm not sure what you're talking about with them "chewing through untouched armor." MG's are GARBAGE against armor. 1 dps each for the standard MG? So if you manage to boat 8 of them you're getting a whopping 8dps? I've taken my MG boats into testing grounds and watched it take AGES to strip armor off a component and those mechs are standing still easy targets. If I'm running a MG boat, the whole game is wait for someone's armor to drop then run in and get the crits.

But if you're piloting a bigger mech with tonnage to use, loading up MG's is a waste of hardpoints that can carry something heavier. And second only to the MG's crit chances, the LBX's have amazing crit chances and multipliers as well. An LBX2 does 2.78 dps to the MG's 1 against armor, and 3.614 dps to the MG's 1.9 against structure accounting for crit percentages. And it does it from across the map. It weighs a lot more, sure, but if you have the tonnage, use it. I have my Direwolf carrying 8x LBX2's and it pulls 22.2 dps against armor, and 28.86 dps against structure, and it does it at 900m and can still scratch the paint out to 1800m. I get 1000+ damage nearly every game, and I can almost always win a staring contest. I can't see doing that with MG's.

#11 sycocys

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Posted 15 August 2023 - 06:42 PM

You could just stay like 200m away from the mgs, of course that might mean you'll have to upgrade from your std100 in your assault mech.

#12 Meep Meep

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Posted 15 August 2023 - 10:10 PM

I rarely see mg in any games and when I do its a specialized mech like a pir or crusader or hll incubus. So in effect what you really want done isn't nerfing mg but nerfing the platforms that do well with them.

#13 Saved By The Bell

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Posted 15 August 2023 - 10:25 PM

Free The Parrots!

#14 Curccu

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Posted 15 August 2023 - 10:29 PM

Does OP even play the game? Only records ever in Jarl's Dec 22 and Jan 23.

And ignoring that OP doesn't give any kind of suggestion HOW to fix the issue.

#15 martian

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Posted 16 August 2023 - 12:22 AM

View PostGilgamesh Hoi, on 15 August 2023 - 11:50 AM, said:

Howdy Mechwarriors,

We continue to have to play with and against machine guns, a weapons system that was implemented terribly into the game. They have no downsides, no heat, shake, jams, etc... and they continue to shoot around oblique corners and chew thru untouched armor in addition to the built in crits, basically overperforming in every single respect except enjoyment. They add nothing good to the play experience, on teammates or adversaries, just a constant vomit of poorly designed mechanic, that takes one out of the game experience, looks terrible, sounds terrible and breeds terrible gameplay choices.

But all this has been posted about plenty of times ad nauseum, the point of this post is to suggest a boycott of MGs in game. The powers that be (thanks for so much fun, love the game) are fully aware of the shortcomings of MGs but have yet to do anything to bring them in line with the positive/negative gameplay philosophy of all the other weapons system. I'm suggesting a boycott of MGs until they do invest the time to implement a better, balanced, and gameplay enriching version of the weapon system.

What I'm suggesting is that when you run into machine guns in game refuse to engage or fight them, ignore them entirely, act as though they are not there and move on to targets without. Yes this means walking away from and quite likely being chewed apart by one of the ever-growing number mechs spamming MGs, it wont be easy, it wont be pleasant, but if it gets the attention and rework of PGI and the advisory board that seem hell bent on forcing more MG into the game it will be worth it for us all in the end when we can drop with and against a balanced and fun machine gun implementation in game.

The right thread for complaining that Machine Guns are OP is here: Machine Guns Need Damage Nerf

#16 Marcel Leander

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Posted 16 August 2023 - 02:32 AM

View Postmartian, on 16 August 2023 - 12:22 AM, said:

The right thread for complaining that Machine Guns are OP is here: Machine Guns Need Damage Nerf


He could also just keep complaining on the post he started back in April about the exact same thing.
https://mwomercs.com...require-a-pass/

#17 KursedVixen

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Posted 16 August 2023 - 02:42 AM

he'll

View PostMarcel Leander, on 16 August 2023 - 02:32 AM, said:


He could also just keep complaining on the post he started back in April about the exact same thing.
https://mwomercs.com...require-a-pass/
he will be complaining about x-pulse soon...

