the BAP provides a "target gain time boost" of 25%
the target comp mk II provides a "target gain time boost" of 27.5%
do these gain time boosts stack? or multiplicative? or does the larger cancel out the other?
i understand the other benefits such as BAPs ECM counter, and TCmkII crit enhance, i'm just curious in how the gain time boost may be affected if running both.
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Bap / Target Comp - Target Gain Time Boost, Do They Stack?
Started by Stewbawl, Jul 10 2024 03:17 PM
3 replies to this topic
#1
Posted 10 July 2024 - 03:17 PM
#2
Posted 10 July 2024 - 09:26 PM
Stewbawl, on 10 July 2024 - 03:17 PM, said:
the BAP provides a "target gain time boost" of 25%
the target comp mk II provides a "target gain time boost" of 27.5%
do these gain time boosts stack? or multiplicative? or does the larger cancel out the other?
i understand the other benefits such as BAPs ECM counter, and TCmkII crit enhance, i'm just curious in how the gain time boost may be affected if running both.
the target comp mk II provides a "target gain time boost" of 27.5%
do these gain time boosts stack? or multiplicative? or does the larger cancel out the other?
i understand the other benefits such as BAPs ECM counter, and TCmkII crit enhance, i'm just curious in how the gain time boost may be affected if running both.
#3
Posted 17 July 2024 - 01:38 AM
do remember though that Target Gain Time Boost has nothing to do with missile lock-on time. it is instead how fast you get the enemy paper doll/loadout to pop up. i know that when i first started playing i got that little tidbit confused as it isn't very clear and there is no tool tip to explain it.
#4
Posted 01 August 2024 - 11:05 AM
Yeah, it's something a LOT of people get wrong to be fair.
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