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400% Velocity Bug On The Blacklanner-E


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#1 casse et trace

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Posted 26 May 2025 - 09:43 AM

Hello,

[color=#EFEFF1]there s a bug with the missiles on the blacklanner, with the 400% velocity they go so fast that they don't have time to fall down on the target...I tried with a cicada placed at more than 800m, after more than 1000 missiles sent it was barely at 85%...another test with a Catapult placed at 350m, the missiles always fall behind the mech and 0 damage at the end...[/color]

#2 KursedVixen

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Posted 27 May 2025 - 09:07 AM

is that why my atm 9 never hits anything?

#3 Tesunie

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Posted 16 June 2025 - 12:44 PM

View Postcasse et trace, on 26 May 2025 - 09:43 AM, said:

Hello,

[color=#EFEFF1]there s a bug with the missiles on the blacklanner, with the 400% velocity they go so fast that they don't have time to fall down on the target...I tried with a cicada placed at more than 800m, after more than 1000 missiles sent it was barely at 85%...another test with a Catapult placed at 350m, the missiles always fall behind the mech and 0 damage at the end...[/color]


It gets the speed, but not the ability to turn fast enough to actually track like it should. Seems about right... and likely in need of a fix. I also suspect that a plus 400% velocity increase seems to feel like it wasn't intended, and likely has the decimal in the wrong spot...

Probably great with SRMs and lasers on it though currently... Get in range and likely almost no lead needed.

#4 KursedVixen

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Posted 18 June 2025 - 09:54 PM

View PostTesunie, on 16 June 2025 - 12:44 PM, said:

It gets the speed, but not the ability to turn fast enough to actually track like it should. Seems about right... and likely in need of a fix. I also suspect that a plus 400% velocity increase seems to feel like it wasn't intended, and likely has the decimal in the wrong spot...

Probably great with SRMs and lasers on it though currently... Get in range and likely almost no lead needed.
well it's been reduced tro 100% and 400% with ssrm/srm if you keep the set of 8 hopefully this fixes it

Edited by KursedVixen, 18 June 2025 - 09:56 PM.






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