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#21 CFC Conky

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Posted 30 April 2025 - 03:52 PM

View PostDoucheNugg3t, on 30 April 2025 - 12:35 PM, said:

fire moth took 3x 5LL salvos walked through it kill my anni in 5 seconds, what a joke


That's 135 points of damage at optimum range or less.

Without context, who's to say what happened? If the Firemoth was standing still, it would have died. If it was moving at speed, you probably missed with most of your lasers.

As for your ride, was your mech fresh or damaged? Did you shave armour from the legs? No back armour? XL engine? Were you isolated?

Good hunting,
CFC Conky

Edited by CFC Conky, 30 April 2025 - 03:56 PM.


#22 Saved By The Bell

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Posted 30 April 2025 - 09:44 PM

No, moth not recording damage, it can take big alfas 2-3 times, while standing.

I shoot shutdown moth, 2 cases, wrote before. Smth is broken.

But other standing lights not so broken.

Edited by Saved By The Bell, 30 April 2025 - 09:47 PM.


#23 CFC Conky

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Posted 30 April 2025 - 10:36 PM

View PostSaved By The Bell, on 30 April 2025 - 09:44 PM, said:

No, moth not recording damage, it can take big alfas 2-3 times, while standing.

I shoot shutdown moth, 2 cases, wrote before. Smth is broken.

But other standing lights not so broken.


Thanks Saved By The Bell, good to know!

Good hunting,
CFC Conky

#24 MrMadguy

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Posted 01 May 2025 - 01:00 PM

View PostSaved By The Bell, on 28 April 2025 - 09:24 PM, said:

Bring streaks and mid lasers!

Grand Master Urbi killed me yesterday. Poor me.

Pointless advice. I had match, where Locust survived after: 1 Gauss hit, 2 ER-PPC hits, at least 5 SSRM12 hits.

#25 pbiggz

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Posted 01 May 2025 - 04:48 PM

View PostMrMadguy, on 01 May 2025 - 01:00 PM, said:

Pointless advice. I had match, where Locust survived after: 1 Gauss hit, 2 ER-PPC hits, at least 5 SSRM12 hits.


You have a history of lying. Record it and prove it or dont expect anyone to believe you.

#26 Saved By The Bell

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Posted 01 May 2025 - 10:20 PM

I mean, its much better to fight lights with streaks and small-mid-pulse lasers, than to shoot them with ac20, hgauss, ppc, errlasers, etc. And of course assaults not made for shooting lights.

Edited by Saved By The Bell, 01 May 2025 - 10:20 PM.


#27 Drenzul

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Posted 02 May 2025 - 02:18 AM

View PostSaved By The Bell, on 01 May 2025 - 10:20 PM, said:

I mean, its much better to fight lights with streaks and small-mid-pulse lasers, than to shoot them with ac20, hgauss, ppc, errlasers, etc. And of course assaults not made for shooting lights.


I disagree, I like the look on the pilot's face when you hit a light with twin AC20s.
*Hmmmm, where did my left torso go" Posted Image

If you are having trouble hitting lights, check your ping/connection. Even if your ping is good, if you have package loss then you may have odd issues. If you are in an assault and are having issues with lights running around you, consider investing some points in the torso twist/turn speed traits in the skill tree.

#28 Ken Harkin

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Posted 02 May 2025 - 07:12 AM

Skill makes everythig more effective but I believe it has the largest impact on lights. Lights simply benefit more from a highly skilled pilot than any other chassis. Conversly they are brutal for unskilled pilots. When a skilled light comes hunting for you and you are in an assault, particularly a non-brawly assault, you are in for a real fight. If you are in an LRM missile boat you are probably dead if you are alone, that is your own fault.

I usually play heavies but mix it up with other chassis depending on the population at the time I am dropping. Last night I was running an 85T Marauder IIC with ECM, 2GR and 2ERLL. It is a chassis whiche alway performs well for me. I was near the back of the back, still in the same grid as other mech, dealing damage at the 1,200 - 1,800 meter ranges. After a shot I would move a little back to cover if it appeared fire would be returning, then poke another angle. As I was lining up a shot I saw the red dot on seismic of something sneaking up behind me.

Rule #1, Always Take Seismic. Seriously, why wouldn't you. I do not care what ECM or Stealth you are running, your footsteps will be heard. Be it stalking another mech or avoiding a surprise this is invaluable.

I immediately moved and turned hard. ERLL are pretty damn tough to use effectively on a Stealth Flea, which had come up behind me, but they will make him move and mess up the damage he can do.

Rule #2. MOVE. The more you move, the less damage you take, particularly in the area he may be focusing on. In addition you should be trying to get closer to help, ideally dragging the light into a kill box of multiple mechs where he can die or choose to run away.

Rule #3. SHOOT. Always be shooting. The drawback to the light is the amount of damage it can take. Now it may be hard to apply that damage, particularly with things like ERLL. You see the crosshairs go red but in that twisting fight you often simply grazed him for 20% of your damage output or alomst certainly spread it across his armour. He though cannot afford to take damage and will have to constantly move to avoid doing so. This is a perfect time for chain fire on things like lasers as you can continually put out damage without overheating.

I at this point called out on voice com that I had a stealth flea in my grid and needed help ASAP.

