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Thoughts On Legend Bull Shark


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#161 Void Angel

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Posted 11 October 2025 - 07:34 AM

View Postfxd3, on 11 October 2025 - 12:42 AM, said:

Like every new mech that comes out for real cash it works great. Then cauldron gets their hands on it and turns is to crap and it sits in a mech bay gathering dust just like my noble, scaleshot, soon the sovereign and now the wg/vk.


If you're honest, I can make you feel silly with a single word: Gauntlet. So, are you honest?

#162 Void Angel

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Posted 11 October 2025 - 07:42 AM

Messenger nobody put a quarter in you. As usual, your arguments are silly, insulting, dishonest, and incorrect. I particularly liked the appeal to authority, and being compared to AI because I quoted from a sociology textbook. Meanwhile, in the real world where making things up because you want them to be true is called "lying," you could easily figure out how stupid it is to claim that "only compies play this game," if you cared.

For anyone who does care about being told true things, rather than being lied to, well... there are 101 comp teams in the leaderboard last I checked. Unless there's some hidden extra compie team leaderboards around that I don't know about, the math proceeds from there. Oooh, maybe only the people who run Railsharks can see the real compie team leaderboard!? Oh, oh wait...
Habitually lying like this is how people end up on my ignore list.

#163 fxd3

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Posted 11 October 2025 - 09:11 AM

View PostVoid Angel, on 11 October 2025 - 07:34 AM, said:


If you're honest, I can make you feel silly with a single word: Gauntlet. So, are you honest?


I've used the gauntlet mechs less than 5 times. I expected better from pgi. I use the rac 5 bushwacker more than I've used the gauntlet.

#164 Quicksilver Aberration

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Posted 11 October 2025 - 09:37 AM

View PostVoid Angel, on 10 October 2025 - 08:39 PM, said:

PS: You're going to have an uphill battle presenting adequate proof that these guys are getting "regular" 1400 damage games - those matches do happen (with a lot of builds,) but I'm not seeing anything close to that on the regular in my matches during my normal times of play.

Now, don't mistake me, here

Maybe not regular, but the effort to pump out 800-1000 damage on them is not very high, they are kind of stupid.

The talks in the feedback discord is that apparently some in the cauldron would rather nerf the mech and leave the weapon just OP, while others in the cauldron would rather the weapon be nerfed. I think most outside the cauldron probably prefer the latter because the mech is already one of the best assaults in the game, there isn't much room for nerfing it, whereas the weapon itself is definitely one of the best weapons in the game and could stand to get nerfed.

It is definitely weird that some in the Cauldron think unleashing Gauss/PPC would be too oppressive, yet somehow this thing gets released. I sometimes wonder about the discussions that happen in the cauldron because there's been some goofy/odd decisions that get through. The nerfs that are planned so far have been pretty lackluster IMO. I'm hoping at some point we will see the Railgun at least nerfed down to 35+7.5+7.5.

Quote

I suppose that explains why the balance is like this. Comp balance, for comps, because comps are the only people that still play this.

The cauldron isn't just comp players nor is it balanced solely by comp. There's some mechs that would've never gotten nerfed if that were true (NSR-10P comes to mind) while others would've been buffed (Vulcan is consistently one of the least used mechs and somewhat underperforming mechs despite being considered one of the best mediums in the game). Sorry but this line is very tired and not accurate.

Edited by Quicksilver Aberration, 11 October 2025 - 09:41 AM.


#165 Void Angel

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Posted 11 October 2025 - 05:16 PM

Yeah, they're going to have to nerf the weapon to nerf the weapon - there's only so much you can get out of hard-locking it onto the chassis. It is true that no weapon exists in a vaccum, and that it's loadouts which have to be balanced against each other, but the opportunity costs should balance out for any set of close substitutes, starting with tonnage as the major limiter. Otherwise, you're stuck balancing by chassis trying to hammer down loadouts that aren't problematic except in combination with a Railgun.

