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Bring Back Solo Queue


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#41 KingCobra

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Posted 04 February 2024 - 07:24 AM

View Post1453 R, on 04 February 2024 - 07:06 AM, said:

Again - why do you think the [redacted] who're staunchly opposed to any and all forms of anyone EVER playing with their friends in a queue that actually pops (i.e. see below) would tolerate this "hybrid" system whereby they still have to fight grouped players, just theoretically not quite as much? You're not changing anything. You're not fixing anything. If you're completely and utterly unwilling to tolerate anyone Having Friends prior to "hybrid Matchmaker", why in Kerensky's name would you suddenly be perfectly fine with someone Having Friends after Hybrid Matchmaker?

Speaking of...


How in the Sam Shatner Mananahell did 'older MW2-4 players' keep so-called "renegade" groups in line? Ban them? Ban them how? We've never had any form of player banning in MWO, and thank the silicon gods for that or folks like you would've killed the population by banning everyone who beats you for any reason long ago. The paranoiac conspiracymongering is starting to get absurd here, Cobra.



What qualifies as a "renegade team" to you? A team of players who wins games? I get that you believe anyone with friends is part of some secret evil cabal trying to control MWO from the shadows and set themselves up as unkillable Farm Gods, but why?

For rewards? Anyone left in this game by this point is sitting on a dragon's hoard of C-Bills, MC, and 'Mech bays, they have absolutely no need of accelerated match rewards.

For jollies? Pounding bads day in day out gets boring, Cobra. Nobody wants to never be challenged, and nobody wanmts nothing but an endless series of blowouts even if they're on the team doing the blowing. After all, if you want that **** you can always drop into the Testing Grounds and endlessly murder the eight poor unpiloted slobs on the map. That's as one-sided a blowout as you can get. Do you see people doing nothing but droppinbg in Test to blow up the target dummies? Nah.

Your insane paranoia is not justification for banning friendship from MWO. It is proof that "Hybrid Matchmaking" would accomplish nothing. Frankly even your siloed "8v8" mode wouldn't do what you want it to because any time two people from the same unit drop solo around the same time because they're both feeling like some low-stress derp drops and wind up in the same match coincidentally, you'll scream and rant about sync dropping and once again profess that Renegade Friend-Havers are RUINING MWO FOREVER!!1!



The numbers are plain to see, Cobra. The game averages ~500 concurrency, peaking to about ~1100 during prime hours. Do you think that's enough for multiple siloed queues? Frankly I wouldn't have bought it as enough for a single queue - a game with population numbers that low should be dead, not receiving ongoing development and new content. It is a Christmas miracle the game isn't in maintenance mode and everybody with two neurons to rub together knows it. Your insane crusade to ban any form of Having Friends from MWO would drive those numbers even lower, and since we're already below the point where the game should've folded and died, do you honestly think that's a good idea?



Friggin' siiiigh. Well, here you go Besh. Living proof, in the flesh, that your "Hybrid Matchmaker" would do nothing, because [redacted] would still exist.




"Seal clubbing teams" don't ******* exist Cobra. Your tiny, fragile ego is the thing at fault here, not players having friends. Like Meep Meep said in the other thread - drop in what puts a smile on your face, run around and have fun, and to Gehenna with investing deeply in Wins and Losses.

Hell - join me in running around in the MRM-10 Locust. This thing's hilarious, and scads of fun. Is it good? **** no. Do I win games in it? If I do it sure ain't because I'm in them with an MRM-10 Locust. Is it a hellaciously entertaining literal rocket ride as you cruise at breakneck speed around the map dropping rockets in people's poop chutes like a Hot Wheels HIMARS tryin'a break four hundred damage before finally putting a foot wrong and exploding into confetti because it's a bloody Locust? Hell yes.

Do I run this stupid little Rocket League reject while dropping with my friends? You're goddamned right I do. They don't care. We're all here for a good time, and this angry explosives-laden tumbleweed? This thing is a good time.

