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#1 Whizbang AGNC

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Posted 08 January 2024 - 09:22 PM

Hey Piranha,

If you're not going to quit obviously nerfing players to give your preferred players an advantage, I'm just not going to go in and be cannon fodder for them. When I can hit another player over and over again and not do any (or hardly any) damage it just makes it too plain to see. I have quit playing other cheating games and moved on. I can do the same here. I used to play this because at least it seemed honest. That seems to have moved on to a bygone day.

Nothing worse than a crooked game.

#2 martian

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Posted 08 January 2024 - 09:31 PM

View PostWhizbang AGNC, on 08 January 2024 - 09:22 PM, said:

Hey Piranha,

If you're not going to quit obviously nerfing players to give your preferred players an advantage, I'm just not going to go in and be cannon fodder for them. When I can hit another player over and over again and not do any (or hardly any) damage it just makes it too plain to see.
Do you really imagine that PGI modified your weapons to do 0 damage somehow?

View PostWhizbang AGNC, on 08 January 2024 - 09:22 PM, said:

I have quit playing other cheating games and moved on. I can do the same here. I used to play this because at least it seemed honest. That seems to have moved on to a bygone day.

Nothing worse than a crooked game.
Your empty threats of the "I can do the same here" type are pointless.

Voting with your feet is the only effective way. Either play MWO or leave.

#3 pbiggz

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Posted 08 January 2024 - 10:36 PM

View PostWhizbang AGNC, on 08 January 2024 - 09:22 PM, said:

Hey Piranha,

If you're not going to quit obviously nerfing players to give your preferred players an advantage, I'm just not going to go in and be cannon fodder for them. When I can hit another player over and over again and not do any (or hardly any) damage it just makes it too plain to see. I have quit playing other cheating games and moved on. I can do the same here. I used to play this because at least it seemed honest. That seems to have moved on to a bygone day.

Nothing worse than a crooked game.


Huh?

#4 SmallStorng

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Posted 09 January 2024 - 12:07 AM

View Postmartian, on 08 January 2024 - 09:31 PM, said:

Do you really imagine that PGI modified your weapons to do 0 damage somehow?

Your empty threats of the "I can do the same here" type are pointless.

Voting with your feet is the only effective way. Either play MWO or leave.

The hitreg is a thing, high speed mech have more possible to trigger it.

#5 feeWAIVER

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Posted 09 January 2024 - 12:33 AM

nah, he was probably out of range doing minimal dmg, scraping with lasers.
Dude, Whizbang, you're playing 100% assaults for half a decade. What are you doing with your life?

Edited by feeWAIVER, 09 January 2024 - 12:34 AM.


#6 crazytimes

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Posted 09 January 2024 - 12:36 AM

Based on your detailed videos and screenshots, I have reported this matter to the CIA and they said they'd get right on it.

#7 Whizbang AGNC

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Posted 09 January 2024 - 01:02 AM

View Postmartian, on 08 January 2024 - 09:31 PM, said:

Do you really imagine that PGI modified your weapons to do 0 damage somehow?

Your empty threats of the "I can do the same here" type are pointless.

Voting with your feet is the only effective way. Either play MWO or leave.


I watched it. Several days in a row. I hit an assault with 24 ATMs in the front from optimal range with the same exact shot 4 times in a row and did no more damage to him than in the first shot. I was intermittently hitting him with 4 MPLas at the same time. Barely scratched him. He hits me with a laser 3 or 4 times and kills me. they are nerfing players.

Who says it's an empty threat? Why play a crooked game?

#8 Saved By The Bell

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Posted 09 January 2024 - 01:52 AM

Yes, sometimes hits are strange. Like slow locust, 1 week ago, not died from my Warhammers four alfas in front. But usually all ok.

Edited by Saved By The Bell, 09 January 2024 - 01:52 AM.


#9 Besh

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Posted 09 January 2024 - 02:00 AM

View PostWhizbang AGNC, on 08 January 2024 - 09:22 PM, said:

Hey Piranha,

If you're not going to quit obviously nerfing players to give your preferred players an advantage, I'm just not going to go in and be cannon fodder for them. When I can hit another player over and over again and not do any (or hardly any) damage it just makes it too plain to see. I have quit playing other cheating games and moved on. I can do the same here. I used to play this because at least it seemed honest. That seems to have moved on to a bygone day.

Nothing worse than a crooked game.


Hit registration is unreliable and wonky for a variety of reasons occasionally . Afaik, it has nothing to do with favouring any player over others .

Don't take it personal .

#10 Curccu

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Posted 09 January 2024 - 02:56 AM

Posted Image

#11 ScrapIron Prime

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Posted 09 January 2024 - 03:23 AM

So… you shot an assault with missiles and the armor on his paper doll turned yellow. Then you shot him several more times and his armor was still yellow. Okay… perhaps he just has a sh*t ton of armor?

#12 Bud Crue

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Posted 09 January 2024 - 04:05 AM

Not to give credence to the OP's rather overly dramatic/silly position, BUT, I have seen the occasional WTF moment with hit reg over the years, and last night there was some odd stuff occurring in more than one match. Yes, it was within the range of what normally occurs but two instances of point blank fire going unregistered was odd enough that I and others in my group made note of it (first time was on a mech we had pinned and most damage was simply not registering (nor passing through) from several alphas, and the second time it was against the last one still alive in our group who magically avoided 2 snubs to the CT which by all rights clearly hit yet did no damage).