At the same time, I really do think that a lot of the Railgun hate is from people trying to trade with it at long range because they're scared to really take it on - instead of suppressing it with dakka or trying to press it at close range. Of course, that's not always possible, but you can say the same about any sniper loadout. Now, I've said from the start that the stats have to tell the story, but people's perceptions do result in real actions, even if they're acting on a fantasy. Every person who's argued that the Railgun is a gamebreaking monstrosity has... exaggerated, shall we say, the actual numbers being pulled down - or else their argument about how the Railgun is "clearly," broken, omgpaytowin keeps on shifting around whenever you falsify part of it.

If the railgun needs a nerf, and it seems like the telemetry indicates that, then by all means nerf it. But so many of the weapon's detractors are pants-on-the-head, kneejerk reactionaries who literally just saw the big damage per shot numbers and wet themselves - and now they are prepared to argue forever that they were right all along, just to avoid having to change out their britches and behave like adults. In actual fact, the Railshark (before the nerf) has gotten noticeably harder to play as people have adjusted to it and just started trying to fight back. It's not possibly underpowered, and I have no objection to the prospect that it needs a nerf - I just want some of these goons to have a coherent thought in their heads before they annoy me with stupid claims on the forums. =)

Edited by Void Angel, 11 October 2025 - 05:18 PM.


#166 The6thMessenger

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Posted 11 October 2025 - 05:22 PM

View PostVoid Angel, on 11 October 2025 - 07:42 AM, said:

Messenger nobody put a quarter in you.


IDC.

View PostVoid Angel, on 11 October 2025 - 07:42 AM, said:

As usual, your arguments are silly, insulting, dishonest, and incorrect.


Sure.

View PostVoid Angel, on 11 October 2025 - 07:42 AM, said:

I particularly liked the appeal to authority...


Well, IDK what to tell you. Comps are going to be the authorities, they're the ones know the game best. Hell, they're the ones that balance the games now.

View PostVoid Angel, on 11 October 2025 - 07:42 AM, said:

...and being compared to AI because I quoted from a sociology textbook.


Because it looked like one.

View PostVoid Angel, on 11 October 2025 - 07:42 AM, said:

Meanwhile, in the real world where making things up because you want them to be true is called "lying,"


Dude, if you want real world, go outside. Don't play the game, don't argue here.

View PostVoid Angel, on 11 October 2025 - 07:42 AM, said:

you could easily figure out how stupid it is to claim that "only compies play this game," if you cared.


Lol.

"Comp balance, for comps, because comps are the only people that still play this."

You could easily figure out how stupid your response is, if you cared.

View PostVoid Angel, on 11 October 2025 - 07:42 AM, said:

For anyone who does care about being told true things, rather than being lied to, well... there are 101 comp teams in the leaderboard last I checked. Unless there's some hidden extra compie team leaderboards around that I don't know about, the math proceeds from there. Oooh, maybe only the people who run Railsharks can see the real compie team leaderboard!? Oh, oh wait...


Sure, lol.

View PostVoid Angel, on 11 October 2025 - 07:42 AM, said:

Habitually lying like this is how people end up on my ignore list.


I don't care lol.

View PostQuicksilver Aberration, on 11 October 2025 - 09:37 AM, said:

The cauldron isn't just comp players nor is it balanced solely by comp.


IIRC, there's some editorializing in the Cauldron, so ultimately the say of what goes out are the private cabal of people at the top.

It's funny how Tiy0s, at one time, framed it as democracy, yet the decisions only comes from a select few at the top. That's Aristocracy actually.

View PostQuicksilver Aberration, on 11 October 2025 - 09:37 AM, said:

There's some mechs that would've never gotten nerfed if that were true (NSR-10P comes to mind) while others would've been buffed (Vulcan is consistently one of the least used mechs and somewhat underperforming mechs despite being considered one of the best mediums in the game).Sorry but this line is very tired and not accurate.