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WOW look how fast you have gone from semi competent to maniacal overload in the forums personally insulting everyone who has a new comment to your ridicules banter.Posted Image

Edited by Ekson Valdez, 04 February 2024 - 11:01 PM.
quote clean up


#42 pbiggz

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Posted 04 February 2024 - 08:43 PM

View PostKingCobra, on 04 February 2024 - 06:29 AM, said:

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MechWarrior 2-4 players kept the renegade groups in line by basically banning them from games until they came back in line with clean games or they had them banned from MWO for a bit.


You made that up. I played mechwarrior 4 multiplayer, nobody was getting banned for playing with their friends. IDK if you were expecting people to just buy this one uncritically because you thought nobody here was actually around then but I was.

View PostKingCobra, on 04 February 2024 - 06:29 AM, said:

GQ died because of no regulation not population the renegade bigger teams basically farmed the smaller less skilled teams until they just left the game mode these renegade team group killed off all of our game modes with the blessing of the cauldron and some in staff which are part of the groups and part of the problem.


You made this up too. GQ had weird restrictions on group size; if you joined with odd numbers and there werent enough solo opt-ins/other odd numbered groups available in the queue, you might simply never match. The fewer people played the worse it got.

View PostKingCobra, on 04 February 2024 - 06:29 AM, said:

Now these same renegade team groups are finishing off Solo Quick Play until they alone will be left to once and seal club the last few team groups until they leave and MWO dies. these same forum players are promoting that there are not enough players to fill out 2 game modes this is a false assumption on their part and until PGI staff come on this topic and say no we don't have the player base to do solo quick play and an 8v8 game mode don't believe them.


You made this up too. There is no group-centric conspiracy. Nobody is coming for the pure virtuous solo players and having friends isn't a crime.

View PostKingCobra, on 04 February 2024 - 06:29 AM, said:

There are players on this forum from these seal clubbing teams that will spread false information they will do anything to keep the farming/exploiting/seal clubbing going no matter the cost to the game or its remaining players.


Yeah bud, that's you. You made up a conspiracy to make yourself look like a victim so you can justify demanding that PGI remove all your competition because you think you might win more if you do.

Edited by pbiggz, 04 February 2024 - 08:44 PM.


#43 Tarl Cabot

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Posted 06 February 2024 - 04:38 PM

If there were any banning in MW2-4, it would have been from any League play that was running at the time What a generalization though!!
  • MWO is a team-centric game
  • PGI failed to originally add an in-game VOIP and other chat features early in the game, ie thus the lack of conditioning the player base.
  • Actual units disbanded/disappeared due to PGI delayed action of add then the lack of support for CW/FP, too little too late.
  • Without an active game centered around CW/FP, Solo or Soup Queue bites. There were stomps when it was just the Solo queue, with tons of complaints. Add small subset of groups to it could have had the potential of moving the game back from just me play to a more Group-centric play. Occasionally it does, for one side or the other, sometimes it happens on both sides. Generally though, it is either feast or famine.
  • After groups were moved to their own queue, solo queue was the same way with stomps and such, except the complaints centered around Tiers :) On that they were correct in a way, since Tiers/PSR setup had an affinity in moving those who many thought should have been in the lower tiers but were actually tier 1 or 2, simply due to bulldozing through a ton of games (25K+) while averaging 171 MS with 0.8 W/L ratio. Tier 1 and 2 essentially a microcosm of the general population.
Still, I would preferred if PGI limited groups to max 3-man, but even if they were willing to do that, to at least make it so that the group could only drop with 1mech/weight class, removing the min/max weight limit.

#44 Manboobs-sama

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Posted 08 February 2024 - 11:51 AM

Unironically I would recommend taking away the ability for groups to earn both CBills or XP.

Let's see how much you value playing with your friends and "fun" now.

#45 Besh

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Posted 08 February 2024 - 12:04 PM

View PostManboobs-sama, on 08 February 2024 - 11:51 AM, said:

Unironically I would recommend taking away the ability for groups to earn both CBills or XP.

Let's see how much you value playing with your friends and "fun" now.


Interesting idea ! Maybe dont be THAT harsh. Pay 100% when solo, 75% when in a group of 2, 50% in a group of 3, 25% when in a Group of 4 .

