

Weapon Changes Excluded From Patch Notes
#21
Posted 05 December 2023 - 01:10 PM
#22
Posted 05 December 2023 - 06:07 PM
Frost_Byte, on 05 December 2023 - 12:19 PM, said:
We are changing RACs in december patch, just increasing the rate of fire and reducing the damage per bullet so the DPS stays the same. Same damage, but feels more like a true minigun.
I hope ammo per ton is increased proportionally.
#23
Posted 06 December 2023 - 01:51 PM
Frost_Byte, on 05 December 2023 - 12:19 PM, said:
We are changing RACs in december patch, just increasing the rate of fire and reducing the damage per bullet so the DPS stays the same. Same damage, but feels more like a true minigun.
Question: How does this work in re: prior concerns expressed about the number of ballistic projectiles flying around causing strain on the game? It would appear to make that problem worse purely for the sake aesthetics.
#24
Posted 06 December 2023 - 03:26 PM
foamyesque, on 06 December 2023 - 01:51 PM, said:
I think that's limited to missiles, not bullets.
#25
Posted 06 December 2023 - 03:59 PM
ScrapIron Prime, on 06 December 2023 - 03:26 PM, said:
Frost_Byte has said that it was, specifically, a concern in choosing the HAG burst sizes, hence why they can't increase them, hence why they can't make HAGs a spread weapon. Or at least that's the reasoning presented; I don't particularly agree with the idea that you need more shots before they could be a spread weapon.
Edited by foamyesque, 06 December 2023 - 03:59 PM.
#26
Posted 06 December 2023 - 06:00 PM
foamyesque, on 06 December 2023 - 01:51 PM, said:
Shouldn't pose an issue, the increase was just 2 RPS. If every player logged in at once, all ran 4 RAC mechs in QP, and all dropped into a match at the same time something may come afoot though...
the check engine light, on 05 December 2023 - 01:05 PM, said:
No. We're adjusting ammo per ton but that's it. All other RAC quirks and stats remain the same. DPS, heat, range, all of that remains.
#27
Posted 06 December 2023 - 11:10 PM
ManusDei, on 01 December 2023 - 12:14 PM, said:
I have not played streak boat in many months. In fact, I only play IS to avoid the wrath of developers with their clan bias in this game.
Does PGI really think nobody notices the smallest of changes to weapons and mech scaling? Not including them in the patch notes is just wrong. There is a clear history of this type of development at PGI.
What do you think?
OP like the dev said they will want absolute proof
if you play enough you will see some crazy stuff in this game
its best to not say anything
if you have proof or not (nothing you say would change anything anyways)
#28
Posted 06 December 2023 - 11:47 PM
Davegt27, on 06 December 2023 - 11:10 PM, said:
if you play enough you will see some crazy stuff in this game
its best to not say anything
if you have proof or not (nothing you say would change anything anyways)
Well if OP claims some tinfoil crazy stuff it is up to him to prove it.
And no I'm not saying there aren't some bugs in game and have been there Years and will most likely be there untill servers are shutting down but what OP claims.. different ****.
#29
Posted 09 December 2023 - 11:23 AM
Curccu, on 06 December 2023 - 11:47 PM, said:
And no I'm not saying there aren't some bugs in game and have been there Years and will most likely be there untill servers are shutting down but what OP claims.. different ****.
I have been waiting since December 1 for the OP to return to this thread.
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