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Mechs Not Taking Damage? (Not Masc Bug)

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#41 martian

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Posted 09 December 2024 - 09:24 PM

View PostEider, on 09 December 2024 - 05:47 PM, said:

View PostDouglas grizzly, on 09 December 2024 - 05:45 PM, said:

I have had situations where in one case i was less than a hundred meters from a locust rear and he was stopped when i shot him with 8 srm6s and i saw them hit but he took no damage and other teammates reported hitting him as well with a variety of weapons and he also took no damage from them as well. all teammates and me reported that person as well, i have also hit people with a red ct with uac20s in the ct and did nothing to them even though i saw the rounds hit.
Thats what makes lights problematic from the start. I call it speed armor, it was worse when they could go 175. The game doesnt properly register hits so it just ghosts through them.

There is a small problem: The previous poster talked clearly about a stationary Locust.

#42 Eider

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Posted 10 December 2024 - 01:00 AM

stationary to whom? desync, he saw it not moving it was probably moving wich is what the player in the locust likely was doing.

#43 martian

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Posted 10 December 2024 - 07:28 AM

View PostEider, on 10 December 2024 - 01:00 AM, said:

stationary to whom? desync, he saw it not moving it was probably moving wich is what the player in the locust likely was doing.
I would not dare to judge the probability of the situation that I had not been present.





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