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If Mwo2 Ever Materializes...


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#1 Meep Meep

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Posted 03 September 2023 - 05:05 PM

...would you completely abandon your mwo account to play the new game or want some sort of stat/mech carryover?

As for me I'd drop everything in mwo for mwo2 as long as it was a viable upgrade over the existing game with the same general balance etc. Just prettier and easier to modify for the devs.

I ask this because if by some miracle mwo2 becomes a thing then having a split base could doom both games.

#2 Kanil

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Posted 03 September 2023 - 05:13 PM

Depends on what's better in MWO2. I don't play MWO much anymore, and when I do it's doing dumb meme things, so it won't take much improvement for me to gladly abandon my current account and start over.

But if it isn't better, then I probably won't bother.

#3 Bud Crue

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Posted 03 September 2023 - 05:51 PM

Just like with Mwo, I'd wait a bit to see if Mwo2 looks like something worth playing,.and if so move to that, just like I've done with other games. It isn't a question of MWO or MWO2, but rather: if MWO2 looks like a good game? If so, MWO becomes a memory, real quick despite the vast $s I've spent supporting it.


#4 crazytimes IIC

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Posted 03 September 2023 - 06:00 PM

MWO2 would make no financial sense. It would be like WoT 2, but with less than 1% of the potential player base.

#5 ImaginaryFireball

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Posted 03 September 2023 - 06:15 PM

If even Valve could transfer accounts from their old game to the upgraded version, then PGI has no excuse to not be able to. Give MWO the Counter Strike treatment. Build MWO2 off of MW5 and transfer accounts and owned stuff over.

#6 Saved By The Bell

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Posted 03 September 2023 - 06:58 PM

Lets talk about it after release of MWO2

#7 Meep Meep

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Posted 03 September 2023 - 07:16 PM

View Postcrazytimes IIC, on 03 September 2023 - 06:00 PM, said:

MWO2 would make no financial sense. It would be like WoT 2, but with less than 1% of the potential player base.


WOT has been heavily updated to keep it current though. The launch game and current game have little similarity anymore past the general gameplay. There is no need for a wot2.

View PostLockheed_, on 03 September 2023 - 06:08 PM, said:

I want all my mechs, stats etc carried over to the new game or I'd stick to the old game if it's still available.
If I had to buy everything again and start from scratch, then I would not support MWO2, because if they cannot monetize the game successfully enough that letting a bunch of players, that have supported the game for years, carry over their inventory to the new game is not a given, then I have no faith that the new game is gonna be successful anyway.

View PostImaginartFireball, on 03 September 2023 - 06:15 PM, said:

If even Valve could transfer accounts from their old game to the upgraded version, then PGI has no excuse to not be able to. Give MWO the Counter Strike treatment. Build MWO2 off of MW5 and transfer accounts and owned stuff over.

View PostSaved By The Bell, on 03 September 2023 - 06:58 PM, said:

Lets talk about it after release of MWO2


The two quotes above yours says this is a valid topic now. While I would dump my mwo account for an mwo2 account its mostly because I haven't put much money into it past my founders account and I haven't played that in ages. Most of my cash mechs are from events or free mc off events. I don't think stats should carry over but I think if you are allowed to pick a handful of your most wanted mechs with whatever cosmetics are applied as an mwo vetern bonus it would go a looong way to move the playerbase over.

Edited by Meep Meep, 03 September 2023 - 07:36 PM.


#8 JediPanther

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Posted 03 September 2023 - 08:30 PM

It would depend greatly on the developer and publisher. Not chance if eg7/pgi. M$ only keeps this one as long as they make their profit.

#9 martian

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Posted 03 September 2023 - 08:50 PM

View PostMeep Meep, on 03 September 2023 - 05:05 PM, said:

...would you completely abandon your mwo account to play the new game or want some sort of stat/mech carryover?

As for me I'd drop everything in mwo for mwo2 as long as it was a viable upgrade over the existing game with the same general balance etc. Just prettier and easier to modify for the devs.

I ask this because if by some miracle mwo2 becomes a thing then having a split base could doom both games.

First, let us consider the developer's history: In this case, the original MechWarrior Online. Broken promises, outright lies, incompetence, etc.

Second, what would be the point of abandoning the current MWO and moving to MWO2, if the new game would suffer all the flaws of the current one?
  • Premade groups farming casual solos or just unbalancing the games.
  • Unbalanced gameplay in general favoriting one playstyle.
  • Favoriting one group of players while ignoring the rest of the playerbase.
  • No real development to speak of (and no, I do not count reskinned 'Mechs as a new development; new lasers that are actually old lasers with changed colour and adjusted stats also do not count).
  • Badly designed maps.
  • No BattleTech universe relation that makes the current MWO just a generic FPS shooter.
  • Disasters like the Faction Play or Solaris 7.
Well, I could continue, but you get the general idea ...

And if you add re-buying the entire inventory ...

So buying MWO2, that would just reskinned MWO that would keep all those flaws of the original (while adding some new ones), would be pointless. I wonder what Russ Bullock would have to promise to make me re-invest in MWO.

#10 Weeny Machine

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Posted 04 September 2023 - 12:01 AM

They want to make money. You would have to buy all your mechs again for sure. Maybe you would get a small bonus as a long time customer.

