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Bug Report - Capping Broken In Event


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#1 ltwally

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Posted 23 February 2025 - 05:50 PM

The event going as I write this is a 2000-point cap match on Alpine Peaks.

I opted to run four light mechs and focus on capping. My first drop mech was a LCT-PB with stealth armor. If/when that mech dies, every mech following that will be unable to cap.

After the third match that this had happened on, and moving different mechs into the follow-up slots in the following matches, I'm pretty certain this is the exact bug.

I did not try following the stealth LCT-PB with another stealth mech. It may be that would have worked. By the time I'd narrowed the bug down and thought to experiment, I'm done playing.





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