View PostQuicksilver Aberration, on 11 October 2025 - 09:37 AM, said:

It is definitely weird that some in the Cauldron think unleashing Gauss/PPC would be too oppressive, yet somehow this thing gets released. I sometimes wonder about the discussions that happen in the cauldron because there's been some goofy/odd decisions that get through.


Well, IDK what to tell you. Their decisions doesn't need to "make sense", in as much as it is by them for them, so they're not going to escape this accusation any time soon. You noticed it too.

Like maybe ask the community if they would have wanted this broken thing -- like, hey, "do you want a super-gauss that does PPFLD 40 + 24 splash damage high-mount from 810m away?", before just releasing it on an unsuspecting public for cash.

Edited by The6thMessenger, 11 October 2025 - 05:49 PM.


#167 Void Angel

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Posted 11 October 2025 - 05:25 PM

So, when you say this:

View Postfxd3, on 11 October 2025 - 09:11 AM, said:

I've used the gauntlet mechs less than 5 times. I expected better from pgi. I use the rac 5 bushwacker more than I've used the gauntlet.

Immediately after you said this:

View Postfxd3, on 11 October 2025 - 12:42 AM, said:

Like every new mech that comes out for real cash it works great. [emphasis added] Then cauldron gets their hands on it and turns is to crap and it sits in a mech bay gathering dust just like my noble, scaleshot, soon the sovereign and now the wg/vk.


Can you see why someone might not take your opinion seriously?

The Gauntlet - and the War Ghoul for that matter - have been buffed (substantially for the Gauntlet) from underperformance, particularly once things settled down and people started treating them like any other 'mech. I like the Gauntlet, and my 10B is still a strong 'mech - so are a host of other Legendaries, going back at least as far as the Deathstrike and Moonwalker. There are some duds, too, and those receive buffs, like the Gauntlet - but there's hardly a pattern of the Cauldron ruining 'mechs. There's a pattern of them balancing 'mechs that aren't performing with their peers, and that's a good thing.

#168 Quicksilver Aberration

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Posted 11 October 2025 - 06:52 PM

View PostThe6thMessenger, on 11 October 2025 - 05:22 PM, said:

Their decisions doesn't need to "make sense", in as much as it is by them for them, so they're not going to escape this accusation any time soon.

Cauldron isn't monolithic so this whole "us vs them" mentality is part of the problem. It doesn't help the discussion in any way. There is no "conspiracy" because even the comp players that are in the Cauldron aren't monolithic. I'd have rather seen Gauss/PPC comeback before they add the Railgun as is, and I'm not the only comp player who probably feels that way. So yet again, it's neither conducive to the solution nor is it accurate.

Asking the community is also stupid given how divided the community is, but I'm also not saying this is some conspiracy, they lacked some simple foresight. It's not like PGI was any better on that one. They are slow to react as well but it's not like its the first time, they don't want to overreact because of trauma with PGI basically doing that every single time. Should it have happened? No, but I'm also not acting like the sky is falling.

Edited by Quicksilver Aberration, 11 October 2025 - 07:00 PM.


#169 The6thMessenger

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Posted 11 October 2025 - 09:06 PM

View PostQuicksilver Aberration, on 11 October 2025 - 06:52 PM, said:

Cauldron isn't monolithic so this whole "us vs them" mentality is part of the problem. It doesn't help the discussion in any way. There is no "conspiracy" because even the comp players that are in the Cauldron aren't monolithic.


Monolithic is just a red-herring, the problem isn't that they think all the same, and I'm sure they don't, the problem is being exclusive and only centered to what they would have wanted, i.e. the ridiculous legends that break established conventions, the hardpoint inflation, the questionable weapon. Did they asked the community whether they wanted the railgun? I don't remember them doing so, they just put a 40 PPFLD + 24 splash ultra long-range monster.

View PostQuicksilver Aberration, on 11 October 2025 - 06:52 PM, said:

So yet again, it's neither conducive to the solution nor is it accurate.


