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Just Some Sillyness


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#1 Duke Falcon

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Posted 15 February 2025 - 11:37 PM

Okay, ja.

I sometimes do this but this were the first time I recorded such a "silly stuff":


Play that way is funny but maybe less effective. Consider it an aftermath or intense re-play of the original Quake game (what also explains a lot)...

Feel free to comment but consider that some moderators may lurking around (they usually do?)!

#2 Flyby215

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Posted 16 February 2025 - 07:06 AM

Reminds me of the 'no HUD bug' from MWO's early days. It was a pain trying to figure out who was friendly and who was foe; especially when you aren't the only one running around without a HUD! Two mechs staring at each other trying to figure out who's who.

I remember fudging it a little bit by sticking a piece of tape to my computer screen to create a make-shift targeting reticle Posted Image

#3 Duke Falcon

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Posted 17 February 2025 - 12:00 PM

View PostFlyby215, on 16 February 2025 - 07:06 AM, said:

Reminds me of the 'no HUD bug' from MWO's early days. It was a pain trying to figure out who was friendly and who was foe; especially when you aren't the only one running around without a HUD! Two mechs staring at each other trying to figure out who's who.

I remember fudging it a little bit by sticking a piece of tape to my computer screen to create a make-shift targeting reticle Posted Image


Last time I met the "No HUD bug" were in 2023. I always got that in FP where identification were not that hard just I plagued "no-no HUD4U, good sir!" when runned lurmers...
Now I will use this silly "no HUD" rarer and rarer because identification visually in FP is not easy anymore: Bullshark, clan Archer, Flea, Stalker and Nightstar. Would be damn bad hitting a teammate with an alpha just because run a clan-ised IS chassis...

That tape idea! Why I never tried that in Quake? Damn! I learned something once again!





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