Secondly, it won't ever happen for the reasons Martian mentioned. They have no clue how to get the Mechwarrior universe into this game - see Faction disaster. I doubt they ever read the books because BT has also a kind of meta level...where Houses try to get geostrategic advantages etc

Even if against all odds they would create MWO 2 ... let's just say that balance is also a disaster, as Martian also mentioned, that the company thinks it is balanced or healthy to let comps drop in 4-men group in QP, do nothing again sync drops and allow even these lowered graphic settings (see other thread) just shows that this new iteration would suffer the same problems.

Edited by Weeny Machine, 04 September 2023 - 12:03 AM.


#11 feeWAIVER

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Posted 04 September 2023 - 12:21 AM

I imagine MWO2 would incorporate PVE aspects and world destruction like Mech5, so yeah, absolutely.

#12 The6thMessenger

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Posted 04 September 2023 - 12:39 AM

If MWO2 is good enough, like if done in Unreal Engine, account migration is a luxury.

But like Yahtzee said, everyone will gravitate back to MWO 1 (WoW), because all their stuff is in there. It's the investment, it's the sunk cost fallacy.

Edited by The6thMessenger, 04 September 2023 - 12:40 AM.


#13 Meep Meep

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Posted 04 September 2023 - 06:04 AM

View PostThe6thMessenger, on 04 September 2023 - 12:39 AM, said:

If MWO2 is good enough, like if done in Unreal Engine, account migration is a luxury.

But like Yahtzee said, everyone will gravitate back to MWO 1 (WoW), because all their stuff is in there. It's the investment, it's the sunk cost fallacy.


Well the other option is to just migrate everyones stuff that applies over to the new game during an opt in phase. This means a data dump and migration only has to happen once in a bulk transfer so it would be the most viable option.

#14 Risen Trash

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Posted 04 September 2023 - 08:31 AM

I've probably spent about $200-300 over different accounts, which I occasionally abandon, even now!

PGI, please please please do MWO:2. Think how much better it would be, not just in terms of graphics, processing, and connectivity improvements since 2011, but also in terms of community and programming mistakes made this go round that you won't make again.

The whales will complain. "I spent 2k on this F2P game 6 years ago and I really don't play anymore but it has to stay forever!"
Who cares? These are people with more dollars than sense, and will come along and spend stupid amounts of money on MWO:2 the same way they did on MWO.

The comps will complain. They've fashioned themselves the kings of this small-and-still-shrinking hill, after all. Who cares? If they're so good, they'll be back on top in no time. And if not...

New game means new players. People will come around to try out something new. All the old-timers around here, remember how it was in OB, all the hope and all the players? Remember how good CW was going to be? We've been stuck in this dreary end-of-run half life for so long now that I think we've forgotten how much better the game was when there were a lot more of us.

There's so little downside, I find it hard to believe that PGI isn't already on it.

#15 Quicksilver Aberration

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Posted 04 September 2023 - 10:08 AM

While I'd like money that I spent in this game to carry over in some way. I don't think a flat out account migration honestly makes sense because then they aren't fixing issues that plague this game. Mech identity, too many stupid variants, the fact that you actually have an inventory for equipment, etc. All of these are bad things for the game that I'd rather not carry-over to a new version of the game because ultimately I don't want MWO2 to just be MWO on Unreal, while I'm sure it would help make stuff easier to change, more performant, and hopefully fix some of the rough hit detection, none of those fix foundational issues at the heart of MWO that mostly have to do with this game trying to be a carbon copy of TT which just does not translate well to a game where you pilot mechs (multiplayer or otherwise). There are so many mechanics in this game that just have no good interplay with each other.

#16 sycocys

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Posted 04 September 2023 - 10:46 AM

Despite the 5-600 I've put into this game I have no problems starting over. This game/engine hasn't been developable since shortly after launch, the few things they've done have more or less been skins of the core game and ui stuff which is from my understanding built in something like flash for who knows why.

As a development team they are just incapable of making this game any better or deeper. Part of that is the engine, part of that is the leadership. Currently they at least have some management oversight.

Edited by sycocys, 04 September 2023 - 10:47 AM.


#17 East Indy

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Posted 04 September 2023 - 02:10 PM

For those who've stopped playing -- sure, if it solved live-action BattleTech's fundamental problems and had a Harebrained level of polish. I mean, I wasn't eager about moving on but I just couldn't get the experience I expected any longer.

#18 sycocys

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Posted 04 September 2023 - 07:05 PM

If all they managed to get done was procedural maps and missions for the second iteration they'd have taken what this game has and made it massively more interesting to play.

And for the most part they have that already done and in an engine they are actually capable of programming for so building new missions and procedural sets shouldn't really be a stretch for them - especially since they can share those assets with the other mech games they are going to have in the market and utilize them for dlc expansions.

#19 LordNothing

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Posted 04 September 2023 - 07:42 PM

im not doing another f2p. ever.

Edited by LordNothing, 04 September 2023 - 07:43 PM.


#20 Runecarver

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Posted 04 September 2023 - 11:11 PM

I wouldn't abandon my account if the things that have been paid for didn't carry over. So far this developer has proven to be exceedingly scummy, and such a move would be the final nail in the coffin.

Not to mention it costs them nothing in the long run to let existing customers at least keep the MC/ premium time/ mechs they've paid for with real money to transfer over, and would help transfer that customer base onto a new platform to spend MORE money. Alienating these customers would just kill their game in its infancy.

There's still dozens of mechs in battletech that can be made and sold for a pretty penny, along with tanks, aircraft, helicopters and even power armor. The avenues for monetization are there, if they would simply stop looking at short term, instant momentary gain. But thats too much to ask for, as seen by their track record.

Edited by Runecarver, 05 September 2023 - 12:24 AM.






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