Because you're not actually addressing the concern.

View PostQuicksilver Aberration, on 11 October 2025 - 06:52 PM, said:

I'm not the only comp player who probably feels that way.


So you mean to tell me it's even worse, because it's an even smaller amount of people that dictate what should happen? That only makes you pedantically correct, in the most unhelpful way possible because it doesn't make things better.

View PostQuicksilver Aberration, on 11 October 2025 - 06:52 PM, said:

Asking the community is also stupid given how divided the community is, but I'm also not saying this is some conspiracy, they lacked some simple foresight. It's not like PGI was any better on that one. They are slow to react as well but it's not like its the first time, they don't want to overreact because of trauma with PGI basically doing that every single time.


Well, IDK what to tell you, nor Tiy0s. That's how real democracy works, it's a messy affair because everybody has different takes -- YOU HAVE A DIFFERENT TAKE. Comps aren't monolithic, remember? Analyze what you said, that the community is divided, it's stupid, and we can't get anything done -- but the Comps that could get things done, obviously they're mostly united, and that's why they could get things like this done.

The least they could do is be honest that it's not really a democracy, that it's really for the comps. There's not a lot I can say against: "Yeah it is balanced for the comps, it's made for the comps. Don't like it, don't play it." You literally shut me up with that.

Lastly PGI doing it badly does not make it okay to not do it, how in the ******* hell does anybody think it's a valid argument to say "we did it before so it was ok"? We had heavy ppfld balance before, so it should be ok. No, that just shows that the game had alpha problems before.

View PostQuicksilver Aberration, on 11 October 2025 - 06:52 PM, said:

Should it have happened? No, but I'm also not acting like the sky is falling.


So basically, "yes it is horrible, but you're just overreacting".

Dude, if you're fine about it, then be fine about it. For your argument of not-being-monolithic, here you are forcing what other people should think and feel about it.

#170 Quicksilver Aberration

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Posted 11 October 2025 - 10:28 PM

View PostThe6thMessenger, on 11 October 2025 - 09:06 PM, said:

the problem is being exclusive and only centered to what they would have wanted, i.e. the ridiculous legends that break established conventions, the hardpoint inflation, the questionable weapon.

To be clear, legends started as a PGI idea, and legends to sell either have to have a gimmick, be good, or break conventions to "add" something to the game. Do some get out of hand? Definitely? Are all of them P2W slop? Naw, the Gorewing was at best mediocre and it's not the only one that was disappointing.

View PostThe6thMessenger, on 11 October 2025 - 09:06 PM, said:

So you mean to tell me it's even worse, because it's an even smaller amount of people that dictate what should happen? That only makes you pedantically correct, in the most unhelpful way possible because it doesn't make things better.

Well, IDK what to tell you, nor Tiy0s. That's how real democracy works, it's a messy affair because everybody has different takes -- YOU HAVE A DIFFERENT TAKE. Comps aren't monolithic, remember? Analyze what you said, that the community is divided, it's stupid, and we can't get anything done -- but the Comps that could get things done, obviously they're mostly united, and that's why they could get things like this done.

The least they could do is be honest that it's not really a democracy, that it's really for the comps. There's not a lot I can say against: "Yeah it is balanced for the comps, it's made for the comps. Don't like it, don't play it." You literally shut me up with that.

The only one being pedantic is you. There is no game where a minority doesn't control the balance decisions whether it be paid game designers or in our case players. That's pretty much a big nothingburger of an argument. This whole spiel about democracy doesn't matter, no game is balanced by democracy nor should it ever because it would be an absolute disaster.

Let's also please stop using this red herring that comp has anything to do with legends, considering they are banned in comp play. Do you honestly think that the cauldron goes "what can we stomp the puggies with this time?!?". Life must be weird with that level of paranoia.

View PostThe6thMessenger, on 11 October 2025 - 09:06 PM, said:

So basically, "yes it is horrible, but you're just overreacting".

