I've always hated that this game wants to force you pay for every possible engine upgrade you could make, changing between artemis/endo/etc. It's also felt counter-intuitive to one of the major components of this game, which is to tune and experiment. I would ask whether this could just get remove as something the game even bothers to check but without engineering support doubt that can be done easily.
Ultimately c-bills being used to limit how fast one can access all the mechs/content sort of makes sense, but limiting how you can build has always seemed wrong and if it isn't driving sales of something, then what is the point in keeping it?
Same for consumables, those should've stopped being a c-bill tax a long time ago.
Edited by Quicksilver Kalasa, 09 November 2023 - 02:05 PM.