I would like to see the Hollander make it into the game.
I realize that "sniper" light mechs don't score alot of points, but it would fit the play styles of the guys who play for position and marksmanship (look'n at you, Urbie pilots)...
What do you all think about the Hollander?
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Hollander Light Mech?
Started by Marcus Infestus, Jan 29 2025 02:08 PM
3 replies to this topic
#1
Posted 29 January 2025 - 02:08 PM
#2
Posted 30 January 2025 - 05:36 PM
If the model is based on the Hollander III... yeah that'd be pretty rad.
#3
Posted 31 January 2025 - 06:37 AM
If we're going to introduce the "Hollander" as an option into MWO's environment, it seems better to me that the Mech retain having two arms for it's various designs! Thankfully the folks at Sarna.net have enough images to reference, such that PGI's MWO Staff can reasonably create such a version.
Sarna.net "Hollander" Article For Reference — "https://www.sarna.net/wiki/Hollander"
~D. V. "thinks that the 'Hollander' missing an arm would not be so attractive" Devnull
Sarna.net "Hollander" Article For Reference — "https://www.sarna.net/wiki/Hollander"
~D. V. "thinks that the 'Hollander' missing an arm would not be so attractive" Devnull
#4
Posted 31 January 2025 - 02:20 PM
If you want the Hollander in the game, then I would also suggest that we also get the Hollander II as well. But I see the Hollander as being a quicker, more nimble UrbanMech, so it will have to need quirks and touches to make it distinct from the Urbie.
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