But the new weapons piqued my interest. I have some thoughts, based on mere impression of the stats, and some streamers impression, but ultimately not sure if it's correct. Take it with a grain of salt.
> X-Pulses suck
They are like Pulse-lasers but worse, at least pulse-lasers have the alpha. But the X-Pulses don't have the DPS and sustain to offset the stare-down.
I think they are intended to be like laser machine-guns, that you don't really have commit, that you can just get in and do damage and get out. But that is it, it's not powerful enough to offset the basic laser-vomit that you maximize outgoing damage and minimize incoming damage.
If they were to fix the X-Pulses, I'd rather they just make it straight up machine-guns that build heat, instead of just almost-like MGs.
> Binary Lasers
Oh boy, Clanners got the boot on this one. I'd say it's HLL of the IS, but it straight up has better duration than Clan ERLL. But that tonnage difference, I think I'd rather have it + duration and + damage, to make it even more damage/ton efficient, close to the philosophy of HLL, as a higher risk/reward.
> Hyper Assault Gauss
Specifically the 40s, into HAG-80s, yikes. I think the most efficient ones are the 30s though.
I don't like the spread. Yeah the amount of damage is devastating, but the way I see it, it's like the Clan UACs where it's already spread by the volley fire, it's already between 4 to 8 shots, volley delay the same as UAC20s at 0.11s, so that is between 0.33s to 0.77s firing duration.
Combine that with the target-leading and spread, just hurts the weapon so much at long-range use. As I'm watching people like Sean Lang, the HAGs looks like it's awful because of it, it'd rather drop the velocity down to 1500 like HGR if it means no spread.
As devastating as 20 to 40 damage are, that is 0.33 to 0.77s of duration, if from a distance an opponent can focus it to a single component, at that point I think it's just the target's fault.
Edited by The6thMessenger, 29 August 2023 - 10:56 PM.