What I'm saying is it is OP, but yes, you're overreacting.

Edited by Quicksilver Aberration, 11 October 2025 - 10:29 PM.


#171 The6thMessenger

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Posted 11 October 2025 - 11:38 PM

View PostQuicksilver Aberration, on 11 October 2025 - 10:28 PM, said:

To be clear, legends started as a PGI idea, and legends to sell either have to have a gimmick, be good, or break conventions to "add" something to the game. Do some get out of hand? Definitely? Are all of them P2W slop? Naw, the Gorewing was at best mediocre and it's not the only one that was disappointing.


I didn't say Legends are inherently OP stupid P2W, or it came from them. But surely the Cauldron has responsibility for the designs that are outright ludicrous, no? As in they could have exercise more restraint?

See that's the caveat of being in control -- everything's your fault.

View PostQuicksilver Aberration, on 11 October 2025 - 10:28 PM, said:

The only one being pedantic is you.


Oh, so I'm technically correct now? Thank you.

View PostQuicksilver Aberration, on 11 October 2025 - 10:28 PM, said:

There is no game where a minority doesn't control the balance decisions whether it be paid game designers or in our case players. That's pretty much a big nothingburger of an argument. This whole spiel about democracy doesn't matter, no game is balanced by democracy nor should it ever because it would be an absolute disaster.


Then glad we agree that it's balanced by the comps for the comps. Good talk.

View PostQuicksilver Aberration, on 11 October 2025 - 10:28 PM, said:

Let's also please stop using this red herring that comp has anything to do with legends, considering they are banned in comp play.


Legends being banned at comp play as a point, is the red herring. Quite frankly I don't care what they do in Comp, so long as it doesn't bleed onto QP or everywhere else. ****, they want their 40-PPFLD + 24 splash high-mount ultra-gauss in Comp? Go right ahead.

In fact, I would want Legends to be allowed in Comp, that way they'll actually bother thinking about their implementation harder because if it's OP, it's going to come back to bite them. The fact that they're banned in comp, screams that they know they're OP.

View PostQuicksilver Aberration, on 11 October 2025 - 10:28 PM, said:

Do you honestly think that the cauldron goes "what can we stomp the puggies with this time?!?". Life must be weird with that level of paranoia.


No. At worse, "the puggies will play like the comps, or suffer failure", or more likely "we're going to do what we want, and the puggies suffering the fallout can suck it", which somewhat explains the Railgun, the bunch of obvious wish-fulfillment Legends, implementation of new weapons that's OP on launch, and the constant hardpoint inflation.

View PostQuicksilver Aberration, on 11 October 2025 - 10:28 PM, said:

What I'm saying is it is OP, but yes, you're overreacting.


Well, agree to disagree.

Edited by The6thMessenger, 11 October 2025 - 11:52 PM.


#172 Meep Meep

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Posted 11 October 2025 - 11:59 PM

View PostVoid Angel, on 10 October 2025 - 08:39 PM, said:

PS: You're going to have an uphill battle presenting adequate proof that these guys are getting "regular" 1400 damage games - those matches do happen (with a lot of builds,) but I'm not seeing anything close to that on the regular in my matches during my normal times of play.

Now, don't mistake me, here


I'm not trying to convince anyone. Balance is out of my hands and nothing I can say will change it. But. I've seen certain tippy top t1 players do back to back to back to back to back 1200~1400 in it. It's just a bare handful but again if you are in t1 you get to see that handful almost every match. Now do other players get that level of performance? Not even close and most railfarms I see barely break 400ish in the average pugs hands. Many diaf because its a terrible football field wide target when you expose to shoot.