Anyway, as others have said, hit reg is occasionally wonky but if it is so wonky that you believe PGI has instituted some sort of dark conspiracy against you, then perhaps it is time to step back and chill with some other pastime for a bit (deep breaths and a nice calming breeze might help too).

#13 Curccu

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Posted 09 January 2024 - 05:49 AM

Oh yes absolutely there has been massive hitreq issues and still is sometimes but claiming those issues are targeted to just some players Posted Image.

#14 ScrapIron Prime

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Posted 09 January 2024 - 06:09 AM

View PostBud Crue, on 09 January 2024 - 04:05 AM, said:

Anyway, as others have said, hit reg is occasionally wonky


Curse you, invisible walls. I can clearly see that guy peeking up over the rocks, why can't I hit him?

#15 torsie

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Posted 09 January 2024 - 06:19 AM

View PostScrapIron Prime, on 09 January 2024 - 06:09 AM, said:

Curse you, invisible walls. I can clearly see that guy peeking up over the rocks, why can't I hit him?


I was shooting at someone day or two past and I couldnt hit them even when I saw whole mech standing in big empty space, so I tried moving closer and only when I got at least dozen meters closer giant rock magically appeared and that whole mech disappeared behind it Posted Image I spend at least ton of ammo just shooting at some rock Posted Image

#16 Cyborne Elemental

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Posted 09 January 2024 - 06:39 AM

HSR and hitreg prior to it are and always have been garbage in MWO.

I say its less PGI's fault for trying to even bother fixing a crap game engine that even Minecraft puts to shame in terms of collision and hitreg.

Its literally like playing TT and rolling dice on each attack, at least that is how it feels.

Edited by Cyborne Elemental, 09 January 2024 - 06:40 AM.


#17 Breaktime

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Posted 09 January 2024 - 06:53 AM

View PostfeeWAIVER, on 09 January 2024 - 12:33 AM, said:

nah, he was probably out of range doing minimal dmg, scraping with lasers.
Dude, Whizbang, you're playing 100% assaults for half a decade. What are you doing with your life?


There are some weird things in the game. Like if weapons hit near me it's the same sound as if they hit me, so I sometimes think I am being hit, but my mech shows no damage received. Once or twice I feel like I even had the camera shake and light flashes as if I was shot right in the face, but then I'm still at full health. It could be that the hit something right in front of me though and I just was surprised.

There is also some wonkiness that I think has to do with terrain popping. Basically, at close distances the terrain is rendered in greater detail, which often means a slightly different shape or some doodad features that aren't visible. When taking shots at range, you don't see this greater detail when shooting and you see a clear shot, but these obstructions there for hitbox purposes, so your shots look weird and seem like they should hit because you can see.

The absolute most egregious thing I've encountered is a lagging pirate's bane. The skip/chopping around at that speed makes it virtually impossible to hit.

#18 Quicksilver Aberration

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Posted 09 January 2024 - 08:50 AM

View PostCyborne Elemental, on 09 January 2024 - 06:39 AM, said:

HSR and hitreg prior to it are and always have been garbage in MWO.

I think people honestly forget that all HSR is really trying to do is compensate for latency. Without it you would have to lag shoot every shot, which is what we did before HSR.

What people think is bad hit reg is they expect that hits on their screen are reflected by the server and that's just not how any of that works. It is however why competitive games as of late like Valorant focus so heavily on trying to reduce latency, increase server tick rates to increase responsiveness, etc. HSR and things like Counterstrike's subtick system try to compensate for that latency to try and make sure that if you hit on your screen there is a higher likelihood the server also reflects that, but it isn't perfect and can have the effect like Breaktime mentioned where you get hit on your screen but take no damage because the server didn't actually say you got hit, it is just a interpolation miss. Things like HSR and subtick also have the unfortunate consequence of "dying behind cover" because the server was accounting for someone else's latency and said you had died a small time frame back and your client is just catching up.

This is also a really good article for understanding what's happening in the background: https://technology.r...lorants-netcode



Edit: Actual hit registration like shots that register against your rear torso from the front is another story.

Edited by Quicksilver Aberration, 09 January 2024 - 09:31 AM.


#19 -K H A N

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Posted 09 January 2024 - 01:23 PM

View PostWhizbang AGNC, on 08 January 2024 - 09:22 PM, said:

Hey Piranha,

If you're not going to quit obviously nerfing players to give your preferred players an advantage, I'm just not going to go in and be cannon fodder for them. When I can hit another player over and over again and not do any (or hardly any) damage it just makes it too plain to see. I have quit playing other cheating games and moved on. I can do the same here. I used to play this because at least it seemed honest. That seems to have moved on to a bygone day.

Nothing worse than a crooked game.

wut ?

#20 Ihlrath

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Posted 09 January 2024 - 01:56 PM

ATM's can put in some damage but, like all lock on weapons, they spread out further and faster than Jenna Jameson in her prime. They'll chew at armor but it takes a bit, but if you hit them sweet, sweet internals.....


Mas Boom Boom.





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