Edited by Besh, 08 February 2024 - 02:48 PM.


#46 Kamiko Kross

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Posted 08 February 2024 - 03:25 PM

I'm sorry to say you have managed to irritate me at least.
Online multiplayer games are meant to have team play and grouping and socialising in them. That's the draw and the purpose.
Single player games exist for a reason.
Being social and grouping should be the norm, not a pariah event.
You also make some pretty sweeping accusations and assumptions about groups. You assume groups are farmers and also infer a slur by saying that. You also assume the outcome is predetermined with a group-no it is not by any means. I've seen some truly awful 4 mans.

If you choose to drop solo, that's on you. You should not be pandered to,.This is an online mmo shooter, the magic is with the people. If you deliberately choose to ignore that citing whatever excuse you care to create that's on you, not those who group nor should it be on PGI.

I've seriously had enough of this solo stuff.

#47 Bud Crue

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Posted 08 February 2024 - 03:52 PM

View PostManboobs-sama, on 08 February 2024 - 11:51 AM, said:

Unironically I would recommend taking away the ability for groups to earn both CBills or XP.

Let's see how much you value playing with your friends and "fun" now.


Lol. The groups that folks above are complaining about (long term T1 players, comp based groups, etc.) have so much in terms of GXP, C-bills, etc. that you could remove all rewards for them and it wouldn't make a bit of difference in terms of their motivations to play. Even us mediocre to poor group droppers are up there in terms of resources. All such an elimination of rewards would do is be a deterrence to the most green of players, and those folks aren't forming the groups that some people in this thread are wingeing about.

Edited by Bud Crue, 08 February 2024 - 03:53 PM.


#48 pattonesque

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Posted 08 February 2024 - 04:08 PM

View PostManboobs-sama, on 08 February 2024 - 11:51 AM, said:

Unironically I would recommend taking away the ability for groups to earn both CBills or XP.

Let's see how much you value playing with your friends and "fun" now.


the overwhelming majority of groups are just four friends messing around and shooting vaguely in the direction of robots. so if you'd like to kill the game to spite a small group of competitive players, go for it

#49 pbiggz

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Posted 08 February 2024 - 06:11 PM

View PostManboobs-sama, on 08 February 2024 - 11:51 AM, said:

Unironically I would recommend taking away the ability for groups to earn both CBills or XP.

Let's see how much you value playing with your friends and "fun" now.


You do know naked contempt does little to defend you from the notion that you want to kill groups because you personally hate them.

View PostBesh, on 08 February 2024 - 12:04 PM, said:


Interesting idea ! Maybe dont be THAT harsh. Pay 100% when solo, 75% when in a group of 2, 50% in a group of 3, 25% when in a Group of 4 .


Games, especially freemium games like MWO, typically sell themselves as a place you can play, and also, your friends. If a player brings friends that one player brings more paying customers with them. The MWO community is perhaps one of the only communities, if not the only community, where i've seen people (admittedly a small but vocal minority) who genuinely think nuking the game's long term prospects so they can have a better time is a remotely reasonable thing to expect. This is absurd and you all know it.

And I know you're going to say something along the lines of "I can't prove that killing groups would kill player counts", and to be honest, I don't really care. You seem to hate people who don't play the game the way you do, and that shouldn't be anyone else's problem but yours.

Edited by pbiggz, 08 February 2024 - 06:19 PM.


#50 Curccu

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Posted 09 February 2024 - 02:14 AM

View PostManboobs-sama, on 08 February 2024 - 11:51 AM, said:

Unironically I would recommend taking away the ability for groups to earn both CBills or XP.

Let's see how much you value playing with your friends and "fun" now.

I couldn't care less got more CB and GXP and SP than I can ever spend.

This would only hurt possible new players.

#51 Ihlrath

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Posted 09 February 2024 - 06:32 AM

View PostCurccu, on 09 February 2024 - 02:14 AM, said:

I couldn't care less got more CB and GXP and SP than I can ever spend.

This would only hurt possible new players.