RULE #4. USE COMS. Be clear and concise. Problem, Location, Request. Simply spamming the standard "Help Here" means next to nothing because it is overused by morons for attention. Let people know clearly and quickly and you SHOULD get someone to help assuming you didn't wander off to be a solo sniper/missile boat at the far end of the map.

Sadly, nobody responded to my calls and I saw no mechs moving towards me even though we were close enough within the same or adjacent grids. At this point I began backing towards the nearest blue mechs. We were mostly still in the long range fight and this should do something to help get some attention on him. Note that I moved BACKWARDS mostly and kept turning. Like Will Ferrel in Land of the Lost, "serpentine, serpentine, serpentine!" I kept charging the 2GR, only shooting if I had a shot but because he kept coming and going I would charge even if he was out of sight. The light was good though. He took one leg and was working on the other. Being close to other mechs though limited the directions he was coming from now and my constant starting and stopping would give me a seismic ping to know where he was. Eventually he made a mistake, he took a step out from cover and stopped to line up and try to take the second leg. I knew where he was coming from and was ready. As soon as he stepp out and stopped he took the alpha of 2GR and 2ERLL in the face and was gone.

RULE #5. ALPHA WHEN THE TIME IS RIGHT. You can easily overheat at worst or leave yourself unable to keep fire up when needed by constantly taking low percentage alpha strikes. Don't due that unless you have the right tool and opportuntiy. When he is running straight toward you, away from you, or blesses you with a stationary target hit him with everything and he should turn to dust.

Highly skilled players in a light are the most frustrating thing to fight in a game, at the same time those mechs in other hands have low damage output and high death rates. Keep your head and play your game, not the light's game should you get into a fight. If you are dumb enough to go off all on your own somewhere without the tools to deal with a light or the strategies of how to do so then you deserve what you get.

#29 CFC Conky

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Posted 02 May 2025 - 07:51 AM

In my opinion, anybody who thinks light mechs are OP should run them exclusively for an entire month, then come back and report here. Same applies for LRMs.

I did, and I think I can safely say that neither are OP out of the box. Not even close.

Good hunting,

CFC Conky

Edited by CFC Conky, 02 May 2025 - 08:00 AM.


#30 Ttly

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Posted 02 May 2025 - 08:24 AM

View PostDrenzul, on 02 May 2025 - 02:18 AM, said:


I disagree, I like the look on the pilot's face when you hit a light with twin AC20s.
*Hmmmm, where did my left torso go" Posted Image

If you are having trouble hitting lights, check your ping/connection. Even if your ping is good, if you have package loss then you may have odd issues. If you are in an assault and are having issues with lights running around you, consider investing some points in the torso twist/turn speed traits in the skill tree.


Blaming ping is a cope. I play with 250ish ping all the time, hits stuff just fine too.
Stuff only gets weird at 300+ ms of ping with all the rubberbanding and whatnots.

I mean really, if I'd were to blame as to why people can't seem to hit stuff in this game, it would be people's reluctance to turn on thermals (aiming gets A LOT easier when the stuff you need to hit gets highlighted as bright white) or just *try* to align/lead shots ahead their crosshair relative to the red box that appears when they lock targets (probably because they don't rebind the lock-on key to E or some other accessible key or ECM).

Edited by Ttly, 02 May 2025 - 09:13 AM.


#31 Flyby215

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Posted 02 May 2025 - 09:20 PM

View PostGreyNovember, on 30 April 2025 - 01:35 PM, said:

Steam has a recording option.

You can clip, and link the relevant gameplay segment immediately after closing your client for the next 1.5 hours.

You no longer have to go out of your way to find dedicated recording software, and a host.

Post the clip, or admit your hyperbole.


Steam has a recording option? So I don't have to rely on garbage shadowplay anymore? Hmm... I gotta look into that.

Also, has video evidence ever resolved anything or improved anything? (solely in MWO I mean)

#32 GreyNovember

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Posted 03 May 2025 - 12:41 AM

It's shown ME that I overcompensate to the left and right when I unlock my arms trying to duel in a Firestarter, and that's why I miss my Snub PPC shots at point blank against another mech doing serpentine at me, and the reason I missed that Battlemaster in the heat of the moment is because I specifically threaded the PPC between his armpits while trying to poptart snapshot.

So it does resolve my claims of shenannigans, and assists me in improving.

Presumably because there is no longer a significant barrier to entry to prove your claims, this puts the onus on the claimant to provide supporting evidence.

#33 Trans Batgirl

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Posted 10 May 2025 - 12:00 AM

I mean truly I just hope someday Mechwarrior online 2 or something like it. Please god please god please please please god please :( :D :3

#34 GreyNovember

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Posted 10 May 2025 - 12:12 AM

Test post to see what happens if I link said steam recording.

Will undergo a few edits to see if I can dial it in; Firefox doesn't support it, but Discord takes it fine.

Footage is of someone who actually CAN aim at me with MASC on trying to throw SRMs at him, and he's consistently landing shots on my legs.

https://streamable.com/8apfwb

There we go.

Firemoths do take damage if you can keep a laser burn on their legs. It helps if the laser burn is short.

As you can see, it doesn't take a lot to force me to disengage.

Edited by GreyNovember, 10 May 2025 - 12:21 AM.






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