KursedVixen, on 26 August 2023 - 05:23 PM, said:
Hag does not need to be changed it's worse than the RAC 5 also it explodes, and it requires a charge up like agauss you can only shoot two at a time so even if you mount more than 2 you can only shoot 2, ontop of that they are huge and hot.
Also ALL Hags have a minimium damage of 5 if you miss all the pellets, but 1
You forgot Binary laser cannons 18 damage for the size and heat of 2 large lasers
Clan ballstics have been severly underrrated compared to IS ballstics and now that clan has one to semi-compete with IS racs your complaining.
To your point, RAC's have to be spun up before firing, and each "pellet" does significantly less damage than an equivalent "pellet" from any level HAG. The fact that HAG can explode is overwhelmingly offset by the SIGNIFICANT range, velocity, and of course, the incredibly tiny grouping. The HAG has much less face time than any RAC, all while doing SUBSTANTIALLY more damage. Hence why I'm comparing them to MRM - similar damage potential for both, but the MRM is more of a sandblaster compared to the precision of the HAG, nevermind the significant range difference. Charging it up, alone, I think, does not make up for the difference. There needs to be a change in the spread.
IS ballistics, in general, have some benefits over their clan equivalents, but are offset by size and weight - nevermind the fact that clan ballistics all have higher range, are smaller, and weigh a lot less. Don't forget that the c-gauss is so much lighter and smaller than it's IS variant, yet it has no drawback. Even so, these things, in my opinion, are about as balanced as you can hope for given that they're not supposed to be balanced according to lore. It's a waste of time to go into clan general ballistics vs IS ballistics, as they've been rebalanced so many times over the past several years that I think they're as compromised as possible, given the unequal grounds they stand on.
I'm uncertain what you're trying to highlight when you say that a HAG has a minimum damage of 5 if you miss all but one of the "pellets" - I could argue that RAC and MRM have a minimum damage of less than 1 and 1, respectively if you miss all "pellets" but one... Case in point, MRM's and RAC's are essentially useless on a relatively quick light pilot - such should be the same with HAG's.
I didn't bring up IS binary lasers because I think, largely, they are fair. They weigh 9 tons. Think about that, 9 tons. Clan Heavy Large's do the same amount of damage, but they weigh half as much and take half the slots. This is, of course, offset by the longer duration, higher heat and slower recharge time. All of this is assuming that PGI doesn't allow for 3 firing at the same time w/out ghost heat in the next patch. If they allow that to stay, then I agree, binaries would be unfair.
My recommendation is to have HAG's have a wider spread than they currently do. Somewhere in-between where the spread is right now vs what the MRM spread is. I think that's pretty dang fair, considering the huge advantages they still have (eg insane velocity, range, and damage potential, as I previously stated.)
---OR----
Just tighten up the spread on the MRM's a little bit more. Then I'd say things are very much fair.
Anyway, you've disagreed, which is fine, but I have yet to see you provide an alternative or even an objective argument.
Edited by Toddasaurus, 27 August 2023 - 03:44 PM.