^^ He's right you know and so are a lot of other people when they say most groups aren't super comp dream teams. Most groups are barely competent mech dads playing mechs they like to play, completely uncoordinated with one another and shooting in the direction of stompy things while enjoying a beer or two.

Killing or punishing the ability to group in a game made for groups of people to shoot each other is just... silly.

#52 KingCobra

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Posted 09 February 2024 - 07:01 AM

View PostIhlrath, on 09 February 2024 - 06:32 AM, said:



^^ He's right you know and so are a lot of other people when they say most groups aren't super comp dream teams. Most groups are barely competent mech dads playing mechs they like to play, completely uncoordinated with one another and shooting in the direction of stompy things while enjoying a beer or two.

Killing or punishing the ability to group in a game made for groups of people to shoot each other is just... silly.

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And yes, your right to a degree but there is always a minority of players that ruin the fun for everyone in games and they care not if they destroy the whole game to get their jolly's off. These renegade players need to be controlled from there farming players /exploiting players /sync dropping in games and you can't say PGI and the MWO staff now does not know what's going on and does nothing to fix the situation.

And yes I hear them as well totally pisseddd off because they can't take out their aggressions in a broken faction play game mode or a 8v8 group only mode ETC. Solo quick play was put into MWO for new and less skilled players to have fun learn the game and possibly join teams later on to have more fun not be tormented by these individuals than need to feed on the lesser skilled or new players to MWO there driving off more players than they think, and player retention should be a major priority.

#53 pattonesque

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Posted 09 February 2024 - 07:33 AM

View PostIhlrath, on 09 February 2024 - 06:32 AM, said:



^^ He's right you know and so are a lot of other people when they say most groups aren't super comp dream teams. Most groups are barely competent mech dads playing mechs they like to play, completely uncoordinated with one another and shooting in the direction of stompy things while enjoying a beer or two.

Killing or punishing the ability to group in a game made for groups of people to shoot each other is just... silly.


it speaks to a strange mindset. it doesn't feel super great to get stomped by a group that's much better than you, for sure. but the way to respond to that is to step up to the challenge and play better. a lot of people who play this game seem to hate the very idea of being challenged and actively resist even the suggestion that they could improve.

It's almost like they want to engage in a *single-player* power fantasy while playing against *actual people*.

#54 feeWAIVER

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Posted 09 February 2024 - 07:50 AM

View PostIhlrath, on 09 February 2024 - 06:32 AM, said:


Killing or punishing the ability to group in a game made for groups of people to shoot each other is just... silly.


It's not even silly, it's just petty.

#55 1453 R

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Posted 09 February 2024 - 08:26 AM

View PostManboobs-sama, on 08 February 2024 - 11:51 AM, said:

Unironically I would recommend taking away the ability for groups to earn both CBills or XP.

Let's see how much you value playing with your friends and "fun" now.


I came back a couple-odd weeks ago because a friend of mine got into the game. I've since dropped fifteen bucks on the Howl Legend pack (and will likely get Scaleshot once money loosens up a bit because I campaigned to get the Viper in the game in the first place and it's the only Colllector's Pack 'Mech I ever bought), and he's planning on acquiring Red Reaper II next month because he got into MWO in the first place because he was nostalgic for his favorite Black Knight from MW4.

He wouldn't have gotten into MWO if he hadn't known there were four other players in his circle who played and had resources and knowledge he could mine, as well as people to drop alongside because he doesn't like playing alone when he can play with friends. None of us would've bothered coming back to MWO if he hadn't decided to get into it and drag us all back with him.

The ability to play with groups drives sales and brings in the only bare-*** trickle of new players MWO gets. I have ~170M C-bills (was over 200M before I bought a bunch of dumb ****), 16k+ MC, 6500 GSP, so on and so forth. I don't give a donkey fart if I get Beeg Payout match rewards, I've got all the dragon hoard of MWO resources I'll ever need. But you'd also make it impossible for my newbie friend trying to learn the game to progress if he played with us, which he does because A.) it's fun, and B.) he can learn by watching us (or we can watch him, in the weird event we die first).

