Ok so. Came across this overnight.
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Its going to get around eventually so figured Id toss it out there. Is it happening? No idea. Will it happen? No idea.
I will say this to PGI though...
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Personally. There are a few things that would be cool to see.
MWO into Unreal 5 engine
Destructible terrain/buildings (dunno how possible this one is considering it could be draining on a machine)
Possibly have each side have npc vehicles to spice things up? (perhaps once dead someone could spectate said vehicles....or control them? How much of a slippery slope of bs could arise from such an implementation?)
Dynamically generated maps. (I still dont buy the static map argument in a pvp setting. Choose the biome of the map and let it fly imo. Would require actual thought and planning on the fly instead of go to X and shoot at Y cause this position strong. Still need convincing here on this one and its just a thought.)
What kinda monetization would we be looking at? All cosmetics? Perhaps even sound packs that change weapon and bitchin betty sounds? I know we would be looking at an updated and more modern monetization model. Just curiosity is all.
(and before anyone says it...probably never gonna see a transfer of your current stuff in MWO over to a new one. New one has to make money somehow and we gotta be realistic.)
What about game modes? What would be decent ones?
This is all just speculation and I felt that I would share this here to again spur on some conversation and get the community hyped.
Mostly...KEEP IT CIVIL. Got no need to resort to bsery when it should be a light hearted discussion about a potential successor to this game we are passionate about.
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That all being said. What would you like to see in the future in a PVP mechwarrior game?
Edited by Moadebe, 16 February 2024 - 02:25 PM.