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January Is Information Warfare Month

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#21 Cattra Kell

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Posted 02 January 2012 - 04:16 PM

Here we go, I better cancel my plans for Wednesday night now that the podcast is going to be 2+ hours* B)

*to cover my behind I don't actually know how long the podcast will be but we do have a lot to talk about...

#22 Threat Doc

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Posted 02 January 2012 - 05:26 PM

View PostMetro, on 02 January 2012 - 03:29 PM, said:

it should be DEV blog 1 Though.

as Dev Blog 0 is all that currently is listed on the forum
Yeah, I thought it was just me missing something... phew (wipes forehead), I'm glad it's not.

#23 karish

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Posted 02 January 2012 - 05:34 PM

Good now give me a good C3/ECM recon mech please

#24 Skwisgaar Skwigelf

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Posted 02 January 2012 - 07:19 PM

Module system eh? ECM modules, active probe modules, is that what we're talking here?

#25 rollermint

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Posted 02 January 2012 - 08:22 PM

Another mech? A video? Screenshot?

All three please, thank you very much B)

#26 Roh

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Posted 02 January 2012 - 08:33 PM

Woooo! Real details about the game? Hell yeah! I mean I'm glad we get all these little scene settings bits along the way. I'm not deep into it but Im glad its there... But they were leaving me hungry for real hard facts about the game I am waiting for.

#27 Fresh Meat

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Posted 02 January 2012 - 10:57 PM

Video please

#28 Orzorn

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Posted 02 January 2012 - 11:01 PM

View PostSkwisgaar Skwigelf, on 02 January 2012 - 07:19 PM, said:

Module system eh? ECM modules, active probe modules, is that what we're talking here?

Yes, I was wondering about that as well.

I'm excited to hear about the Battlegrid system. We finally get an actual command interface.

Edited by Orzorn, 02 January 2012 - 11:02 PM.


#29 Glorius

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Posted 02 January 2012 - 11:35 PM

Yes, PGI, give us info about targeting! And battlegrid! And scouting! And whatever! Give as more, more and more actual info, please.

#30 Nav

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Posted 03 January 2012 - 12:32 AM

View PostMetro, on 02 January 2012 - 03:29 PM, said:

it should be DEV blog 1 Though.

as Dev Blog 0 is all that currently is listed on the forum


View PostKay Wolf, on 02 January 2012 - 05:26 PM, said:

Yeah, I thought it was just me missing something... phew (wipes forehead), I'm glad it's not.


This is Dev Blog 1: Community Warfare
B)

Oh yeah, BTW, awesome news about the info warfare month! Really looking forward to this!

Edited by Nav, 03 January 2012 - 03:42 AM.


#31 Mchawkeye

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Posted 03 January 2012 - 05:42 AM

You devs are such a tease...

#32 Dihm

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Posted 03 January 2012 - 05:42 AM

As Pam would say, "sploosh".

Is it tomorrow yet?

#33 Threat Doc

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Posted 03 January 2012 - 06:38 AM

View PostNav, on 03 January 2012 - 12:32 AM, said:

This is Dev Blog 1: Community Warfare B)
Holy smokes, I need to clean out my eyeballs... why isn't that in the Dev Blog forum, yet, rather than more than halfway down the page of links?

#34 SaltedGround

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Posted 03 January 2012 - 07:11 AM

can't wait to see more guys, keep up the good work! B)

#35 Naughtyboy

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Posted 03 January 2012 - 07:32 AM

ok...so..tell me how in the 7 kingdoms will i be able to sleep???? this is to much for my poor heart...hehe

#36 Glorius

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Posted 03 January 2012 - 07:36 AM

Wait until tomorrow? No it's too long.

#37 CeeKay Boques

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Posted 03 January 2012 - 08:32 AM

How dare you address the targeting and firing mechancis AND the TT conversion process all in one swoop! What will we argue about? AUUUGH!

#38 Adridos

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Posted 03 January 2012 - 08:40 AM

View PostTechnoviking, on 03 January 2012 - 08:32 AM, said:

How dare you address the targeting and firing mechancis AND the TT conversion process all in one swoop! What will we argue about? AUUUGH!


Which mechs will make it into the game (based on the leg on the Dev Blog image), how will be Clans implemented, what is role warfare,... B)

#39 Dihm

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Posted 03 January 2012 - 10:03 AM

I imagine we'll also argue about the mechlab, pinpoint accuracy, pay2win, and ponies too. Some things never go out of style.

#40 Tekaryace

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Posted 03 January 2012 - 10:54 AM

So I am going to go out on a limb here and say this game is still in dev stages? Looks sweet though





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