#173 Quicksilver Aberration

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Posted Yesterday, 09:29 AM

View PostThe6thMessenger, on 11 October 2025 - 11:38 PM, said:

Whining about comp

Yeah, this isn't really worth addressing but I'll put one thing out and then I'm done. I've told you there's more the cauldron cares about than balancing for comp or there'd be plenty more mechs that got the nerf bat and Gauss/PPC, brawl mechs would likely be more nerfed, Gauss/PPC would probably not have HSL, etc. So this whole diatribe whining about how comp is molding the game they want to see (especially since comp players don't even agree on the game they want to see) is just a giant red herring so you can somehow continue this persecution complex you seem to have gained.

View PostThe6thMessenger, on 11 October 2025 - 11:38 PM, said:

the bunch of obvious wish-fulfillment Legends, implementation of new weapons that's OP on launch, and the constant hardpoint inflation.

Constant hardpoint inflation would happen regardless because of some of the goofy builds in TT and the fact we started out this game with absolute garbage 3025 designs, like the CRD-6T has zero inflation from stock, same with the Nova Cat P (which is missing the ECM of its actual build). It was gonna happen with or without the cauldron as it always has. The bigger problem isn't hardpoint inflation with newer designs, it's that TT doesn't have canon weapons to provide useful weapons for those without it and that PGI has been unwilling to ever adjust hardpoints of existing mechs in a live service game.

As for new weapons, that's some serious cherry picking. BLC was definitely powerful (though the HSL issue definitely didn't help) as were APG/Magshots, but then you look at plasma cannons, PACs, LACs which took multiple iterations to make useful. Beams/SB Gauss were both at a pretty good place on release so yeah, some cherry-picking going on which isn't too shocking for you. Any bad marks is too many for you which is quite frankly an argument I would expect from mister engineer himself. No one is perfect so trying to use that as some sort of leverage for your argument just does not get you what you think it does. It just makes you look like you've got a tinfoil hat on.

As for legends, in a way some have definitely been wish-fulfillment, but that's kinda the point of them. Wish-fulfillment sells, not with comp, but the general population of MWO. IDK what to tell you but bad heroes/legends and really lighter end mechs just don't sell well. People like big bad assaults that provide them that power fantasy regardless of comp being a thing or not. Comp nor the Cauldron have anything to do with the queues being 50% assaults half the time.



Either way, I'm done with wasting my breath on you.

#174 Void Angel

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Posted Yesterday, 01:38 PM

View PostMeep Meep, on 11 October 2025 - 11:59 PM, said:

I'm not trying to convince anyone.


And yet you are. You're literally posting to convince people of your opinion, and responding here to defend it. That's not wrong, but please, let's be honest. And my point stands: claims require support with appropriate levels of proof. Anecdotes of that one time you saw this really good dude totally pull down vaguely 1300-ish numbers doesn't prove that anyone is regularly doing that, for any reasonable definition of "regular." It's going to be hard for you to provide proof sufficient to demonstrate that claim, but feel free to try and manage it - I'd be interested to see.

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

Either way, I'm done with wasting my breath on you.


View PostVoid Angel, on 11 October 2025 - 07:42 AM, said:

Habitually lying like this is how people end up on my ignore list.


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#175 Meep Meep

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Posted Yesterday, 02:01 PM

Giving my opinion on what I see in game isn't me trying to sway cauldron. None of them would listen to a single word I said and thats fine because I don't give a sheet about it. Thats their realm I just log in to pewpew. I don't care if tippy tops farm a bajillion damage why would I as it doesn't effect me in any way? Them farming hard isn't always a win and often its not as their pugs all diaf.

#176 Void Angel

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Posted Yesterday, 02:27 PM

Put the goalposts back, man. People are trying to play soccer here. And you still obviously care, and are posting about it. It's ok to own your wants.

#177 The6thMessenger

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Posted Yesterday, 04:33 PM

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

Whining about whining.


Cool.

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

Constant hardpoint inflation would happen regardless because of some of the goofy builds in TT


And yet, when we ask for TT balancing, and it shouldn't be followed. Pick a lane.

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

It was gonna happen with or without the cauldron as it always has.


