Jump to content

Mad Dog J, A Relic Of The Past.


2 replies to this topic

#1 GRIM GRIM

    Rookie

  • Point Commander
  • Point Commander
  • 4 posts

Posted 11 October 2023 - 04:12 PM

I grew up playing Mechwarrior or at least what my brother would set up for us and play, one of the biggest things I miss is Mech Commander Gold.

I'm bringing this up because I feel something from that era is missing in MWO.
One of my favorite mechs that almost seems like a no brainer to come to MWO, The Mad Dog J, Its just a Mad Dog with with Jump Jets nothing crazy, it could be a future event mech or something along those lines.
If you like this idea. Please put the invasion paint on it or paint it like a Smoke Jag style inspired by the upcoming Mechwarror 5 Clans game


- thanks for your time
Grim Grim

#2 TailBlue

    Member

  • PipPip
  • 27 posts

Posted 11 October 2023 - 04:53 PM

If it had an Endo Steel Chassis, could save tonnage that would be used up by the 5 Jump Jets.
Alternate Configuration S from https://www.sarna.ne...d_Dog_(Vulture) has two ER-PPC's and 5 JJ's.

Looks something close to this:https://mwo.nav-alph...665517bc_CUSTOM

#3 D V Devnull

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,369 posts
  • Locationis something I can not say... I keep landing up lurking...

Posted 14 October 2023 - 04:02 AM

Hey there, people... If you get PGI to start with the MDD-S like user 'TailBlue' is saying, instead of trying to make another apocryphal config, it would be epic-grade easy to simply add what you're looking for into MWO's current game environment! Couple it with the MDD-RV for some serious firepower, if the folks at PGI allow this idea even with the possible OP factor which might ensue... :D

EDIT :: Before anyone asks, YES, you have my Support here!!! B)

~D. V. "MDD with JJ? Definitely start with the S! At least, if PGI does not sink the idea..." Devnull

Edited by D V Devnull, 14 October 2023 - 04:04 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users