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Huggin Needs Love


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#1 Inatu Elimor

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Posted 31 July 2025 - 09:18 AM

Hugging in the early days was certainly not the best but still fun when played well. 2 srm6's, 4 mg's, jumpjets equipped. Now ? terrible. For it's weight, whatever you put on it, nothing is sufficient. Only positive thing is coolant efficiency but you don't need that in current abundancy. I loved this mech but i almost deleted it.

#2 l33tworks

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Posted 31 July 2025 - 09:41 AM

Try the Raven 4x, I see them doing really well.

#3 1453 R

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Posted 31 July 2025 - 02:10 PM

The RVN-4X being good doesn't really do much for Huginn being good or not. Poor Huginn was a Problem for a period of a fewish months, and it has been paying for its old-meta sins ever since.

As it stands, Huginn has huge SRM velocity quirks, as well as a suite of Phantom Weight-style quirks that allow it to make better use of its very limited equipment (ammo quirks, jump jet boosts, and the like)...but velocity is far less important for SRMs than it is for any other style of missile, while the buffs to ammo aren't quite enough to let it run a sensible loadout within the weight it's got. The velocity quirks are meant to let you hit with much improved precision at the edge of the missiles' effective range, but to do that worth a spit with SRMs you need Artemis, and every single ton counts.

You can do ASRM-6s on an XL255 and still get both jump jets and a quartet of LMGs, but your ammo is very thin for both weapon systems. Dropping to ASRM-4s gets you plenty of tonnage for ammunition and even lets you get another few points of engine rating so you're less of a sitting duck, but you're still not really fast and at that point both your alpha and your DPS are dropping well below roughly equivalent light 'Mechs. It really doesn't feel like there's much of anything my Huginn can do that my OSR-1P doesn't do twenty klicks faster with half again the DPS - and my particular OSR-1P is Not Good.

The Osiris in general eats the non-ECM Ravens' lunch as a light mixed-guns striker 'Mech platform, and the RVN-3L's glory days of being atop the meta are far, far behind it even though it's the only Raven with any niche at all in the modern game. The Raven tries to have a niche with its EWAR quirks, but frankly I was largely unaware of those quirks until I looked the Ravens up just now. They simply do not impact most games.

There's only so many roles to be divided amongst different 'Mechs, but wanting an old favorite to stop paying for the less-than-a-year where it was a pre-eminent threat seems fair.

Edited by 1453 R, 31 July 2025 - 02:10 PM.


#4 Khalcruth

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Posted 31 July 2025 - 02:47 PM

So what you're saying is the Huggin needs kissin'.

#5 Rabid Imp

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Posted 31 July 2025 - 03:07 PM

Run mine with SRM6+A and MAGs. Not amazing or anything, but its not terrible.

https://mwo.nav-alph...=4be1992f_RVN-H

Edit: forgot it had an ammo buff for SRMs and MAGs.

Edited by Rabid Imp, 31 July 2025 - 03:20 PM.


#6 epikt

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Posted 31 July 2025 - 03:14 PM

View PostInatu Elimor, on 31 July 2025 - 09:18 AM, said:

Now ? terrible. For it's weight, whatever you put on it, nothing is sufficient.

Try SRMs+magshots, it's probably the best build at the moment.
It's not as good as the snub 4X, but it works well enough from the little I played it.

#7 BlueDevilspawn

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Posted 31 July 2025 - 03:15 PM

It gets SRM and Magshot ammo quirks already.

https://mwo.nav-alph...=d4eeefc3_RVN-H

The JJ quirks help with a quick pop for poptarting and the missile velo helps sync convergence at short ranges.

#8 1453 R

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Posted 31 July 2025 - 03:17 PM

View PostBlueDevilspawn, on 31 July 2025 - 03:15 PM, said:

It gets SRM and Magshot ammo quirks already.

https://mwo.nav-alph...=d4eeefc3_RVN-H

The JJ quirks help with a quick pop for poptarting and the missile velo helps sync convergence at short ranges.


Does it get Magshot ammo? Huh, mechDB doesn't report that. Weird.

#9 epikt

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Posted 31 July 2025 - 03:27 PM

View Post1453 R, on 31 July 2025 - 03:17 PM, said:

Does it get Magshot ammo? Huh, mechDB doesn't report that. Weird.

There are some bugs with ammo quirks of the "new" weapons.
The "+100" at the top of the quirk list is for magshot ammo.

Edited by epikt, 31 July 2025 - 03:28 PM.


#10 BlueDevilspawn

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Posted 31 July 2025 - 03:34 PM

Mechdb doesn't have quirks updated for PAC, LAC, APG, and magshots I believe. I still use it to build, but you need to go in game to confirm the build capabilities.

Use the build I posted and poptart your targets. Staring with machine guns with a Raven is not going to end well.

#11 Rosarius

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Posted 31 July 2025 - 04:11 PM

View PostBlueDevilspawn, on 31 July 2025 - 03:34 PM, said:

Staring with machine guns with a Raven is not going to end well.


"Yes it will" - Jay Z in a DHG war emu, probably

#12 Inatu Elimor

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Posted 03 August 2025 - 06:54 AM

Listening to you'll advices I came up with this build:

XL265 engine, 2 srm6 (no artemis = more ammo), 4 magshots, 2 jumpjets, AND: cooldown skills maxed out.
First run: damage score 519, 3 kills, matchscore 404. That's acceptable; it prooves it's not that terrible as I assumed...
It was not a relaxing experience however; but shouldn't it be so ?

(Oh and a little bit more love will still certainly do it no harm)

Edited by Inatu Elimor, 03 August 2025 - 07:07 AM.


#13 Inatu Elimor

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Posted 03 August 2025 - 07:22 AM

Second run:

2 kills, 604 damage, matchscore 417...you commin' back to me, missy ??

(BTW the srm 6's no artemis kinda behave as a shotgun; in combination with pinpoint weaponry like magshots at same range accounts for the higher pk.)

p.s. this is a supportive mech...never go hunting on your own.

Edited by Inatu Elimor, 03 August 2025 - 07:50 AM.


#14 1453 R

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Posted 03 August 2025 - 11:14 AM

Light 'Mechs? Relaxing?

Not in MWO, bucko. Snort your line and get ready to twitch for your life.

Heh.





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