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2025 Wish List


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#41 Douglas grizzly

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Posted 31 December 2024 - 05:17 PM

my particular wish is to see tier ones and tier twos blocked from dropping in a team against tier 4s and tier 5s all the time just to stroke their egos by padding their kills all the time. personally i think tier ones and tier twos fear dropping against other tier ones and twos. for all of you knuckle draggers who say get good, i notice NONE and i do mean NONE of you get gud knuckle draggers are offering workshops on how to get gud. till then put up or shut up.

Edited by Douglas grizzly, 31 December 2024 - 05:18 PM.


#42 crazytimes

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Posted 31 December 2024 - 05:56 PM

View PostDouglas grizzly, on 31 December 2024 - 05:17 PM, said:

my particular wish is to see tier ones and tier twos blocked from dropping in a team against tier 4s and tier 5s all the time just to stroke their egos by padding their kills all the time. personally i think tier ones and tier twos fear dropping against other tier ones and twos. for all of you knuckle draggers who say get good, i notice NONE and i do mean NONE of you get gud knuckle draggers are offering workshops on how to get gud. till then put up or shut up.


Have you considered just... changing your playstyle perhaps? Maybe changing it in a way that would perhaps enhance the quality of it?

I am assuming you are very new, so perhaps the problem is just maybe you just need more practice? I understand it feels like you are getting bullied by high tier players as a beginner, but the real problem is mostly toxic players with tens of thousands of games that yell over comms a lot and ruin the experience for newer players. You can just ignore them and focus on learning the game and being better.

#43 epikt

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Posted 31 December 2024 - 06:06 PM

View PostDouglas grizzly, on 31 December 2024 - 05:17 PM, said:

my particular wish is to see tier ones and tier twos blocked from dropping in a team against tier 4s and tier 5s

They already are - either in group and solo - at least in the regular queue (ie not event queue or faction play)
T1s can only drop with tiers 1 to 3, T2s can't drop with T5s.

#44 Half Ear

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Posted 31 December 2024 - 07:40 PM

View Postepikt, on 31 December 2024 - 06:06 PM, said:

They already are - either in group and solo - at least in the regular queue (ie not event queue or faction play)
T1s can only drop with tiers 1 to 3, T2s can't drop with T5s.


It is possible since PGI MM takes the PSR average of that group. If the PSR average puts it into Tier 3, then the MM sees it as a Tier 3 group. PGI should remove the group averaging and take the highest Tier/PSR in that group, something PGI should have done when they reset PSR.

#45 epikt

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Posted 31 December 2024 - 08:07 PM

View PostHalf Ear, on 31 December 2024 - 07:40 PM, said:

It is possible since PGI MM takes the PSR average of that group. If the PSR average puts it into Tier 3, then the MM sees it as a Tier 3 group. PGI should remove the group averaging and take the highest Tier/PSR in that group, something PGI should have done when they reset PSR.

Are you sure about that?
From my experience dropping on my main account (T1) grouped with new players (T5), we were dropping with the crowd I usually met when dropping solo or with other T1s.

#46 LordNothing

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Posted 01 January 2025 - 02:06 AM

View Postsycocys, on 27 December 2024 - 01:35 PM, said:

Haven't paid enough attention to hear if they killed any notion of MWO2.

1. More variants for the original lines of mechs.
Sell them as a pack with c-bill bonuses, none of them need to be hero or legendary, and have the boost-free versions for c-bills.

2. Figure out how to sell a "conversion" token or whatever you need to call it to upgrade the chassis that you want to use to a c-bill and/or xp bonus mech. We were asking for it when the Yen-lo was announced.

3. Don't know if it would require duplicate maps, but at least on the larger ones have completely different drop locations that more directly set 2 lances against each other at the start. The majority the the maps could do this.


post-clans mechwarrior pvp product.

which may just be clans+dlc (which is more than likely the prototype). i think thats star vs star, so 10 players tops. if that sells well they might extend it to 2 binaries in the next dlc, maybe even a trinary.

#47 martian

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Posted 01 January 2025 - 02:45 AM

View PostDouglas grizzly, on 31 December 2024 - 05:17 PM, said:

my particular wish is to see tier ones and tier twos blocked from dropping in a team against tier 4s and tier 5s all the time just to stroke their egos by padding their kills all the time.
The matchmaker already does exactly that in 99.9% cases.

After all, what purpose would it serve? To fight against players who struggle with WASD keys and who do not return fire when fired upon?

View PostDouglas grizzly, on 31 December 2024 - 05:17 PM, said:

personally i think tier ones and tier twos fear dropping against other tier ones and twos.
When you get to Tier 1, you will know what Tier 1 players think.

View PostDouglas grizzly, on 31 December 2024 - 05:17 PM, said:

for all of you knuckle draggers who say get good, i notice NONE and i do mean NONE of you get gud knuckle draggers are offering workshops on how to get gud.
Do not pretend that that you believe that Tier 1 and 2 players are really good.

You disclosed in your previous thread that you truly believe that Tier 1s and 2 are actually using aimbots:

View PostDouglas grizzly, on 13 December 2024 - 04:47 PM, said:

use of software that only tier ones and tier twos seem to have.


View PostDouglas grizzly, on 31 December 2024 - 05:17 PM, said:

till then put up or shut up.
In case you are looking for it, your previous whining thread is here: Headshot Requirement

Edited by martian, 01 January 2025 - 03:15 AM.


#48 sycocys

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Posted 02 January 2025 - 04:16 PM

View PostLordNothing, on 01 January 2025 - 02:06 AM, said:

post-clans mechwarrior pvp product.

which may just be clans+dlc (which is more than likely the prototype). i think thats star vs star, so 10 players tops. if that sells well they might extend it to 2 binaries in the next dlc, maybe even a trinary.

Honestly I though 8v8 was the best iteration of this game's drop match up, 12v12 would be better if they had drop points that posted lance v lance rather than encouraged deathball.

Cool deal though.





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