Our little circle is living, incontrovertible proof that the ability to play with your friends drives new players to the game and creates sales. Why do you wish to cut off both of these things?

#56 pbiggz

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Posted 09 February 2024 - 11:05 AM

View Post1453 R, on 09 February 2024 - 08:26 AM, said:

Why do you wish to cut off both of these things?


because he thinks he loses too much, and instead of looking inward to figure out why, he's decided to make it someone else's fault, and if he drives away everyone who plays the game different (or better) than him, then he can brainlessly win every game, the way he thinks he's entitled to.

of course once the groups are removed he'll move on to the next boogeyman. Snipers, competitive, light mechs, whatever. It wont stop until these guys are the only ones left, complaining about how bored they are now that they cant get matches in their stock hatchetmans.

Edited by pbiggz, 09 February 2024 - 11:07 AM.


#57 1453 R

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Posted 09 February 2024 - 11:44 AM

View Postpbiggz, on 09 February 2024 - 11:05 AM, said:

...
of course once the groups are removed he'll move on to the next boogeyman. Snipers, competitive, light mechs, whatever. It wont stop until these guys are the only ones left, complaining about how bored they are now that they cant get matches in their stock hatchetmans.


Yeeaaap. This is the thing I keep saying - give these people what they want and Ban Having Friends Forever, and they'll find something else to snap and snarl and kvetch and blame all their losses on. They need a reason they're Being Robbed of their Rightful Victories™ the way people need clothes and shelter - they simply can't get by without something to conceal themselves and their badness behind.

If y'all just Accept The Suck, everything will go way better for you. Losing won't be an existential crisis for you anymore, it'll just be something that happens in MWO because half of any game's got to lose and sometimes it's your turn.

#58 pattonesque

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Posted 09 February 2024 - 12:07 PM

View Post1453 R, on 09 February 2024 - 11:44 AM, said:

Yeeaaap. This is the thing I keep saying - give these people what they want and Ban Having Friends Forever, and they'll find something else to snap and snarl and kvetch and blame all their losses on. They need a reason they're Being Robbed of their Rightful Victories™ the way people need clothes and shelter - they simply can't get by without something to conceal themselves and their badness behind.

If y'all just Accept The Suck, everything will go way better for you. Losing won't be an existential crisis for you anymore, it'll just be something that happens in MWO because half of any game's got to lose and sometimes it's your turn.


but remember, all these guys are tactical geniuses and their amazing flanks with assaults are being ruined by tryhards and lights!

#59 Ihlrath

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Posted 09 February 2024 - 01:08 PM

View Postpattonesque, on 09 February 2024 - 07:33 AM, said:


it speaks to a strange mindset. it doesn't feel super great to get stomped by a group that's much better than you, for sure. but the way to respond to that is to step up to the challenge and play better. a lot of people who play this game seem to hate the very idea of being challenged and actively resist even the suggestion that they could improve.

It's almost like they want to engage in a *single-player* power fantasy while playing against *actual people*.



It really does. I do run into some of the comp teams here and there.... admitedly more than I would like and get sufficiently reminded that I am, in fact, terrible. But they're friends playing together too, they just happen to be better.

I love how if I have a full 4 man from our very small unit and people speak up like 'Finally got the premade on my team.'.... I always remind them it ain't gonna make a lick of difference because we're immediately all running in different directions to engage in different ways than laugh at one another when we die.

#60 Bigbacon

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Posted 10 February 2024 - 07:59 AM

View PostMeep Meep, on 02 February 2024 - 05:43 AM, said:

Bring back 12 and 8 man along with 4 man. If you are in a 4, 8 or 12 man you sit in queue until enough groups can fill out a match. No restrictions for 2 and 3 mans.


This....4 mans kill games because they either stomp or meme drop and make their team lose.

limit to 3 or less in the queue. You want those coordinated drops, play against other coordinated drop.

some things could be done like limiting tonnage and not allowing the same chassis in a group but that still doesn't solve the problems.

Edited by Bigbacon, 10 February 2024 - 08:01 AM.






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