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Petition To Get Rid Of Assault


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#1 Valley Pirate

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Posted 07 April 2024 - 07:53 AM

Easily the worst game mode. I would have much, MUCH preferred to have BOTH Escort and Incursion left over this one.

Skirmish, Domination, and Conquest. Just leave it at that and have all three as options for each match.

#2 XRAY0128

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Posted 07 April 2024 - 08:05 AM

What for!?

#3 martian

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Posted 07 April 2024 - 08:11 AM

View PostValley Pirate, on 07 April 2024 - 07:53 AM, said:

Petition To Get Rid Of Assault

Easily the worst game mode.
What is so wrong with the Assault game mode?

View PostValley Pirate, on 07 April 2024 - 07:53 AM, said:

I would have much, MUCH preferred to have BOTH Escort and Incursion left over this one.
I had no problems with playing Escort and Incursion, but .. Escort was pretty stupid with the VIP 'Mech moving stubbornly along the preplanned route. Incursion was typically played just like Assault and Skirmish with both teams fighting in the centre of the map.

View PostValley Pirate, on 07 April 2024 - 07:53 AM, said:

Skirmish, Domination, and Conquest. Just leave it at that and have all three as options for each match.
The advantage of Assault is that you can cap the base and end the game quickly, if there is some enemy 'Mech hiding. Yes, sometimes you lose on quick cap, but I can live with it when it happens every two weeks or so.

#4 torsie

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Posted 07 April 2024 - 08:23 AM

Stop playing every map like skirmish. Posted Image

When people decide to sit in middle of map doing nothing and let 1 mech win whole game, it is only their fault.

I think we should get rid of skirmish instead, people play everything like skirmish anyway and at least in other game modes you do not waste time chasing 1 last person who is turn off in some corner. Posted Image

#5 Adam Sandler

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Posted 07 April 2024 - 08:28 AM

As a participant of the match you wrote this post for, I would say it's fine

#6 martian

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Posted 07 April 2024 - 08:40 AM

View PostAdam Sandler, on 07 April 2024 - 08:28 AM, said:

As a participant of the match you wrote this post for, I would say it's fine
What happened?

#7 Novakaine

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Posted 07 April 2024 - 09:19 AM

When two Annihilators can trudge all the way around Rubellite.
And cap the enemy base.
A: Is it the map?
B: Is it the mode?
C: Is it the players?
I'll make it easy the answer is C

#8 Ignatius Audene

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Posted 07 April 2024 - 09:29 AM

The mode is seriously flawed. The best method to play it, is actually too sit on your base. So if both teams play smart no interaction ever happens. So the mode needs the players to actively ignore theobjective, to actually have some fighting happen. Even worst in FP.

This could be fixed mostly if cap time is increased and not reduced bye multiple mechs capping.
Assault cap time is insanely short if compared to conquest.

Edited by Ignatius Audene, 07 April 2024 - 09:32 AM.


#9 foamyesque

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Posted 07 April 2024 - 12:11 PM

Worst game mode's actually skirmish. Some random Shadow Cat or stealth Locust or whatnot can make everybody waste ten minutes of their lives and that happens way more often than an unsatisfying objective resolution.

#10 LordNothing

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Posted 07 April 2024 - 01:18 PM

all modes are skirmish. some have exit clauses incase you got a combat avoidant locust. but all play like skirmish in qp.

#11 Djinnhammer

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Posted 07 April 2024 - 03:11 PM

View Posttorsie, on 07 April 2024 - 08:23 AM, said:

Stop playing every map like skirmish. Posted Image

When people decide to sit in middle of map doing nothing and let 1 mech win whole game, it is only their fault.

I think we should get rid of skirmish instead, people play everything like skirmish anyway and at least in other game modes you do not waste time chasing 1 last person who is turn off in some corner. Posted Image

I second this.
Skirmish is simply VILE. team death match where fighting is the main goal. Yet 99% of players hide and cower and won't fight.
I've been FORCED to play this mode more than any other-I've never votedd for it.
I'd rather them game pick map and mode at random.

#12 kalashnikity

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Posted 07 April 2024 - 07:27 PM

I officially petition to bring back incursion and escort, but update escort with multiple possible paths and possible end points, make it difficult to know where the VIP is headed, which will also give scouts a really critical job, find the VIP.

And don't tell me about "no resources", it's not that hard to program way points, and failing that the old program code could be used.

Also- bring back some of the discontinued maps, such as old Lurmagedon Polar Highlands, etc.

#13 martian

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Posted 07 April 2024 - 08:48 PM

View Postkalashnikity, on 07 April 2024 - 07:27 PM, said:

I officially petition to bring back incursion and escort, but update escort with multiple possible paths and possible end points, make it difficult to know where the VIP is headed, which will also give scouts a really critical job, find the VIP.
1) You do not need scouts on all those maps where you know every rock and where you can often see the enemy spawn right from your spawn.

