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Clan Light Gauss


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#1 Heat Skink

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Posted 13 June 2024 - 03:41 PM

CHAG-10 (Clan Hyper assault Gauss 10)
Damage:10
weight;6
Slots; 4
Range; 810
Max Range 2050
Cooldown: 3
Heat: 0.65
Spread: 0.7 (0.14?)
Projectile Speed: 2200 m/s

The clan Hag 10 fires 2 pellets doing 5 damage each with spread, like the original HAG models before the patch the reason this one has no splash due to it's low damage compared to other models

Lore: Clan hell horses with thier successful creation of the Hyper assault gauss models 20,30,40 based on the Inner sphere's heavy gauss decided to go the other way to copy the IS light gauss to give lighter mechs the same firepower as their Inner sphere counterparts in a smaller more compact package the design started by stripping down a HAg-20 model until only 2 of the 20 launcher coils remained creating the HAG-10 for use on lighter mechs.

Edited by Heat Skink, 13 June 2024 - 04:31 PM.


#2 simon1812

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Posted 13 June 2024 - 04:33 PM

HAG20 is as small as it gets https://www.sarna.ne..._Gauss_Rifle_20

#3 Heat Skink

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Posted 13 June 2024 - 04:42 PM

View Postsimon1812, on 13 June 2024 - 04:33 PM, said:

HAG20 is as small as it gets https://www.sarna.ne..._Gauss_Rifle_20
yeah like the beam lasers exist in cannon, or that the plasma cannon does damage...
also

Sun spider
Roughneck

this game has been non-cannon for a long time i don't see why we can't have a HAg-10 for a clan light gauss. it would make more sense than just giving clan a light gauss.

Why does clan need a light gauss?

Is just got thunderbolt which is pretty much a shorter range ATM launcher...

Edited by Heat Skink, 13 June 2024 - 05:48 PM.






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