How so? Wasn't Legends their choice to put? So when the put out the Bull-**** with the Railfarm, PGI was holding a gun upside their heads?

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

PGI has been unwilling to ever adjust hardpoints of existing mechs in a live service game.


Meanwhile the cauldron: "Imma put all the energy hardpoint."

Again. They're in control. It's all their fault. That's how responsibility works.

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

As for new weapons, that's some serious cherry picking.


You say that, but didn't actually address the actually OP ones.

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

BLC was definitely powerful (though the HSL issue definitely didn't help)


I thought BLCs were fine.

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

as were APG/Magshots


Yeah. These really weak weapons require mechs that can boat them.

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

but then you look at plasma cannons, PACs, LACs which took multiple iterations to make useful.


They were UP if anything. IDK what you're going on about.

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

Beams/SB Gauss were both at a pretty good place on release so yeah.


Well, yeah. SB Gauss, if anything, is a bit weaker than standard Gauss for the reason of spreading it's damage.

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

some cherry-picking going on which isn't too shocking for you.


Meanwhile Railgun and HAGs didn't get a mention. That's some bad-faith argumentation going on, which isn't too shocking for you.

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

As for legends, in a way some have definitely been wish-fulfillment, but that's kinda the point of them. Wish-fulfillment sells, not with comp, but the general population of MWO. IDK what to tell you but bad heroes/legends and really lighter end mechs just don't sell well. People like big bad assaults that provide them that power fantasy regardless of comp being a thing or not. Comp nor the Cauldron have anything to do with the queues being 50% assaults half the time.


That doesn't argue them as good, that just argues them as "yeah, they're bad for balance, and that's the point."

View PostQuicksilver Aberration, on 12 October 2025 - 09:29 AM, said:

Either way, I'm done with wasting my breath on you.


Posted Image

Edited by The6thMessenger, Yesterday, 04:35 PM.


#178 Meep Meep

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Posted Yesterday, 04:39 PM

View PostVoid Angel, on 12 October 2025 - 02:27 PM, said:

Put the goalposts back, man. People are trying to play soccer here. And you still obviously care, and are posting about it. It's ok to own your wants.


Ok, can you quote the part of my original post where I call for nerfs or any change at all? It's ~very~ strong in a gud players hands but the balance is that unless you are a gud player you are not going to be able to make it work like that which is roughly 99.9% of the active base. I even make that statement in the op. Posted Image

#179 1453 R

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Posted Yesterday, 08:03 PM

When did this become yet another exercise in "THE CAULDRON IS AN EVIL CABAL OF SECRET SHADOWY TYRANTS MALEVOLENTLY MANIPULATING MWO SPECIFICALLY AND SOLELY TO MAKE US POOR 'AVERAGE PLAYERS ' CRY WHEN THEY SHOOT US WITH SPACE GUNS WHILE WE REFUSE TO SHOOT BACK!"?

Here's a trick - shoot the Railsharks. A lot, with many weapons. Quit being terrified of them - or worse, assuming that you already lost and then acting defeated the entire match, then being salty when you lose a game you gave up trying to win.

#180 The6thMessenger

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Posted Yesterday, 08:56 PM

View Post1453 R, on 12 October 2025 - 08:03 PM, said:

When did this become yet another exercise in "THE CAULDRON IS AN EVIL CABAL OF SECRET SHADOWY TYRANTS MALEVOLENTLY MANIPULATING MWO SPECIFICALLY AND SOLELY TO MAKE US POOR 'AVERAGE PLAYERS ' CRY WHEN THEY SHOOT US WITH SPACE GUNS WHILE WE REFUSE TO SHOOT BACK!"?


I believe it's the part where I said:

View PostThe6thMessenger, on 10 October 2025 - 09:56 PM, said:

I suppose that explains why the balance is like this. Comp balance, for comps, because comps are the only people that still play this.


Because it makes sense to simply satisfy your remaining player-base.





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