2) PGI caters to the crowd with the attention span of the mayfly. That is why they moved the drop zones on the current Polar Highlands map - so that people can start shooting enemy 'Mechs almost from their spawns instead of walking about one minute towards the enemy team.

View Postkalashnikity, on 07 April 2024 - 07:27 PM, said:

And don't tell me about "no resources", it's not that hard to program way points, and failing that the old program code could be used.
Is there a will to do so?

View Postkalashnikity, on 07 April 2024 - 07:27 PM, said:

Also- bring back some of the discontinued maps, such as old Lurmagedon Polar Highlands, etc.
PGI / Cauldron have been working hard on nerfing guided missiles, including LRMs. I do not think that they would return such map back to rotation.

#14 Davegt27

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Posted 08 April 2024 - 12:05 AM

View PostValley Pirate, on 07 April 2024 - 07:53 AM, said:

Easily the worst game mode. I would have much, MUCH preferred to have BOTH Escort and Incursion left over this one.

Skirmish, Domination, and Conquest. Just leave it at that and have all three as options for each match.


you should have seen Assault back in the day
they had turrets (I am thinking to cut down on the lights capping but not sure)
the turrets where so bad that people started to complain

so Russ removed the turrets and promised another game mode to replace the original assault

#15 Tarl Cabot

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Posted 08 April 2024 - 03:56 AM

View PostDavegt27, on 08 April 2024 - 12:05 AM, said:

you should have seen Assault back in the day
they had turrets (I am thinking to cut down on the lights capping but not sure)
the turrets where so bad that people started to complain

so Russ removed the turrets and promised another game mode to replace the original assault


Turrets that had direct fire Lasers and LRMs :)

#16 mrgamerwood

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Posted 08 April 2024 - 04:24 AM

View Posttorsie, on 07 April 2024 - 08:23 AM, said:

Stop playing every map like skirmish. Posted Image

When people decide to sit in middle of map doing nothing and let 1 mech win whole game, it is only their fault.

I think we should get rid of skirmish instead, people play everything like skirmish anyway and at least in other game modes you do not waste time chasing 1 last person who is turn off in some corner. Posted Image

I agree with this, all the current game modes are pretty much skirmish in the end. At least assault and domination and conquest have an alternative way of ending the match when you run into the last stealth light that refuses to be seen.

the actual skirmish mode has no way to deal with this and that stealth light will wast time and keep your mech locked to the match longer.

View PostDjinnhammer, on 07 April 2024 - 03:11 PM, said:

I second this.
Skirmish is simply VILE. team death match where fighting is the main goal. Yet 99% of players hide and cower and won't fight.
I've been FORCED to play this mode more than any other-I've never votedd for it.
I'd rather them game pick map and mode at random.


I have similar feelings to skirmish.

#17 Mark Yore

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Posted 08 April 2024 - 04:52 AM

View PostDjinnhammer, on 07 April 2024 - 03:11 PM, said:

Skirmish is simply VILE. team death match where fighting is the main goal. Yet 99% of players hide and cower and won't fight.
I've been FORCED to play this mode more than any other-I've never voted for it.
I'd rather them game pick map and mode at random.


Skirmish often, depending on the map, turns into a game of who is the best sniper on the high ground. At least Domination and Assault requires them to actually engage with other mechs.

If you want to change Assault then make the capture times longer but also increase the speed of the capture quirks, so it's worthwhile deciding if you want to make an investment in that particular play style.

#18 Lajur Kas

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Posted 08 April 2024 - 06:54 AM

FIFY, PETITION TO GET RID OF ASSAULT DOMINATION

#19 Ken Harkin

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Posted 08 April 2024 - 01:44 PM

Of all the modes the one I see being determined most by something other than total destruction is Conquest.

The worst mode is Skirmish. One sniper in a high spot immune from return fire or a stealth mech dragging this out to 15 min is nonsense.

Assault is fine so long as something causes mechs to have to move out. This is where ROLES come into play. If people communicate and coordinate you can have lights go poke at the base while the rest of the force looks to identify the enemy, hold, or assault as the situation dictates. The only thing I would do is return the turrets to the base, even just one like in the old days. The ability to sit a light on the base with nothing there at all is ridiculous. Even one turret will at a minimum slow down a lone capping light long enough to respond.

#20 Krashbox

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Posted 08 April 2024 - 06:37 PM

View Postkalashnikity, on 07 April 2024 - 07:27 PM, said:

I officially petition to bring back incursion and escort, but update escort with multiple possible paths and possible end points, make it difficult to know where the VIP is headed, which will also give scouts a really critical job, find the VIP.

....



What would have made escort interesting is if one player of the 12 takes command and uses the console to have everyone "Move Here" which the escortee follows until given a new destination. So someone will have to keep up dating the destination point as the game progresses and some one will have to take command if the leader dies. Sure would be better than a mindless Atlas wandering directly into the enemy firing line.





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