About one-sided match results:
- Often, they're not as one-sided as they appear. A 'mech with 15% armor left is just as damaging as a 'mech with 100% armor, And a 'mech with one leg and no side torsos can still be very much alive. So, the number of people who get merked on either side does not tell the whole story.
- When these matches do happen, it's partly just how the game works.
MWO (pretty much all BattleTech, for that matter,) is a game of skilled attrition. Generally, 'mechs are going to take damage; a lot of player skill consists of making sure that you deal enough damage to make your armor loss worth it, and in positioning to avoid counter-attacks if possible. What this means is that if someone screws up and gets crippled or destroyed, this affects the weight of fire available to the team. Sometimes, your team can make up the deficit and kill or cripple enemy players to restore the balance, but if players don't realize what's happening, or can't produce enough counter-fire, the winning team will start to snowball. Teams can prevent this to a certain extent by employing good fundamental skills, like trading well, exposing their 'mech intelligently, and maneuvering to put down fires, - or just merk some enemies with your Fafnir when they get too eager because of that first kill - but it's not always possible.Both of those preventable snowball conditions (bad positioning, inadequate team response) are going to happen in lower skill tiers more. It's not because the matchmaker is broken or anything; it's just how the game mechanics and player tactics intersect.
So, taken all together, these factors lead to end-of-match screens that
look one-sided, but are not - 'mechs which survive and absorb damage without being destroyed will show up as a live 'mech. And, normal stomps which happen in every pvp game under the sun. MWO may be a bit more prone, but it's not that terrible - even if you
feel stomped, your teammates may have done a lot of damage to enemy 'mechs without being able to close out a kill, and that makes your real match performance better than the end screen might seem to indicate.