#18 KingCobra

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Posted 16 August 2023 - 06:54 AM

View PostGilgamesh Hoi, on 15 August 2023 - 11:50 AM, said:

Howdy Mechwarriors,

We continue to have to play with and against machine guns, a weapons system that was implemented terribly into the game. They have no downsides, no heat, shake, jams, etc... and they continue to shoot around oblique corners and chew thru untouched armor in addition to the built in crits, basically overperforming in every single respect except enjoyment. They add nothing good to the play experience, on teammates or adversaries, just a constant vomit of poorly designed mechanic, that takes one out of the game experience, looks terrible, sounds terrible and breeds terrible gameplay choices.


But all this has been posted about plenty of times ad nauseum, the point of this post is to suggest a boycott of MGs in game. The powers that be (thanks for so much fun, love the game) are fully aware of the shortcomings of MGs but have yet to do anything to bring them in line with the positive/negative gameplay philosophy of all the other weapons system. I'm suggesting a boycott of MGs until they do invest the time to implement a better, balanced, and gameplay enriching version of the weapon system.

What I'm suggesting is that when you run into machine guns in game refuse to engage or fight them, ignore them entirely, act as though they are not there and move on to targets without. Yes this means walking away from and quite likely being chewed apart by one of the ever-growing number mechs spamming MGs, it wont be easy, it wont be pleasant, but if it gets the attention and rework of PGI and the advisory board that seem hell bent on forcing more MG into the game it will be worth it for us all in the end when we can drop with and against a balanced and fun machine gun implementation in game.

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
What PGI should do is give machine guns 50% less crit chance and DPS and 50% more armor to lights. But there is a great workaround for lights even in Assaults it is 2 Clan LBX20 and 4 Clan Heavy Medium Lasers LOL kills them every time even if there trying to face hug you.

The LBX are the key in any size as their spread damage is great and any combination of 4 lasers are the finishers to get the kill plus letting your teammates help as long as you hold the target with your R key and start yelling on coms.

#19 SafeScanner

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Posted 16 August 2023 - 08:24 AM

Question

what are mechs (designed around) suppose to use instead of Machineguns?

plus we should be promoting machineguns for the brawls everyone is itching for

Edited by SafeScanner, 16 August 2023 - 08:25 AM.


#20 Pixel Hunter

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Posted 16 August 2023 - 09:21 AM

View PostGilgamesh Hoi, on 15 August 2023 - 11:50 AM, said:

Howdy Mechwarriors,

We continue to have to play with and against machine guns, a weapons system that was implemented terribly into the game. They have no downsides, no heat, shake, jams, etc... and they continue to shoot around oblique corners and chew thru untouched armor in addition to the built in crits, basically overperforming in every single respect except enjoyment. They add nothing good to the play experience, on teammates or adversaries, just a constant vomit of poorly designed mechanic, that takes one out of the game experience, looks terrible, sounds terrible and breeds terrible gameplay choices.


But all this has been posted about plenty of times ad nauseum, the point of this post is to suggest a boycott of MGs in game. The powers that be (thanks for so much fun, love the game) are fully aware of the shortcomings of MGs but have yet to do anything to bring them in line with the positive/negative gameplay philosophy of all the other weapons system. I'm suggesting a boycott of MGs until they do invest the time to implement a better, balanced, and gameplay enriching version of the weapon system.

What I'm suggesting is that when you run into machine guns in game refuse to engage or fight them, ignore them entirely, act as though they are not there and move on to targets without. Yes this means walking away from and quite likely being chewed apart by one of the ever-growing number mechs spamming MGs, it wont be easy, it wont be pleasant, but if it gets the attention and rework of PGI and the advisory board that seem hell bent on forcing more MG into the game it will be worth it for us all in the end when we can drop with and against a balanced and fun machine gun implementation in game.


what did the bad light mech do to you?





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